Intel HD Graphics 3000 vs NVIDIA GeForce GT 520M
Comparative analysis of Intel HD Graphics 3000 and NVIDIA GeForce GT 520M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).
Differences
Reasons to consider the Intel HD Graphics 3000
- Around 26% higher core clock speed: 850 MHz vs 672 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 32 nm vs 40 nm
Core clock speed | 850 MHz vs 672 MHz |
Manufacturing process technology | 32 nm vs 40 nm |
Reasons to consider the NVIDIA GeForce GT 520M
- 3.5x more texture fill rate: 5.9 billion / sec vs 1.7 GTexel / s
- 4x more pipelines: 48 vs 12
- 6.3x better floating-point performance: 129.02 gflops vs 20.4 gflops
- Around 10% better performance in PassMark - G3D Mark: 286 vs 261
- 2.2x better performance in PassMark - G2D Mark: 77 vs 35
- Around 52% better performance in GFXBench 4.0 - Manhattan (Frames): 1731 vs 1137
- Around 52% better performance in GFXBench 4.0 - Manhattan (Fps): 1731 vs 1137
- 23.6x better performance in GFXBench 4.0 - T-Rex (Frames): 2380 vs 101
- 23.6x better performance in GFXBench 4.0 - T-Rex (Fps): 2380 vs 101
Specifications (specs) | |
Texture fill rate | 5.9 billion / sec vs 1.7 GTexel / s |
Pipelines | 48 vs 12 |
Floating-point performance | 129.02 gflops vs 20.4 gflops |
Benchmarks | |
PassMark - G3D Mark | 286 vs 261 |
PassMark - G2D Mark | 77 vs 35 |
GFXBench 4.0 - Manhattan (Frames) | 1731 vs 1137 |
GFXBench 4.0 - Manhattan (Fps) | 1731 vs 1137 |
GFXBench 4.0 - T-Rex (Frames) | 2380 vs 101 |
GFXBench 4.0 - T-Rex (Fps) | 2380 vs 101 |
Compare benchmarks
GPU 1: Intel HD Graphics 3000
GPU 2: NVIDIA GeForce GT 520M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel HD Graphics 3000 | NVIDIA GeForce GT 520M |
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PassMark - G3D Mark | 261 | 286 |
PassMark - G2D Mark | 35 | 77 |
GFXBench 4.0 - Manhattan (Frames) | 1137 | 1731 |
GFXBench 4.0 - Manhattan (Fps) | 1137 | 1731 |
GFXBench 4.0 - T-Rex (Frames) | 101 | 2380 |
GFXBench 4.0 - T-Rex (Fps) | 101 | 2380 |
Geekbench - OpenCL | 1313 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 3.237 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 83.376 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.26 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 5.92 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 4.992 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 536 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 536 |
Compare specifications (specs)
Intel HD Graphics 3000 | NVIDIA GeForce GT 520M | |
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Essentials |
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Architecture | Generation 6.0 | Fermi |
Code name | Sandy Bridge GT2 | GF108 |
Launch date | 1 February 2011 | 5 January 2011 |
Place in performance rating | 1604 | 1558 |
Type | Laptop | Laptop |
Launch price (MSRP) | $59.99 | |
Price now | $59.99 | |
Value for money (0-100) | 7.54 | |
Technical info |
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Boost clock speed | 1100 MHz | |
Core clock speed | 850 MHz | 672 MHz |
Floating-point performance | 20.4 gflops | 129.02 gflops |
Manufacturing process technology | 32 nm | 40 nm |
Pipelines | 12 | 48 |
Texture fill rate | 1.7 GTexel / s | 5.9 billion / sec |
Transistor count | 995 million | 585 million |
CUDA cores | 48 | |
Thermal Design Power (TDP) | 12 Watt | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 1.0 x16 | PCIe 2.0 x16 |
API support |
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DirectX | 10.1 | 12 API |
OpenGL | 3.1 | 4.5 |
OpenCL | 1.1 | |
Memory |
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Memory bus width | 64 / 128 Bit | 64 Bit |
Shared memory | 1 | 0 |
Maximum RAM amount | 1 GB | |
Memory bandwidth | 12.8 GB / s | |
Memory clock speed | 800 MHz | |
Memory type | DDR3 | |
Technologies |
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CUDA | ||
DirectCompute | ||
Optimus | ||
Verde Drivers |