AMD Radeon R7 M260X videocard review
Radeon R7 M260X videocard released by AMD; release date: 6 December 2015. The videocard is designed for desktop-computers and based on GCN 1.0 microarchitecture codenamed Opal.
Core clock speed - 620 MHz. Boost clock speed - 715 MHz. Texture fill rate - 17.16 GTexel / s. Pipelines - 384. Floating-point performance - 549.1 gflops. Manufacturing process technology - 28 nm. Transistors count - 1,040 million.
Memory type: GDDR5. Maximum RAM amount - 4 GB. Memory bus width - 128 bit. Memory clock speed - 1000 MHz. Memory bandwidth - 64 GB/s. Shared memory - 0.
Benchmarks
PassMark G3D Mark |
|
|
||||
PassMark G2D Mark |
|
|
||||
Geekbench OpenCL |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
||||
3DMark Fire Strike Graphics Score |
|
|
Name | Value |
---|---|
PassMark - G3D Mark | 986 |
PassMark - G2D Mark | 161 |
Geekbench - OpenCL | 5753 |
GFXBench 4.0 - Car Chase Offscreen | 1893 Frames |
GFXBench 4.0 - Manhattan | 1775 Frames |
GFXBench 4.0 - T-Rex | 3158 Frames |
GFXBench 4.0 - Car Chase Offscreen | 1893.000 Fps |
GFXBench 4.0 - Manhattan | 1775.000 Fps |
GFXBench 4.0 - T-Rex | 3158.000 Fps |
3DMark Fire Strike - Graphics Score | 0 |
Games performance
Dragon Age: Inquisition (2014)
Low, 1024x768 | 30.40 |
Medium, 1366x768 | 19.80 |
High, 1920x1080 | 6.80 |
Ultra, 1920x1080 | 4.50 |
Far Cry 4 (2014)
Low, 1024x768 | 29.50 |
Medium, 1366x768 | 21.10 |
High, 1920x1080 | 11.40 |
Ultra, 1920x1080 | 8.20 |
Assassin's Creed Unity (2014)
Low, 1024x768 | 11.70 |
Medium, 1366x768 | 8.70 |
Call of Duty: Advanced Warfare (2014)
Low, 1024x768 | 48.50 |
Medium, 1366x768 | 28.80 |
High, 1920x1080 | 15.50 |
Alien: Isolation (2014)
Low, 1024x768 | 55.80 |
Medium, 1366x768 | 37.00 |
High, 1920x1080 | 20.20 |
Ultra, 1920x1080 | 15.70 |
Middle-earth: Shadow of Mordor (2014)
Low, 1280x720 | 45.00 |
Medium, 1344x756 | 27.20 |
High, 1920x1080 | 15.50 |
Ultra, 1920x1080 | 4.10 |
Sims 4 (2014)
Low, 1024x768 | 157.60 |
Medium, 1366x768 | 51.90 |
High, 1920x1080 | 26.10 |
Ultra, 1920x1080 | 22.80 |
Thief (2014)
Low, 1024x768 | 21.80 |
Medium, 1366x768 | 15.80 |
High, 1366x768 | 12.00 |
Ultra, 1920x1080 | 7.70 |
Battlefield 4 (2013)
Low, 1024x768 | 48.50 |
Medium, 1366x768 | 32.60 |
High, 1366x768 | 22.60 |
Ultra, 1920x1080 | 8.20 |
Metro: Last Light (2013)
Low, 1024x768 | 44.30 |
Medium, 1366x768 | 28.90 |
High, 1366x768 | 15.50 |
Ultra, 1920x1080 | 6.90 |
BioShock Infinite (2013)
Medium, 1366x768 | 44.90 |
High, 1366x768 | 39.30 |
Ultra, 1920x1080 | 13.50 |
Tomb Raider (2013)
Low, 1024x768 | 108.50 |
Medium, 1366x768 | 51.60 |
High, 1366x768 | 35.10 |
Ultra, 1920x1080 | 15.80 |
Crysis 3 (2013)
Low, 1024x768 | 44.10 |
Medium, 1366x768 | 27.50 |
High, 1366x768 | 17.40 |
Ultra, 1920x1080 | 6.80 |
Diablo III (2012)
Low, 1024x768 | 101.90 |
Medium, 1366x768 | 68.00 |
High, 1366x768 | 57.50 |
Ultra, 1920x1080 | 37.50 |
Specifications (specs)
Essentials |
|
Architecture | GCN 1.0 |
Code name | Opal |
Design | AMD Radeon R7 200 Series |
Launch date | 6 December 2015 |
Place in performance rating | 1224 |
Type | Desktop |
Technical info |
|
Boost clock speed | 715 MHz |
Compute units | 6 |
Core clock speed | 620 MHz |
Floating-point performance | 549.1 gflops |
Manufacturing process technology | 28 nm |
Pipelines | 384 |
Texture fill rate | 17.16 GTexel / s |
Transistor count | 1,040 million |
Video outputs and ports |
|
Display Connectors | No outputs |
Compatibility, dimensions and requirements |
|
Bus support | PCIe 3.0 x8 |
Interface | PCIe 3.0 x8 |
Laptop size | medium sized |
Supplementary power connectors | None |
API support |
|
DirectX | 12 |
Mantle | |
OpenCL | 2.0 |
OpenGL | 4.3 |
Memory |
|
Maximum RAM amount | 4 GB |
Memory bandwidth | 64 GB/s |
Memory bus width | 128 bit |
Memory clock speed | 1000 MHz |
Memory type | GDDR5 |
Shared memory | 0 |
Technologies |
|
DualGraphics | |
FreeSync | |
HD3D | |
PCIe 3.0 | |
PowerTune | |
Switchable graphics | |
Zero Core | |
ZeroCore |