NVIDIA GeForce GT 420M videocard review
GeForce GT 420M videocard released by NVIDIA; release date: 3 September 2010. The videocard is designed for laptop-computers and based on Fermi microarchitecture codenamed GF108.
Core clock speed - 1000 MHz. Texture fill rate - 6.0 billion / sec. Pipelines - 96. Floating-point performance - 192 gflops. Manufacturing process technology - 40 nm. Transistors count - 585 million. Power consumption (TDP) - 23 Watt.
Memory type: (G)DDR3. Maximum RAM amount - 512 MB. Memory bus width - 128 Bit. Memory clock speed - 800 MHz. Memory bandwidth - 25.6 GB / s. Shared memory - 0.
Benchmarks
| PassMark G3D Mark |
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| PassMark G2D Mark |
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| Geekbench OpenCL |
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| CompuBench 1.5 Desktop Face Detection |
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| CompuBench 1.5 Desktop Ocean Surface Simulation |
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| CompuBench 1.5 Desktop T-Rex |
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| CompuBench 1.5 Desktop Bitcoin Mining |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| Name | Value |
|---|---|
| PassMark - G3D Mark | 394 |
| PassMark - G2D Mark | 88 |
| Geekbench - OpenCL | 1583 |
| CompuBench 1.5 Desktop - Face Detection | 4.329 mPixels/s |
| CompuBench 1.5 Desktop - Ocean Surface Simulation | 162.162 Frames/s |
| CompuBench 1.5 Desktop - T-Rex | 0.426 Frames/s |
| CompuBench 1.5 Desktop - Bitcoin Mining | 12.306 mHash/s |
| GFXBench 4.0 - Car Chase Offscreen | 737 Frames |
| GFXBench 4.0 - Manhattan | 1731 Frames |
| GFXBench 4.0 - T-Rex | 2906 Frames |
| GFXBench 4.0 - Car Chase Offscreen | 737.000 Fps |
| GFXBench 4.0 - Manhattan | 1731.000 Fps |
| GFXBench 4.0 - T-Rex | 2906.000 Fps |
Games performance
StarCraft 2 (2010)
| Low, 1024x768 | 112.00 |
| Medium, 1360x768 | 34.00 |
| High, 1360x768 | 25.00 |
| Ultra, 1920x1080 | 14.00 |
Metro 2033 (2010)
| Low, 800x600 | 38.00 |
| Medium, 1360x768 | 23.55 |
| High, 1600x900 | 12.00 |
| Ultra, 1920x1080 | 4.00 |
Left 4 Dead (2008)
| High, 1024x768 | 74.00 |
Trackmania Nations Forever (2008)
| Low, 640x480 | 201.00 |
| High, 1024x768 | 53.30 |
| Ultra, 1920x1080 | 28.70 |
Call of Duty 4 - Modern Warfare (2007)
| High, 1280x1024 | 44.90 |
Supreme Commander - FA Bench (2007)
| Low, 1024x768 | 48.20 |
| Medium, 1024x768 | 32.90 |
| High, 1024x768 | 27.10 |
| Ultra, 1920x1080 | 14.90 |
Crysis - GPU Benchmark (2007)
| Low, 1024x768 | 65.70 |
| Medium, 1024x768 | 37.70 |
| High, 1024x768 | 22.70 |
| Ultra, 1920x1080 | 5.30 |
World in Conflict - Benchmark (2007)
| Low, 800x600 | 113.00 |
| Medium, 1024x768 | 53.00 |
| High, 1024x768 | 29.00 |
| Ultra, 1920x1080 | 12.00 |
Half Life 2 - Lost Coast Benchmark (2005)
| High, 1024x768 | 115.00 |
World of Warcraft (2005)
| High, 1280x1024 | 38.00 |
Doom 3 (2004)
| Low, 640x480 | 187.00 |
| Ultra, 1024x768 | 133.00 |
Quake 3 Arena - Timedemo (1999)
| High, 1024x768 | 436.00 |
Specifications (specs)
Essentials |
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| Architecture | Fermi |
| Code name | GF108 |
| Launch date | 3 September 2010 |
| Place in performance rating | 1516 |
| Type | Laptop |
Technical info |
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| Core clock speed | 1000 MHz |
| CUDA cores | 96 |
| Floating-point performance | 192 gflops |
| Manufacturing process technology | 40 nm |
| Pipelines | 96 |
| Texture fill rate | 6.0 billion / sec |
| Thermal Design Power (TDP) | 23 Watt |
| Transistor count | 585 million |
Video outputs and ports |
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| Display Connectors | No outputs |
Compatibility, dimensions and requirements |
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| Interface | PCIe 2.0 x16 |
| Laptop size | medium sized |
API support |
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| DirectX | 12 API |
| OpenCL | 1.1 |
| OpenGL | 4.5 |
Memory |
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| Maximum RAM amount | 512 MB |
| Memory bandwidth | 25.6 GB / s |
| Memory bus width | 128 Bit |
| Memory clock speed | 800 MHz |
| Memory type | (G)DDR3 |
| Shared memory | 0 |
Technologies |
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| CUDA | |
