NVIDIA GeForce GT 435M videocard review
GeForce GT 435M videocard released by NVIDIA; release date: 15 January 2011. The videocard is designed for laptop-computers and based on Fermi microarchitecture codenamed GF106.
Core clock speed - 1300 MHz. Texture fill rate - 7.8 billion / sec. Pipelines - 96. Floating-point performance - 249.6 gflops. Manufacturing process technology - 40 nm. Transistors count - 1,170 million. Power consumption (TDP) - 35 Watt.
Memory type: DDR3. Maximum RAM amount - 2 GB. Memory bus width - 128 Bit. Memory clock speed - 800 MHz. Memory bandwidth - 25.6 GB / s. Shared memory - 0.
Benchmarks
| PassMark G3D Mark |
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| PassMark G2D Mark |
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| Geekbench OpenCL |
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| CompuBench 1.5 Desktop Face Detection |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| Name | Value |
|---|---|
| PassMark - G3D Mark | 536 |
| PassMark - G2D Mark | 176 |
| Geekbench - OpenCL | 2012 |
| CompuBench 1.5 Desktop - Face Detection | 4.250 mPixels/s |
| GFXBench 4.0 - Car Chase Offscreen | 929 Frames |
| GFXBench 4.0 - Manhattan | 1210 Frames |
| GFXBench 4.0 - T-Rex | 1524 Frames |
| GFXBench 4.0 - Car Chase Offscreen | 929.000 Fps |
| GFXBench 4.0 - Manhattan | 1210.000 Fps |
| GFXBench 4.0 - T-Rex | 1524.000 Fps |
Games performance
StarCraft 2 (2010)
| Low, 1024x768 | 202.00 |
| Medium, 1360x768 | 46.00 |
| High, 1360x768 | 32.00 |
| Ultra, 1920x1080 | 17.00 |
Metro 2033 (2010)
| Low, 800x600 | 72.90 |
| Medium, 1360x768 | 40.00 |
| High, 1600x900 | 18.60 |
Call of Duty 4 - Modern Warfare (2007)
| Low, 800x600 | 122.50 |
| Medium, 1024x768 | 57.90 |
Specifications (specs)
Essentials |
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| Architecture | Fermi |
| Code name | GF106 |
| Launch date | 15 January 2011 |
| Place in performance rating | 1441 |
| Type | Laptop |
Technical info |
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| Core clock speed | 1300 MHz |
| CUDA cores | 96 |
| Floating-point performance | 249.6 gflops |
| Manufacturing process technology | 40 nm |
| Pipelines | 96 |
| Texture fill rate | 7.8 billion / sec |
| Thermal Design Power (TDP) | 35 Watt |
| Transistor count | 1,170 million |
Video outputs and ports |
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| Display Connectors | No outputs |
Compatibility, dimensions and requirements |
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| Interface | PCIe 2.0 x16 |
| Laptop size | large |
API support |
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| DirectX | 12 API with Feature Level 12.1 |
| OpenCL | 1.1 |
| OpenGL | 4.5 |
Memory |
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| Maximum RAM amount | 2 GB |
| Memory bandwidth | 25.6 GB / s |
| Memory bus width | 128 Bit |
| Memory clock speed | 800 MHz |
| Memory type | DDR3 |
| Shared memory | 0 |
Technologies |
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| 3D Vision | |
| CUDA | |
| DirectCompute | |
| DirectX 11 | DirectX 11 |
| Optimus | |