NVIDIA GeForce GT 520M videocard review
GeForce GT 520M videocard released by NVIDIA; release date: 5 January 2011. At the time of release, the videocard cost $59.99. The videocard is designed for laptop-computers and based on Fermi microarchitecture codenamed GF108.
Core clock speed - 672 MHz. Texture fill rate - 5.9 billion / sec. Pipelines - 48. Floating-point performance - 129.02 gflops. Manufacturing process technology - 40 nm. Transistors count - 585 million. Power consumption (TDP) - 12 Watt.
Memory type: DDR3. Maximum RAM amount - 1 GB. Memory bus width - 64 Bit. Memory clock speed - 800 MHz. Memory bandwidth - 12.8 GB / s. Shared memory - 0.
Benchmarks
PassMark G3D Mark |
|
|
||||
PassMark G2D Mark |
|
|
||||
Geekbench OpenCL |
|
|
||||
CompuBench 1.5 Desktop Face Detection |
|
|
||||
CompuBench 1.5 Desktop Ocean Surface Simulation |
|
|
||||
CompuBench 1.5 Desktop T-Rex |
|
|
||||
CompuBench 1.5 Desktop Video Composition |
|
|
||||
CompuBench 1.5 Desktop Bitcoin Mining |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
Name | Value |
---|---|
PassMark - G3D Mark | 283 |
PassMark - G2D Mark | 75 |
Geekbench - OpenCL | 1333 |
CompuBench 1.5 Desktop - Face Detection | 3.237 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 83.376 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 0.260 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 5.920 Frames/s |
CompuBench 1.5 Desktop - Bitcoin Mining | 4.992 mHash/s |
GFXBench 4.0 - Car Chase Offscreen | 536 Frames |
GFXBench 4.0 - Manhattan | 1731 Frames |
GFXBench 4.0 - T-Rex | 2380 Frames |
GFXBench 4.0 - Car Chase Offscreen | 536.000 Fps |
GFXBench 4.0 - Manhattan | 1731.000 Fps |
GFXBench 4.0 - T-Rex | 2380.000 Fps |
Games performance
1. The Elder Scrolls V: Skyrim (2011)
2. Battlefield 3 (2011)
3. Deus Ex Human Revolution (2011)
4. StarCraft 2 (2010)
5. Metro 2033 (2010)
6. Stalker: Call of Pripyat (2010)
7. GTA IV - Grand Theft Auto (2008)
8. Left 4 Dead (2008)
2. Battlefield 3 (2011)
3. Deus Ex Human Revolution (2011)
4. StarCraft 2 (2010)
5. Metro 2033 (2010)
6. Stalker: Call of Pripyat (2010)
7. GTA IV - Grand Theft Auto (2008)
8. Left 4 Dead (2008)
9. Trackmania Nations Forever (2008)
10. Call of Duty 4 - Modern Warfare (2007)
11. Supreme Commander - FA Bench (2007)
12. Crysis - GPU Benchmark (2007)
13. World in Conflict - Benchmark (2007)
14. Half Life 2 - Lost Coast Benchmark (2005)
15. World of Warcraft (2005)
16. Doom 3 (2004)
17. Quake 3 Arena - Timedemo (1999)
10. Call of Duty 4 - Modern Warfare (2007)
11. Supreme Commander - FA Bench (2007)
12. Crysis - GPU Benchmark (2007)
13. World in Conflict - Benchmark (2007)
14. Half Life 2 - Lost Coast Benchmark (2005)
15. World of Warcraft (2005)
16. Doom 3 (2004)
17. Quake 3 Arena - Timedemo (1999)
The Elder Scrolls V: Skyrim (2011)
Low, 1280x720 | 26.35 |
Medium, 1366x768 | 17.60 |
High, 1366x768 | 11.45 |
Battlefield 3 (2011)
Low, 1024x768 | 20.50 |
Medium, 1366x768 | 12.75 |
High, 1366x768 | 9.80 |
Deus Ex Human Revolution (2011)
Low, 1024x768 | 57.80 |
High, 1366x768 | 22.05 |
Ultra, 1920x1080 | 7.00 |
StarCraft 2 (2010)
Low, 1024x768 | 140.60 |
Medium, 1360x768 | 26.90 |
High, 1360x768 | 19.00 |
Ultra, 1920x1080 | 10.00 |
Metro 2033 (2010)
Low, 800x600 | 31.10 |
Medium, 1360x768 | 17.10 |
High, 1600x900 | 8.80 |
Ultra, 1920x1080 | 3.60 |
Stalker: Call of Pripyat (2010)
Ultra, 1920x1200 | 6.80 |
GTA IV - Grand Theft Auto (2008)
Low, 800x600 | 45.19 |
Medium, 1024x768 | 28.41 |
High, 1280x1024 | 19.68 |
Left 4 Dead (2008)
Low, 640x480 | 119.00 |
High, 1024x768 | 46.00 |
Trackmania Nations Forever (2008)
Low, 640x480 | 242.00 |
High, 1024x768 | 45.60 |
Ultra, 1920x1080 | 15.60 |
Call of Duty 4 - Modern Warfare (2007)
Low, 800x600 | 133.50 |
Medium, 1024x768 | 57.20 |
Supreme Commander - FA Bench (2007)
Low, 1024x768 | 47.20 |
Medium, 1024x768 | 30.70 |
High, 1024x768 | 25.40 |
Ultra, 1920x1080 | 11.70 |
Crysis - GPU Benchmark (2007)
Low, 1024x768 | 68.80 |
Medium, 1024x768 | 27.75 |
High, 1024x768 | 16.35 |
Ultra, 1920x1080 | 3.95 |
World in Conflict - Benchmark (2007)
Low, 800x600 | 151.00 |
Medium, 1024x768 | 42.00 |
High, 1024x768 | 24.00 |
Ultra, 1920x1080 | 8.00 |
Half Life 2 - Lost Coast Benchmark (2005)
High, 1024x768 | 143.55 |
World of Warcraft (2005)
Low, 800x600 | 197.75 |
Medium, 1024x768 | 68.45 |
High, 1280x1024 | 23.80 |
Doom 3 (2004)
Ultra, 1024x768 | 98.60 |
Quake 3 Arena - Timedemo (1999)
High, 1024x768 | 181.00 |
Specifications (specs)
Essentials |
|
Architecture | Fermi |
Code name | GF108 |
Launch date | 5 January 2011 |
Launch price (MSRP) | $59.99 |
Place in performance rating | 1564 |
Price now | $59.99 |
Type | Laptop |
Value for money (0-100) | 7.54 |
Technical info |
|
Core clock speed | 672 MHz |
CUDA cores | 48 |
Floating-point performance | 129.02 gflops |
Manufacturing process technology | 40 nm |
Pipelines | 48 |
Texture fill rate | 5.9 billion / sec |
Thermal Design Power (TDP) | 12 Watt |
Transistor count | 585 million |
Video outputs and ports |
|
Display Connectors | No outputs |
Compatibility, dimensions and requirements |
|
Interface | PCIe 2.0 x16 |
API support |
|
DirectX | 12 API |
OpenCL | 1.1 |
OpenGL | 4.5 |
Memory |
|
Maximum RAM amount | 1 GB |
Memory bandwidth | 12.8 GB / s |
Memory bus width | 64 Bit |
Memory clock speed | 800 MHz |
Memory type | DDR3 |
Shared memory | 0 |
Technologies |
|
CUDA | |
DirectCompute | |
Optimus | |
Verde Drivers |