AMD Radeon 530 vs Intel HD Graphics 620
Comparative analysis of AMD Radeon 530 and Intel HD Graphics 620 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the AMD Radeon 530
- Videocard is newer: launch date 7 month(s) later
- 3.4x more core clock speed: 1024 MHz vs 300 MHz
- 975.4x more texture fill rate: 24.58 GTexel/s vs 25.2 GTexel / s
- 16x more pipelines: 384 vs 24
- Around 98% better floating-point performance: 800 GFLOPs vs 403.2 gflops
- Around 12% better performance in PassMark - G3D Mark: 1030 vs 922
- Around 20% better performance in Geekbench - OpenCL: 5014 vs 4178
- Around 44% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2021 vs 1404
- Around 30% better performance in GFXBench 4.0 - Manhattan (Frames): 2246 vs 1733
- Around 44% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2021 vs 1404
- Around 30% better performance in GFXBench 4.0 - Manhattan (Fps): 2246 vs 1733
- Around 48% better performance in 3DMark Fire Strike - Graphics Score: 506 vs 343
| Specifications (specs) | |
| Launch date | 18 April 2017 vs 30 August 2016 |
| Core clock speed | 1024 MHz vs 300 MHz |
| Texture fill rate | 24.58 GTexel/s vs 25.2 GTexel / s |
| Pipelines | 384 vs 24 |
| Floating-point performance | 800 GFLOPs vs 403.2 gflops |
| Benchmarks | |
| PassMark - G3D Mark | 1030 vs 922 |
| Geekbench - OpenCL | 5014 vs 4178 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 2021 vs 1404 |
| GFXBench 4.0 - Manhattan (Frames) | 2246 vs 1733 |
| GFXBench 4.0 - T-Rex (Frames) | 3355 vs 3340 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 2021 vs 1404 |
| GFXBench 4.0 - Manhattan (Fps) | 2246 vs 1733 |
| GFXBench 4.0 - T-Rex (Fps) | 3355 vs 3340 |
| 3DMark Fire Strike - Graphics Score | 506 vs 343 |
Reasons to consider the Intel HD Graphics 620
- Around 3% higher boost clock speed: 1050 MHz vs 1024 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 3.3x lower typical power consumption: 15 Watt vs 50 Watt
- 8x more maximum memory size: 32 GB vs 4 GB
- Around 24% better performance in PassMark - G2D Mark: 216 vs 174
| Specifications (specs) | |
| Boost clock speed | 1050 MHz vs 1024 MHz |
| Manufacturing process technology | 14 nm vs 28 nm |
| Thermal Design Power (TDP) | 15 Watt vs 50 Watt |
| Maximum memory size | 32 GB vs 4 GB |
| Benchmarks | |
| PassMark - G2D Mark | 216 vs 174 |
Compare benchmarks
GPU 1: AMD Radeon 530
GPU 2: Intel HD Graphics 620
| PassMark - G3D Mark |
|
|
||||
| PassMark - G2D Mark |
|
|
||||
| Geekbench - OpenCL |
|
|
||||
| GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
| GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
| GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
| GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
| GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
| GFXBench 4.0 - T-Rex (Fps) |
|
|
||||
| 3DMark Fire Strike - Graphics Score |
|
|
| Name | AMD Radeon 530 | Intel HD Graphics 620 |
|---|---|---|
| PassMark - G3D Mark | 1030 | 922 |
| PassMark - G2D Mark | 174 | 216 |
| Geekbench - OpenCL | 5014 | 4178 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 2021 | 1404 |
| GFXBench 4.0 - Manhattan (Frames) | 2246 | 1733 |
| GFXBench 4.0 - T-Rex (Frames) | 3355 | 3340 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 2021 | 1404 |
| GFXBench 4.0 - Manhattan (Fps) | 2246 | 1733 |
| GFXBench 4.0 - T-Rex (Fps) | 3355 | 3340 |
| 3DMark Fire Strike - Graphics Score | 506 | 343 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 24.275 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 227.879 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.508 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.582 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 30.288 |
Compare specifications (specs)
| AMD Radeon 530 | Intel HD Graphics 620 | |
|---|---|---|
Essentials |
||
| Architecture | GCN | Generation 9.5 |
| Code name | Meso | Kaby Lake GT2 |
| Design | Radeon 500 Series | |
| GCN generation | 3rd Gen | |
| Launch date | 18 April 2017 | 30 August 2016 |
| Place in performance rating | 1099 | 1334 |
| Type | Desktop, Laptop | Laptop |
Technical info |
||
| Boost clock speed | 1024 MHz | 1050 MHz |
| Compute units | 6 | |
| Core clock speed | 1024 MHz | 300 MHz |
| Floating-point performance | 800 GFLOPs | 403.2 gflops |
| Manufacturing process technology | 28 nm | 14 nm |
| Pipelines | 384 | 24 |
| Pixel fill rate | 8.20 GP/s | |
| Render output units | 8 | |
| Stream Processors | 320/384 | |
| Texture fill rate | 24.58 GTexel/s | 25.2 GTexel / s |
| Texture Units | 20/24 | |
| Thermal Design Power (TDP) | 50 Watt | 15 Watt |
| Transistor count | 189 million | |
Video outputs and ports |
||
| Display Connectors | 1x DVI, 1x HDMI, 1x VGA | No outputs |
| DisplayPort support | ||
| Dual-link DVI support | ||
| HDMI | ||
| VGA | ||
Compatibility, dimensions and requirements |
||
| Interface | PCIe 3.0 x8 | PCIe 3.0 x1 |
| Supplementary power connectors | None | |
API support |
||
| DirectX | 12 | 12.0 (12_1) |
| OpenCL | 2.0 | |
| OpenGL | 4.5 | 4.5 |
| Vulkan | ||
Memory |
||
| Maximum RAM amount | 4 GB | 32 GB |
| Memory bandwidth | 48 GB/s | |
| Memory bus width | 64 bit | 64 / 128 Bit |
| Memory clock speed | 4500 MHz | |
| Memory type | DDR3/GDDR5 | DDR3L / LPDDR3 / LPDDR4 |
| Shared memory | 0 | 1 |
Technologies |
||
| 4K H264 Decode | ||
| 4K H264 Encode | ||
| AMD Graphics Core Next (GCN) Architecture | ||
| AMD Radeon™ ReLive | ||
| AppAcceleration | ||
| DualGraphics | ||
| Enduro | ||
| H265/HEVC Decode | ||
| H265/HEVC Encode | ||
| HDMI 4K Support | ||
| PowerTune | ||
| TressFX | ||
| Unified Video Decoder (UVD) | ||
| Video Code Engine (VCE) | ||
| Quick Sync | ||

