AMD Radeon Pro WX Vega M GL Grafikkartenbewertung
Radeon Pro WX Vega M GL Grafikkarte veröffentlicht von AMD; Erscheinungsdatum: 1 February 2018. Die Videokarte ist für mobile workstation-Computer ausgelegt und basiert auf der Mikroarchitektur GCN 4.0 codename Polaris 22.
Kerntaktfrequenz - 931 MHz. Boost-Taktfrequenz - 1011 MHz. Texturfüllrate - 80.88 GTexel/s. Leitungen - 1280. Fertigungsprozesstechnik- 14 nm. Transistorzahl - 5000 million.
Speichertyp: HBM2. Maximaler RAM Wert- 4 GB. Speicherbusbreite - 1024 bit. Speichertaktfrequenz - 700 MHz (1400 MHz effective). Speicherbandbreite- 179.2 GB/s.
Benchmarks
| PassMark G2D Mark |
|
|
||||
| PassMark G3D Mark |
|
|
| Name | Wert |
|---|---|
| PassMark - G2D Mark | 370 |
| PassMark - G3D Mark | 4769 |
Leistung der Spiele
Assassin's Creed Odyssey (2018)
| Low, 1280x720 | 44.00 |
| Medium, 1920x1080 | 33.00 |
| High, 1920x1080 | 27.00 |
| Ultra, 1920x1080 | 17.00 |
| 4K, 3840x2160 | 10.00 |
Shadow of the Tomb Raider (2018)
| Low, 1280x720 | 82.00 |
| Medium, 1920x1080 | 37.00 |
| High, 1920x1080 | 33.00 |
| Ultra, 1920x1080 | 28.00 |
| 4K, 3840x2160 | 8.00 |
F1 2018 (2018)
| Low, 1280x720 | 107.00 |
| Medium, 1920x1080 | 65.00 |
| High, 1920x1080 | 54.00 |
| Ultra, 1920x1080 | 34.00 |
| 4K, 3840x2160 | 15.00 |
Final Fantasy XV Benchmark (2018)
| Low, 1280x720 | 63.00 |
| Medium, 1920x1080 | 32.50 |
| High, 1920x1080 | 21.80 |
| 4K, 3840x2160 | 8.30 |
F1 2017 (2017)
| Low, 1280x720 | 122.00 |
| Medium, 1920x1080 | 78.00 |
| High, 1920x1080 | 65.00 |
| Ultra, 1920x1080 | 40.00 |
| 4K, 3840x2160 | 17.00 |
Dirt 4 (2017)
| Low, 1280x720 | 194.30 |
| Medium, 1920x1080 | 97.10 |
| High, 1920x1080 | 54.50 |
| Ultra, 1920x1080 | 31.30 |
| 4K, 3840x2160 | 18.30 |
Rocket League (2017)
| Low, 1280x720 | 185.60 |
| Medium, 1920x1080 | 146.20 |
| High, 1920x1080 | 100.20 |
| 4K, 3840x2160 | 34.30 |
Prey (2017)
| Low, 1280x720 | 116.10 |
| Medium, 1920x1080 | 91.30 |
| High, 1920x1080 | 74.90 |
| Ultra, 1920x1080 | 65.50 |
| 4K, 3840x2160 | 19.90 |
Overwatch (2016)
| Low, 1280x720 | 193.70 |
| Medium, 1366x768 | 173.40 |
| High, 1920x1080 | 109.80 |
| Ultra, 1920x1080 | 52.30 |
| 4K, 3840x2160 | 32.90 |
Ashes of the Singularity (2016)
| Low, 1280x768 | 50.30 |
| Medium, 1920x1080 | 34.80 |
| High, 1920x1080 | 16.00 |
Rise of the Tomb Raider (2016)
| Low, 1024x768 | 74.40 |
| Medium, 1366x768 | 77.60 |
| High, 1920x1080 | 40.40 |
| Ultra, 1920x1080 | 31.80 |
| 4K, 3840x2160 | 13.80 |
Fallout 4 (2015)
| Low, 1280x720 | 106.90 |
| Medium, 1366x768 | 80.40 |
| High, 1920x1080 | 49.80 |
| Ultra, 1920x1080 | 35.50 |
| 4K, 3840x2160 | 14.70 |
The Witcher 3 (2015)
| Low, 1024x768 | 94.70 |
| Medium, 1366x768 | 79.00 |
| High, 1920x1080 | 44.20 |
| Ultra, 1920x1080 | 23.90 |
| 4K, 3840x2160 | 15.10 |
Thief (2014)
| Low, 1024x768 | 68.60 |
| Medium, 1366x768 | 67.10 |
| High, 1366x768 | 64.30 |
| Ultra, 1920x1080 | 42.70 |
Metro: Last Light (2013)
| Low, 1024x768 | 98.20 |
| Medium, 1366x768 | 94.80 |
| High, 1366x768 | 77.50 |
| Ultra, 1920x1080 | 41.00 |
BioShock Infinite (2013)
| Low, 1280x720 | 106.50 |
| Medium, 1366x768 | 101.20 |
| High, 1366x768 | 102.90 |
| Ultra, 1920x1080 | 59.60 |
StarCraft II: Heart of the Swarm (2013)
| Low, 1024x768 | 254.00 |
| Medium, 1366x768 | 146.00 |
| High, 1366x768 | 134.10 |
| Ultra, 1920x1080 | 71.40 |
Spezifikationen
Essenzielles |
|
| Architektur | GCN 4.0 |
| Codename | Polaris 22 |
| Startdatum | 1 February 2018 |
| Platz in der Leistungsbewertung | 301 |
| Typ | Mobile workstation |
Technische Info |
|
| Boost-Taktfrequenz | 1011 MHz |
| Rechenleistung | 20 |
| Kerntaktfrequenz | 931 MHz |
| Fertigungsprozesstechnik | 14 nm |
| Peak Double Precision (FP64) Performance | 161.8 GFLOPS |
| Peak Half Precision (FP16) Performance | 2.588 TFLOPS |
| Peak Single Precision (FP32) Performance | 2.588 TFLOPS |
| Leitungssysteme | 1280 |
| Pixel-Füllrate | 32.35 GPixel/s |
| Texturfüllrate | 80.88 GTexel/s |
| Texture Units | 65 Watt |
| Anzahl der Transistoren | 5000 million |
Videoausgänge und Anschlüsse |
|
| Display-Anschlüsse | No outputs |
Kompatibilität, Abmessungen und Anforderungen |
|
| Schnittstelle | IGP |
API-Unterstützung |
|
| DirectX | 12 |
| OpenCL | 2.0 |
| OpenGL | 4.6 |
| Shader Model | 6.3 |
| Vulkan | |
Speicher |
|
| Speicher mit hoher Bandbreite (HBM) | |
| Maximale RAM-Belastung | 4 GB |
| Speicherbandbreite | 179.2 GB/s |
| Breite des Speicherbusses | 1024 bit |
| Speichertaktfrequenz | 700 MHz (1400 MHz effective) |
| Speichertyp | HBM2 |
Technologien |
|
| Unified Video Decoder (UVD) | |
| Video Code Engine (VCE) | |
