AMD Radeon RX 640 vs NVIDIA GeForce GTX 465

Comparative analysis of AMD Radeon RX 640 and NVIDIA GeForce GTX 465 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).

 

Differences

Reasons to consider the AMD Radeon RX 640

  • Videocard is newer: launch date 8 year(s) 11 month(s) later
  • 1459.9x more texture fill rate: 38.98 GTexel/s vs 26.7 billion / sec
  • Around 45% higher pipelines: 512 vs 352
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
  • 4x lower typical power consumption: 50 Watt vs 200 Watt
  • 2x more maximum memory size: 2 GB vs 1 GB
  • Around 9% higher memory clock speed: 1750 MHz (7000 MHz effective) vs 1603 MHz (3206 data rate)
  • Around 9% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3278 vs 2999
  • Around 9% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3278 vs 2999
  • Around 12% better performance in Geekbench - OpenCL: 10390 vs 9276
Specifications (specs)
Launch date 13 May 2019 vs 31 May 2010
Texture fill rate 38.98 GTexel/s vs 26.7 billion / sec
Pipelines 512 vs 352
Manufacturing process technology 14 nm vs 40 nm
Thermal Design Power (TDP) 50 Watt vs 200 Watt
Maximum memory size 2 GB vs 1 GB
Memory clock speed 1750 MHz (7000 MHz effective) vs 1603 MHz (3206 data rate)
Benchmarks
GFXBench 4.0 - Car Chase Offscreen (Frames) 3278 vs 2999
GFXBench 4.0 - Car Chase Offscreen (Fps) 3278 vs 2999
Geekbench - OpenCL 10390 vs 9276

Reasons to consider the NVIDIA GeForce GTX 465

  • Around 12% higher core clock speed: 1215 MHz vs 1082 MHz
  • 2.1x better performance in GFXBench 4.0 - Manhattan (Frames): 3660 vs 1769
  • 2.1x better performance in GFXBench 4.0 - Manhattan (Fps): 3660 vs 1769
  • Around 20% better performance in GFXBench 4.0 - T-Rex (Frames): 3321 vs 2775
  • Around 20% better performance in GFXBench 4.0 - T-Rex (Fps): 3321 vs 2775
  • Around 36% better performance in PassMark - G2D Mark: 462 vs 339
  • Around 37% better performance in PassMark - G3D Mark: 2673 vs 1954
Specifications (specs)
Core clock speed 1215 MHz vs 1082 MHz
Benchmarks
GFXBench 4.0 - Manhattan (Frames) 3660 vs 1769
GFXBench 4.0 - Manhattan (Fps) 3660 vs 1769
GFXBench 4.0 - T-Rex (Frames) 3321 vs 2775
GFXBench 4.0 - T-Rex (Fps) 3321 vs 2775
PassMark - G2D Mark 462 vs 339
PassMark - G3D Mark 2673 vs 1954

Compare benchmarks

GPU 1: AMD Radeon RX 640
GPU 2: NVIDIA GeForce GTX 465

GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
1769
3660
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
1769
3660
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
2775
3321
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
2775
3321
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
3278
2999
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
3278
2999
Geekbench - OpenCL
GPU 1
GPU 2
10390
9276
PassMark - G2D Mark
GPU 1
GPU 2
339
462
PassMark - G3D Mark
GPU 1
GPU 2
1954
2673
Name AMD Radeon RX 640 NVIDIA GeForce GTX 465
GFXBench 4.0 - Manhattan (Frames) 1769 3660
GFXBench 4.0 - Manhattan (Fps) 1769 3660
GFXBench 4.0 - T-Rex (Frames) 2775 3321
GFXBench 4.0 - T-Rex (Fps) 2775 3321
GFXBench 4.0 - Car Chase Offscreen (Frames) 3278 2999
GFXBench 4.0 - Car Chase Offscreen (Fps) 3278 2999
Geekbench - OpenCL 10390 9276
PassMark - G2D Mark 339 462
PassMark - G3D Mark 1954 2673
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 19.079
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 741.303
CompuBench 1.5 Desktop - T-Rex (Frames/s) 2.516
CompuBench 1.5 Desktop - Video Composition (Frames/s) 24.513
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 64.492

Compare specifications (specs)

AMD Radeon RX 640 NVIDIA GeForce GTX 465

Essentials

Architecture GCN 4.0 Fermi
Code name Arctic Islands GF100
Launch date 13 May 2019 31 May 2010
Place in performance rating 811 825
Launch price (MSRP) $279
Price now $263.28
Type Desktop
Value for money (0-100) 12.73

Technical info

Boost clock speed 1218 MHz
Compute units 8
Core clock speed 1082 MHz 1215 MHz
Manufacturing process technology 14 nm 40 nm
Peak Double Precision (FP64) Performance 77.95 GFLOPS
Peak Half Precision (FP16) Performance 1247 GFLOPS
Peak Single Precision (FP32) Performance 1247 GFLOPS
Pipelines 512 352
Pixel fill rate 19.49 GPixel/s
Texture fill rate 38.98 GTexel/s 26.7 billion / sec
Thermal Design Power (TDP) 50 Watt 200 Watt
Transistor count 2200 million 3,100 million
Compute performance 30x
CUDA cores 352
Floating-point performance 855.4 gflops
Maximum GPU temperature 105 °C

Video outputs and ports

Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort Two Dual Link DVIMini HDMI, 2x DVI, 1x mini-HDMI
DisplayPort support
HDMI
Audio input for HDMI Internal
Maximum VGA resolution 2048x1536
Multi monitor support

Compatibility, dimensions and requirements

Interface PCIe 3.0 x8 PCIe 2.0 x16
Length 5.7 inches (145 mm) 9.5" (241 mm) (24.1 cm)
Recommended system power (PSU) 350 Watt
Supplementary power connectors None Two 6-pins
Width Dual-slot
Bus support PCI-E 2.0 x 16
Height 4.376" (111 mm) (11.1 cm)
SLI options 2-way3-way

API support

DirectX 12 12.0 (11_0)
OpenCL 2.0
OpenGL 4.6 4.2
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 2 GB 1 GB
Memory bandwidth 112.0 GB/s 102.6 GB / s
Memory bus width 128 bit 256 Bit
Memory clock speed 1750 MHz (7000 MHz effective) 1603 MHz (3206 data rate)
Memory type GDDR5 GDDR5

Technologies

Unified Video Decoder (UVD)
Video Code Engine (VCE)
3D Vision
CUDA
DSR
SLI
Surround