Intel HD Graphics 530 vs AMD Radeon R7 M260DX
Comparative analysis of Intel HD Graphics 530 and AMD Radeon R7 M260DX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel HD Graphics 530
- Videocard is newer: launch date 10 month(s) later
- Around 22% higher boost clock speed: 1150 MHz vs 940 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- Around 22% better performance in PassMark - G3D Mark: 996 vs 817
- Around 30% better performance in PassMark - G2D Mark: 253 vs 195
- 2.3x better performance in GFXBench 4.0 - Manhattan (Frames): 2393 vs 1019
- Around 55% better performance in GFXBench 4.0 - T-Rex (Frames): 3346 vs 2165
- 2.3x better performance in GFXBench 4.0 - Manhattan (Fps): 2393 vs 1019
- Around 55% better performance in GFXBench 4.0 - T-Rex (Fps): 3346 vs 2165
Specifications (specs) | |
Launch date | 1 September 2015 vs 12 October 2014 |
Boost clock speed | 1150 MHz vs 940 MHz |
Manufacturing process technology | 14 nm vs 28 nm |
Benchmarks | |
PassMark - G3D Mark | 996 vs 817 |
PassMark - G2D Mark | 253 vs 195 |
GFXBench 4.0 - Manhattan (Frames) | 2393 vs 1019 |
GFXBench 4.0 - T-Rex (Frames) | 3346 vs 2165 |
GFXBench 4.0 - Manhattan (Fps) | 2393 vs 1019 |
GFXBench 4.0 - T-Rex (Fps) | 3346 vs 2165 |
Reasons to consider the AMD Radeon R7 M260DX
- 2.6x more core clock speed: 925 MHz vs 350 MHz
- 4.1x better performance in Geekbench - OpenCL: 18010 vs 4384
Specifications (specs) | |
Core clock speed | 925 MHz vs 350 MHz |
Benchmarks | |
Geekbench - OpenCL | 18010 vs 4384 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1047 vs 1045 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1047 vs 1045 |
Compare benchmarks
GPU 1: Intel HD Graphics 530
GPU 2: AMD Radeon R7 M260DX
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel HD Graphics 530 | AMD Radeon R7 M260DX |
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PassMark - G3D Mark | 996 | 817 |
PassMark - G2D Mark | 253 | 195 |
Geekbench - OpenCL | 4384 | 18010 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 30.747 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 330.464 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.804 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 19.781 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 30.177 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1045 | 1047 |
GFXBench 4.0 - Manhattan (Frames) | 2393 | 1019 |
GFXBench 4.0 - T-Rex (Frames) | 3346 | 2165 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1045 | 1047 |
GFXBench 4.0 - Manhattan (Fps) | 2393 | 1019 |
GFXBench 4.0 - T-Rex (Fps) | 3346 | 2165 |
3DMark Fire Strike - Graphics Score | 384 |
Compare specifications (specs)
Intel HD Graphics 530 | AMD Radeon R7 M260DX | |
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Essentials |
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Architecture | Generation 9.0 | GCN 3.0 |
Code name | Skylake GT2 | Topaz |
Launch date | 1 September 2015 | 12 October 2014 |
Place in performance rating | 1262 | 1263 |
Type | Laptop | Desktop |
Technical info |
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Boost clock speed | 1150 MHz | 940 MHz |
Core clock speed | 350 MHz | 925 MHz |
Floating-point performance | 403.2 gflops | |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 24 | |
Texture fill rate | 25.2 GTexel / s | |
Thermal Design Power (TDP) | 15 Watt | |
Transistor count | 189 million | 3,100 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | IGP |
API support |
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DirectX | 12.0 (12_1) | 12.0 (12_0) |
OpenGL | 4.5 | 4.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 64 GB | |
Memory bus width | 64 / 128 Bit | |
Memory type | DDR3L / LPDDR3 / LPDDR4 | |
Shared memory | 1 |