AMD Radeon Pro 5300M vs NVIDIA GeForce GTX 980
Comparative analysis of AMD Radeon Pro 5300M and NVIDIA GeForce GTX 980 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro 5300M
- Videocard is newer: launch date 5 year(s) 1 month(s) later
- Around 3% higher boost clock speed: 1250 MHz vs 1216 MHz
- 694.4x more texture fill rate: 100 GTexel/s vs 144 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 28 nm
- Around 94% lower typical power consumption: 85 Watt vs 165 Watt
- 1714.3x more memory clock speed: 12000 MHz vs 7.0 GB/s
Specifications (specs) | |
Launch date | 13 Nov 2019 vs 19 September 2014 |
Boost clock speed | 1250 MHz vs 1216 MHz |
Texture fill rate | 100 GTexel/s vs 144 billion / sec |
Manufacturing process technology | 7 nm vs 28 nm |
Thermal Design Power (TDP) | 85 Watt vs 165 Watt |
Memory clock speed | 12000 MHz vs 7.0 GB/s |
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3350 vs 3335 |
GFXBench 4.0 - T-Rex (Fps) | 3350 vs 3335 |
Reasons to consider the NVIDIA GeForce GTX 980
- Around 60% higher pipelines: 2048 vs 1280
- Around 19% better performance in Geekbench - OpenCL: 34824 vs 29267
- Around 24% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 9566 vs 7730
- Around 24% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 9566 vs 7730
- Around 3% better performance in GFXBench 4.0 - Manhattan (Frames): 3690 vs 3595
- Around 3% better performance in GFXBench 4.0 - Manhattan (Fps): 3690 vs 3595
- Around 31% better performance in PassMark - G2D Mark: 792 vs 606
- Around 87% better performance in PassMark - G3D Mark: 11104 vs 5952
Specifications (specs) | |
Pipelines | 2048 vs 1280 |
Benchmarks | |
Geekbench - OpenCL | 34824 vs 29267 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9566 vs 7730 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9566 vs 7730 |
GFXBench 4.0 - Manhattan (Frames) | 3690 vs 3595 |
GFXBench 4.0 - Manhattan (Fps) | 3690 vs 3595 |
PassMark - G2D Mark | 792 vs 606 |
PassMark - G3D Mark | 11104 vs 5952 |
Compare benchmarks
GPU 1: AMD Radeon Pro 5300M
GPU 2: NVIDIA GeForce GTX 980
Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon Pro 5300M | NVIDIA GeForce GTX 980 |
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Geekbench - OpenCL | 29267 | 34824 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 7730 | 9566 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 7730 | 9566 |
GFXBench 4.0 - Manhattan (Frames) | 3595 | 3690 |
GFXBench 4.0 - Manhattan (Fps) | 3595 | 3690 |
GFXBench 4.0 - T-Rex (Frames) | 3350 | 3335 |
GFXBench 4.0 - T-Rex (Fps) | 3350 | 3335 |
PassMark - G2D Mark | 606 | 792 |
PassMark - G3D Mark | 5952 | 11104 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 110.006 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1348.307 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.194 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 37.443 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 477.015 | |
3DMark Fire Strike - Graphics Score | 4321 |
Compare specifications (specs)
AMD Radeon Pro 5300M | NVIDIA GeForce GTX 980 | |
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Essentials |
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Architecture | RDNA 1.0 | Maxwell 2.0 |
Code name | Navi 14 | GM204 |
Launch date | 13 Nov 2019 | 19 September 2014 |
Place in performance rating | 367 | 364 |
Type | Laptop | Desktop |
Launch price (MSRP) | $549 | |
Price now | $605.06 | |
Value for money (0-100) | 21.18 | |
Technical info |
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Boost clock speed | 1250 MHz | 1216 MHz |
Compute units | 20 | |
Core clock speed | 1000 MHz | |
Manufacturing process technology | 7 nm | 28 nm |
Peak Double Precision (FP64) Performance | 200 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 6.400 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 3.200 TFLOPS | |
Pipelines | 1280 | 2048 |
Pixel fill rate | 40 GPixel/s | |
Texture fill rate | 100 GTexel/s | 144 billion / sec |
Thermal Design Power (TDP) | 85 Watt | 165 Watt |
Transistor count | 6400 million | 5,200 million |
CUDA cores | 2048 | |
Floating-point performance | 4,981 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Audio input for HDMI | Internal | |
DisplayPort Multimode (DP++) support | 1 | |
G-SYNC support | ||
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
VGA аnalog display support | 1 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Laptop size | medium sized | |
Supplementary power connectors | None | 2x 6-pins |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 10.5" (26.7 cm) | |
Recommended system power (PSU) | 500 Watt | |
SLI options | 1 | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 2.0 | 1.2 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 192 GB/s | 224 GB / s |
Memory bus width | 128 bit | 256 Bit |
Memory clock speed | 12000 MHz | 7.0 GB/s |
Memory type | GDDR6 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Adaptive Vertical Sync | ||
BatteryBoost | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI | ||
Surround |