Intel HD Graphics 515 vs NVIDIA GeForce 810M

Comparative analysis of Intel HD Graphics 515 and NVIDIA GeForce 810M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s).

 

Differences

Reasons to consider the Intel HD Graphics 515

  • Videocard is newer: launch date 1 year(s) 5 month(s) later
  • 3861.8x more texture fill rate: 22.80 GTexel/s vs 5.904 GTexel / s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
  • 3x lower typical power consumption: 15 Watt vs 45 Watt
  • 16x more maximum memory size: 16 GB vs 1 GB
  • 2.9x better performance in PassMark - G2D Mark: 190 vs 66
  • Around 52% better performance in PassMark - G3D Mark: 636 vs 418
  • Around 78% better performance in Geekbench - OpenCL: 2863 vs 1607
Specifications (specs)
Launch date 1 September 2015 vs 24 March 2014
Texture fill rate 22.80 GTexel/s vs 5.904 GTexel / s
Manufacturing process technology 14 nm vs 28 nm
Thermal Design Power (TDP) 15 Watt vs 45 Watt
Maximum memory size 16 GB vs 1 GB
Benchmarks
PassMark - G2D Mark 190 vs 66
PassMark - G3D Mark 636 vs 418
Geekbench - OpenCL 2863 vs 1607

Reasons to consider the NVIDIA GeForce 810M

  • 2.5x more core clock speed: 738 MHz vs 300 MHz
  • 2x more pipelines: 48 vs 24
  • 2.4x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1076 vs 455
  • 2.4x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1076 vs 455
  • 2.1x better performance in GFXBench 4.0 - Manhattan (Frames): 1833 vs 881
  • 2.1x better performance in GFXBench 4.0 - Manhattan (Fps): 1833 vs 881
  • Around 83% better performance in GFXBench 4.0 - T-Rex (Frames): 3035 vs 1657
  • Around 83% better performance in GFXBench 4.0 - T-Rex (Fps): 3035 vs 1657
Specifications (specs)
Core clock speed 738 MHz vs 300 MHz
Pipelines 48 vs 24
Benchmarks
GFXBench 4.0 - Car Chase Offscreen (Frames) 1076 vs 455
GFXBench 4.0 - Car Chase Offscreen (Fps) 1076 vs 455
GFXBench 4.0 - Manhattan (Frames) 1833 vs 881
GFXBench 4.0 - Manhattan (Fps) 1833 vs 881
GFXBench 4.0 - T-Rex (Frames) 3035 vs 1657
GFXBench 4.0 - T-Rex (Fps) 3035 vs 1657

Compare benchmarks

GPU 1: Intel HD Graphics 515
GPU 2: NVIDIA GeForce 810M

PassMark - G2D Mark
GPU 1
GPU 2
190
66
PassMark - G3D Mark
GPU 1
GPU 2
636
418
Geekbench - OpenCL
GPU 1
GPU 2
2863
1607
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
455
1076
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
455
1076
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
881
1833
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
881
1833
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
1657
3035
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
1657
3035
Name Intel HD Graphics 515 NVIDIA GeForce 810M
PassMark - G2D Mark 190 66
PassMark - G3D Mark 636 418
Geekbench - OpenCL 2863 1607
GFXBench 4.0 - Car Chase Offscreen (Frames) 455 1076
GFXBench 4.0 - Car Chase Offscreen (Fps) 455 1076
GFXBench 4.0 - Manhattan (Frames) 881 1833
GFXBench 4.0 - Manhattan (Fps) 881 1833
GFXBench 4.0 - T-Rex (Frames) 1657 3035
GFXBench 4.0 - T-Rex (Fps) 1657 3035
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 4.403
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 131.239

Compare specifications (specs)

Intel HD Graphics 515 NVIDIA GeForce 810M

Essentials

Architecture Generation 9.0 Fermi 2.0
Code name Skylake GT2 GF117
Launch date 1 September 2015 24 March 2014
Place in performance rating 1434 1437
Type Laptop Desktop

Technical info

Boost clock speed 950 MHz
Core clock speed 300 MHz 738 MHz
Manufacturing process technology 14 nm 28 nm
Peak Double Precision (FP64) Performance 91.20 GFLOPS
Peak Half Precision (FP16) Performance 729.6 GFLOPS
Peak Single Precision (FP32) Performance 364.8 GFLOPS
Pipelines 24 48
Pixel fill rate 2.850 GPixel/s
Texture fill rate 22.80 GTexel/s 5.904 GTexel / s
Thermal Design Power (TDP) 15 Watt 45 Watt
Floating-point performance 141.7 gflops
Transistor count 585 million

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x1 PCIe 2.0 x16

API support

DirectX 12 12.0 (11_0)
OpenCL 2.1
OpenGL 4.6 4.6
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 16 GB 1 GB
Memory bus width 64 / 128 Bit 64 Bit
Memory type DDR3L / LPDDR3 DDR3
Shared memory Yes
Memory bandwidth 14.4 GB / s
Memory clock speed 1800 MHz

Technologies

Quick Sync