AMD Radeon Pro W5500 vs NVIDIA Quadro RTX 3000 Max-Q
Comparative analysis of AMD Radeon Pro W5500 and NVIDIA Quadro RTX 3000 Max-Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL.
Differences
Reasons to consider the AMD Radeon Pro W5500
- Videocard is newer: launch date 8 month(s) later
- Around 98% higher core clock speed: 1187 MHz vs 600 MHz
- Around 15% higher boost clock speed: 1400 MHz vs 1215 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 12 nm
- Around 33% higher maximum memory size: 8 GB vs 6 GB
- Around 15% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2361.73 vs 2046.214
- Around 43% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 135.462 vs 94.532
- Around 20% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 774.974 vs 645.647
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12184 vs 10140
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12184 vs 10140
Specifications (specs) | |
Launch date | 10 Feb 2020 vs 27 May 2019 |
Core clock speed | 1187 MHz vs 600 MHz |
Boost clock speed | 1400 MHz vs 1215 MHz |
Manufacturing process technology | 7 nm vs 12 nm |
Maximum memory size | 8 GB vs 6 GB |
Benchmarks | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2361.73 vs 2046.214 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.462 vs 94.532 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 774.974 vs 645.647 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12184 vs 10140 |
GFXBench 4.0 - T-Rex (Frames) | 3355 vs 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12184 vs 10140 |
GFXBench 4.0 - T-Rex (Fps) | 3355 vs 3351 |
Reasons to consider the NVIDIA Quadro RTX 3000 Max-Q
- Around 42% higher texture fill rate: 175.0 GTexel/s vs 123.2 GTexel/s
- Around 64% higher pipelines: 2304 vs 1408
- 2.1x lower typical power consumption: 60 Watt vs 125 Watt
- Around 69% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 220.867 vs 130.7
- Around 17% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.026 vs 13.641
- Around 7% better performance in GFXBench 4.0 - Manhattan (Frames): 3706 vs 3463
- Around 7% better performance in GFXBench 4.0 - Manhattan (Fps): 3706 vs 3463
Specifications (specs) | |
Texture fill rate | 175.0 GTexel/s vs 123.2 GTexel/s |
Pipelines | 2304 vs 1408 |
Thermal Design Power (TDP) | 60 Watt vs 125 Watt |
Benchmarks | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 220.867 vs 130.7 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.026 vs 13.641 |
GFXBench 4.0 - Manhattan (Frames) | 3706 vs 3463 |
GFXBench 4.0 - Manhattan (Fps) | 3706 vs 3463 |
Compare benchmarks
GPU 1: AMD Radeon Pro W5500
GPU 2: NVIDIA Quadro RTX 3000 Max-Q
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon Pro W5500 | NVIDIA Quadro RTX 3000 Max-Q |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 130.7 | 220.867 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2361.73 | 2046.214 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 13.641 | 16.026 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.462 | 94.532 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 774.974 | 645.647 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12184 | 10140 |
GFXBench 4.0 - Manhattan (Frames) | 3463 | 3706 |
GFXBench 4.0 - T-Rex (Frames) | 3355 | 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12184 | 10140 |
GFXBench 4.0 - Manhattan (Fps) | 3463 | 3706 |
GFXBench 4.0 - T-Rex (Fps) | 3355 | 3351 |
PassMark - G3D Mark | 8279 | |
PassMark - G2D Mark | 340 | |
Geekbench - OpenCL | 68305 |
Compare specifications (specs)
AMD Radeon Pro W5500 | NVIDIA Quadro RTX 3000 Max-Q | |
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Essentials |
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Architecture | RDNA 1.0 | Turing |
Code name | Navi 14 | TU106 |
Launch date | 10 Feb 2020 | 27 May 2019 |
Launch price (MSRP) | $399 | |
Place in performance rating | 340 | 337 |
Type | Desktop | Mobile workstation |
Technical info |
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Boost clock speed | 1400 MHz | 1215 MHz |
Core clock speed | 1187 MHz | 600 MHz |
Manufacturing process technology | 7 nm | 12 nm |
Peak Double Precision (FP64) Performance | 246.4 GFLOPS (1:16) | 175.0 GFLOPS |
Peak Half Precision (FP16) Performance | 7.885 TFLOPS (2:1) | 11.20 TFLOPS |
Peak Single Precision (FP32) Performance | 3.942 TFLOPS | 5.599 TFLOPS |
Pipelines | 1408 | 2304 |
Pixel fill rate | 44.80 GPixel/s | 77.76 GPixel/s |
Texture fill rate | 123.2 GTexel/s | 175.0 GTexel/s |
Thermal Design Power (TDP) | 125 Watt | 60 Watt |
Transistor count | 6400 million | 10800 million |
Video outputs and ports |
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Display Connectors | 4x DisplayPort | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
Length | 267 mm (10.5 inches) | |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | 1x 6-pin | None |
Width | Single-slot | IGP |
API support |
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DirectX | 12.1 | 12.1 |
OpenCL | 2.0 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | 6.4 |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 6 GB |
Memory bandwidth | 224 GB/s | 448 GB/s |
Memory bus width | 128 bit | 256 bit |
Memory clock speed | 1750 MHz (14000 MHz effective) | |
Memory type | GDDR6 | GDDR6 |