AMD Radeon E9550 MXM vs NVIDIA Quadro M3000M
Comparative analysis of AMD Radeon E9550 MXM and NVIDIA Quadro M3000M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), PassMark - G3D Mark, PassMark - G2D Mark.
Differences
Reasons to consider the AMD Radeon E9550 MXM
- Videocard is newer: launch date 1 year(s) 1 month(s) later
- Around 7% higher core clock speed: 1120 MHz vs 1050 MHz
- 2.7x more texture fill rate: 182.3 GTexel / s vs 67.2 GTexel / s
- 2.3x more pipelines: 2304 vs 1,024
- 2.7x better floating-point performance: 5,834 gflops vs 2,150 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 2x more maximum memory size: 8 GB vs 4 GB
- 2.2x better performance in Geekbench - OpenCL: 36624 vs 16641
- Around 36% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 112.64 vs 82.563
- Around 16% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1474.586 vs 1266.506
- Around 93% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 9.473 vs 4.91
- Around 37% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 96.618 vs 70.779
- 2x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 507.291 vs 252.607
Specifications (specs) | |
Launch date | 27 September 2016 vs 18 August 2015 |
Core clock speed | 1120 MHz vs 1050 MHz |
Texture fill rate | 182.3 GTexel / s vs 67.2 GTexel / s |
Pipelines | 2304 vs 1,024 |
Floating-point performance | 5,834 gflops vs 2,150 gflops |
Manufacturing process technology | 14 nm vs 28 nm |
Maximum memory size | 8 GB vs 4 GB |
Benchmarks | |
Geekbench - OpenCL | 36624 vs 16641 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 112.64 vs 82.563 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1474.586 vs 1266.506 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.473 vs 4.91 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 96.618 vs 70.779 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 507.291 vs 252.607 |
Reasons to consider the NVIDIA Quadro M3000M
- Around 27% lower typical power consumption: 75 Watt vs 95 Watt
- Around 17% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 7779 vs 6622
- Around 3% better performance in GFXBench 4.0 - Manhattan (Frames): 3720 vs 3597
- Around 5% better performance in GFXBench 4.0 - T-Rex (Frames): 3360 vs 3208
- Around 17% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 7779 vs 6622
- Around 3% better performance in GFXBench 4.0 - Manhattan (Fps): 3720 vs 3597
- Around 5% better performance in GFXBench 4.0 - T-Rex (Fps): 3360 vs 3208
Specifications (specs) | |
Thermal Design Power (TDP) | 75 Watt vs 95 Watt |
Memory clock speed | 5012 MHz vs 5000 MHz |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 7779 vs 6622 |
GFXBench 4.0 - Manhattan (Frames) | 3720 vs 3597 |
GFXBench 4.0 - T-Rex (Frames) | 3360 vs 3208 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 7779 vs 6622 |
GFXBench 4.0 - Manhattan (Fps) | 3720 vs 3597 |
GFXBench 4.0 - T-Rex (Fps) | 3360 vs 3208 |
Compare benchmarks
GPU 1: AMD Radeon E9550 MXM
GPU 2: NVIDIA Quadro M3000M
Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon E9550 MXM | NVIDIA Quadro M3000M |
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Geekbench - OpenCL | 36624 | 16641 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 112.64 | 82.563 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1474.586 | 1266.506 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.473 | 4.91 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 96.618 | 70.779 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 507.291 | 252.607 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6622 | 7779 |
GFXBench 4.0 - Manhattan (Frames) | 3597 | 3720 |
GFXBench 4.0 - T-Rex (Frames) | 3208 | 3360 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6622 | 7779 |
GFXBench 4.0 - Manhattan (Fps) | 3597 | 3720 |
GFXBench 4.0 - T-Rex (Fps) | 3208 | 3360 |
PassMark - G3D Mark | 5594 | |
PassMark - G2D Mark | 413 |
Compare specifications (specs)
AMD Radeon E9550 MXM | NVIDIA Quadro M3000M | |
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Essentials |
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Architecture | GCN 4.0 | Maxwell 2.0 |
Code name | Ellesmere | GM204 |
Launch date | 27 September 2016 | 18 August 2015 |
Place in performance rating | 502 | 504 |
Type | Desktop | Mobile workstation |
Technical info |
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Boost clock speed | 1266 MHz | |
Core clock speed | 1120 MHz | 1050 MHz |
Floating-point performance | 5,834 gflops | 2,150 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 2304 | 1,024 |
Texture fill rate | 182.3 GTexel / s | 67.2 GTexel / s |
Thermal Design Power (TDP) | 95 Watt | 75 Watt |
Transistor count | 5,700 million | 5,200 million |
Video outputs and ports |
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Display Connectors | 1x HDMI, 3x DisplayPort | No outputs |
Display Port | 1.2 | |
Compatibility, dimensions and requirements |
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Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Laptop size | large | |
API support |
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DirectX | 12.0 (12_0) | 12 |
OpenGL | 4.5 | 4.5 |
Shader Model | 5.0 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 4 GB |
Memory bandwidth | 160.0 GB / s | 160 GB / s |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 5000 MHz | 5012 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |