AMD Radeon 610M (Dragon Range) vs NVIDIA GeForce GTX 950M
Comparative analysis of AMD Radeon 610M (Dragon Range) and NVIDIA GeForce GTX 950M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon 610M (Dragon Range)
- Videocard is newer: launch date 7 year(s) 9 month(s) later
- Around 96% higher boost clock speed: 2200 MHz vs 1124 MHz
- 391.5x more texture fill rate: 17.60 GTexel/s vs 44.96 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 6 nm vs 28 nm
- 5x lower typical power consumption: 15 Watt vs 75 Watt
- Around 23% better performance in PassMark - G2D Mark: 266 vs 217
Specifications (specs) | |
Launch date | 3 Jan 2023 vs 13 March 2015 |
Boost clock speed | 2200 MHz vs 1124 MHz |
Texture fill rate | 17.60 GTexel/s vs 44.96 GTexel / s |
Manufacturing process technology | 6 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 75 Watt |
Benchmarks | |
PassMark - G2D Mark | 266 vs 217 |
Reasons to consider the NVIDIA GeForce GTX 950M
- 2.3x more core clock speed: 914 MHz vs 400 MHz
- 5x more pipelines: 640 vs 128
- Around 94% better performance in Geekbench - OpenCL: 9741 vs 5019
- 2.3x better performance in PassMark - G3D Mark: 2580 vs 1109
Specifications (specs) | |
Core clock speed | 914 MHz vs 400 MHz |
Pipelines | 640 vs 128 |
Benchmarks | |
Geekbench - OpenCL | 9741 vs 5019 |
PassMark - G3D Mark | 2580 vs 1109 |
Compare benchmarks
GPU 1: AMD Radeon 610M (Dragon Range)
GPU 2: NVIDIA GeForce GTX 950M
Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon 610M (Dragon Range) | NVIDIA GeForce GTX 950M |
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Geekbench - OpenCL | 5019 | 9741 |
PassMark - G2D Mark | 266 | 217 |
PassMark - G3D Mark | 1109 | 2580 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 42.396 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 373.644 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.54 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 39.412 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 139.158 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4148 | |
GFXBench 4.0 - Manhattan (Frames) | 3715 | |
GFXBench 4.0 - T-Rex (Frames) | 3358 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4148 | |
GFXBench 4.0 - Manhattan (Fps) | 3715 | |
GFXBench 4.0 - T-Rex (Fps) | 3358 | |
3DMark Fire Strike - Graphics Score | 3350 |
Compare specifications (specs)
AMD Radeon 610M (Dragon Range) | NVIDIA GeForce GTX 950M | |
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Essentials |
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Architecture | RDNA 2.0 | Maxwell |
Code name | Dragon Range | GM107 |
Launch date | 3 Jan 2023 | 13 March 2015 |
Place in performance rating | 812 | 814 |
Type | Laptop | |
Technical info |
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Boost clock speed | 2200 MHz | 1124 MHz |
Compute units | 2 | |
Core clock speed | 400 MHz | 914 MHz |
Manufacturing process technology | 6 nm | 28 nm |
Peak Double Precision (FP64) Performance | 35.20 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 1,126 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 563.2 GFLOPS | |
Pipelines | 128 | 640 |
Pixel fill rate | 8.800 GPixel/s | |
Texture fill rate | 17.60 GTexel/s | 44.96 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | 75 Watt |
CUDA cores | 640 | |
Floating-point performance | 1,439 gflops | |
Transistor count | 1,870 million | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | No outputs |
DisplayPort Multimode (DP++) support | 1 | |
HDMI | ||
VGA аnalog display support | 1 | |
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 4.0 x8 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Bus support | PCI Express 3.0 | |
Laptop size | medium sized | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.0 (11_0) |
OpenCL | 2.1 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | System Shared | 4 GB |
Memory bandwidth | System Dependent | 32 or 80 GB / s |
Memory bus width | System Shared | 128 Bit |
Memory clock speed | System Shared | 1000 or 2500 MHz |
Memory type | System Shared | DDR3 or GDDR5 |
Shared memory | 0 | |
Technologies |
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Adaptive VSync | ||
Ansel | ||
BatteryBoost | ||
CUDA | ||
DSR | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI |