AMD Radeon RX 590 GME vs NVIDIA GeForce RTX 2080 SUPER Mobile
Comparative analysis of AMD Radeon RX 590 GME and NVIDIA GeForce RTX 2080 SUPER Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon RX 590 GME
- Around 14% higher memory clock speed: 2000 MHz (8 Gbps effective) vs 1750 MHz (14000 MHz effective)
- Around 87% better performance in GFXBench 4.0 - Manhattan (Frames): 6839 vs 3652
- Around 87% better performance in GFXBench 4.0 - Manhattan (Fps): 6839 vs 3652
- 347.6x better performance in GFXBench 4.0 - T-Rex (Frames): 20161 vs 58
- 347.6x better performance in GFXBench 4.0 - T-Rex (Fps): 20161 vs 58
Specifications (specs) | |
Memory clock speed | 2000 MHz (8 Gbps effective) vs 1750 MHz (14000 MHz effective) |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 6839 vs 3652 |
GFXBench 4.0 - Manhattan (Fps) | 6839 vs 3652 |
GFXBench 4.0 - T-Rex (Frames) | 20161 vs 58 |
GFXBench 4.0 - T-Rex (Fps) | 20161 vs 58 |
Reasons to consider the NVIDIA GeForce RTX 2080 SUPER Mobile
- Around 9% higher core clock speed: 1365 MHz vs 1257 MHz
- Around 13% higher boost clock speed: 1560 MHz vs 1380 MHz
- Around 51% higher texture fill rate: 299.5 GTexel/s vs 198.7 GTexel/s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- Around 17% lower typical power consumption: 150 Watt vs 175 Watt
- 3.9x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 20291 vs 5140
- 3.9x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 20291 vs 5140
- 2.4x better performance in 3DMark Fire Strike - Graphics Score: 10821 vs 4431
Specifications (specs) | |
Core clock speed | 1365 MHz vs 1257 MHz |
Boost clock speed | 1560 MHz vs 1380 MHz |
Texture fill rate | 299.5 GTexel/s vs 198.7 GTexel/s |
Manufacturing process technology | 12 nm vs 14 nm |
Thermal Design Power (TDP) | 150 Watt vs 175 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 20291 vs 5140 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20291 vs 5140 |
3DMark Fire Strike - Graphics Score | 10821 vs 4431 |
Compare benchmarks
GPU 1: AMD Radeon RX 590 GME
GPU 2: NVIDIA GeForce RTX 2080 SUPER Mobile
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | AMD Radeon RX 590 GME | NVIDIA GeForce RTX 2080 SUPER Mobile |
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PassMark - G2D Mark | 667 | |
PassMark - G3D Mark | 8574 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5140 | 20291 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5140 | 20291 |
GFXBench 4.0 - Manhattan (Frames) | 6839 | 3652 |
GFXBench 4.0 - Manhattan (Fps) | 6839 | 3652 |
GFXBench 4.0 - T-Rex (Frames) | 20161 | 58 |
GFXBench 4.0 - T-Rex (Fps) | 20161 | 58 |
3DMark Fire Strike - Graphics Score | 4431 | 10821 |
Compare specifications (specs)
AMD Radeon RX 590 GME | NVIDIA GeForce RTX 2080 SUPER Mobile | |
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Essentials |
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Architecture | GCN 4.0 | Turing |
Code name | Polaris 20 | TU104 |
Design | Radeon RX 500 Series | |
Launch date | 9 Mar 2020 | 2 Apr 2020 |
Place in performance rating | 210 | 212 |
Type | Desktop | Laptop |
Technical info |
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Boost clock speed | 1380 MHz | 1560 MHz |
Compute units | 36 | |
Core clock speed | 1257 MHz | 1365 MHz |
Manufacturing process technology | 14 nm | 12 nm |
Peak Double Precision (FP64) Performance | 397.4 GFLOPS (1:16) | 299.5 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 6.359 TFLOPS (1:1) | 19.17 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 6.359 TFLOPS | 9.585 TFLOPS |
Pixel fill rate | 44.16 GPixel/s | 99.84 GPixel/s |
Render output units | 32 | |
Stream Processors | 2304 | |
Texture fill rate | 198.7 GTexel/s | 299.5 GTexel/s |
Texture Units | 144 | |
Thermal Design Power (TDP) | 175 Watt | 150 Watt |
Transistor count | 5700 million | 13600 million |
Pipelines | 3072 | |
Video outputs and ports |
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Display Connectors | 1x HDMI, 3x DisplayPort | No outputs |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 241 mm (9.5 inches) | |
Recommended system power (PSU) | 450 Watt | |
Supplementary power connectors | 1x 8-pin | None |
Width | Dual-slot | Dual-slot |
API support |
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DirectX | 12.0 (12_0) | 12.2 |
OpenCL | 2.0 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | 6.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 256 GB/s | 448.0 GB/s |
Memory bus width | 256 bit | 256 bit |
Memory clock speed | 2000 MHz (8 Gbps effective) | 1750 MHz (14000 MHz effective) |
Memory type | GDDR5 | GDDR6 |
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 4K Support |