AMD Radeon Pro V520 vs NVIDIA Quadro RTX 4000 Mobile
Comparative analysis of AMD Radeon Pro V520 and NVIDIA Quadro RTX 4000 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro V520
- Videocard is newer: launch date 1 year(s) 6 month(s) later
- Around 3% higher boost clock speed: 1600 MHz vs 1560 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 12 nm
- 4.5x better performance in GFXBench 4.0 - Manhattan (Frames): 16807 vs 3715
- 4.5x better performance in GFXBench 4.0 - Manhattan (Fps): 16807 vs 3715
- 11.2x better performance in GFXBench 4.0 - T-Rex (Frames): 37642 vs 3356
- 11.2x better performance in GFXBench 4.0 - T-Rex (Fps): 37642 vs 3356
Specifications (specs) | |
Launch date | 1 Dec 2020 vs 27 May 2019 |
Boost clock speed | 1600 MHz vs 1560 MHz |
Manufacturing process technology | 7 nm vs 12 nm |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 16807 vs 3715 |
GFXBench 4.0 - Manhattan (Fps) | 16807 vs 3715 |
GFXBench 4.0 - T-Rex (Frames) | 37642 vs 3356 |
GFXBench 4.0 - T-Rex (Fps) | 37642 vs 3356 |
Reasons to consider the NVIDIA Quadro RTX 4000 Mobile
- Around 11% higher core clock speed: 1110 MHz vs 1000 MHz
- Around 8% higher texture fill rate: 249.6 GTexel/s vs 230.4 GTexel/s
- Around 11% higher pipelines: 2560 vs 2304
- 2x lower typical power consumption: 110 Watt vs 225 Watt
- Around 75% higher memory clock speed: 1750 MHz (14000 MHz effective) vs 1000 MHz (2 Gbps effective)
- Around 5% better performance in PassMark - G2D Mark: 550 vs 525
- Around 3% better performance in PassMark - G3D Mark: 12640 vs 12258
- Around 48% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 19529 vs 13220
- Around 48% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 19529 vs 13220
Specifications (specs) | |
Core clock speed | 1110 MHz vs 1000 MHz |
Texture fill rate | 249.6 GTexel/s vs 230.4 GTexel/s |
Pipelines | 2560 vs 2304 |
Thermal Design Power (TDP) | 110 Watt vs 225 Watt |
Memory clock speed | 1750 MHz (14000 MHz effective) vs 1000 MHz (2 Gbps effective) |
Benchmarks | |
PassMark - G2D Mark | 550 vs 525 |
PassMark - G3D Mark | 12640 vs 12258 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 19529 vs 13220 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 19529 vs 13220 |
Compare benchmarks
GPU 1: AMD Radeon Pro V520
GPU 2: NVIDIA Quadro RTX 4000 Mobile
PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon Pro V520 | NVIDIA Quadro RTX 4000 Mobile |
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PassMark - G2D Mark | 525 | 550 |
PassMark - G3D Mark | 12258 | 12640 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 13220 | 19529 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 13220 | 19529 |
GFXBench 4.0 - Manhattan (Frames) | 16807 | 3715 |
GFXBench 4.0 - Manhattan (Fps) | 16807 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 37642 | 3356 |
GFXBench 4.0 - T-Rex (Fps) | 37642 | 3356 |
Geekbench - OpenCL | 61570 | |
3DMark Fire Strike - Graphics Score | 7438 |
Compare specifications (specs)
AMD Radeon Pro V520 | NVIDIA Quadro RTX 4000 Mobile | |
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Essentials |
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Architecture | RDNA 1.0 | Turing |
Code name | Navi 12 | TU104 |
Launch date | 1 Dec 2020 | 27 May 2019 |
Place in performance rating | 61 | 171 |
Type | Server | Laptop |
Technical info |
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Boost clock speed | 1600 MHz | 1560 MHz |
Compute units | 36 | |
Core clock speed | 1000 MHz | 1110 MHz |
Manufacturing process technology | 7 nm | 12 nm |
Peak Double Precision (FP64) Performance | 460.8 GFLOPS (1:16) | 249.6 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 14.75 TFLOPS (2:1) | 15.97 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 7.373 TFLOPS | 7.987 TFLOPS |
Pipelines | 2304 | 2560 |
Pixel fill rate | 102.4 GPixel/s | 99.84 GPixel/s |
Texture fill rate | 230.4 GTexel/s | 249.6 GTexel/s |
Thermal Design Power (TDP) | 225 Watt | 110 Watt |
Transistor count | 13600 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Length | 267 mm (10.5 inches) | |
Recommended system power (PSU) | 550 Watt | |
Supplementary power connectors | 1x 8-pin | None |
Width | 111 mm (4.4 inches) | IGP |
API support |
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DirectX | 12.1 | 12.1 |
OpenCL | 2.2 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | 6.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 512 GB/s | 448 GB/s |
Memory bus width | 2048 bit | 256 bit |
Memory clock speed | 1000 MHz (2 Gbps effective) | 1750 MHz (14000 MHz effective) |
Memory type | HBM2 | GDDR6 |