Intel Iris Pro Graphics P580 vs NVIDIA GeForce GTX 950
Comparative analysis of Intel Iris Pro Graphics P580 and NVIDIA GeForce GTX 950 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel Iris Pro Graphics P580
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 6x lower typical power consumption: 15 Watt vs 90 Watt
- 32x more maximum memory size: 64 GB vs 2 GB
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 90 Watt |
Maximum memory size | 64 GB vs 2 GB |
Reasons to consider the NVIDIA GeForce GTX 950
- 3.4x more core clock speed: 1024 MHz vs 300 MHz
- Around 19% higher boost clock speed: 1188 MHz vs 1000 MHz
- 10.7x more pipelines: 768 vs 72
- 2.4x better performance in PassMark - G3D Mark: 5339 vs 2231
- Around 27% better performance in PassMark - G2D Mark: 644 vs 509
- Around 61% better performance in Geekbench - OpenCL: 16110 vs 10003
- 2.2x better performance in GFXBench 4.0 - Manhattan (Frames): 3697 vs 1671
- 2.2x better performance in GFXBench 4.0 - Manhattan (Fps): 3697 vs 1671
- Around 6% better performance in GFXBench 4.0 - T-Rex (Frames): 3356 vs 3175
- Around 6% better performance in GFXBench 4.0 - T-Rex (Fps): 3356 vs 3175
Specifications (specs) | |
Core clock speed | 1024 MHz vs 300 MHz |
Boost clock speed | 1188 MHz vs 1000 MHz |
Pipelines | 768 vs 72 |
Benchmarks | |
PassMark - G3D Mark | 5339 vs 2231 |
PassMark - G2D Mark | 644 vs 509 |
Geekbench - OpenCL | 16110 vs 10003 |
GFXBench 4.0 - Manhattan (Frames) | 3697 vs 1671 |
GFXBench 4.0 - Manhattan (Fps) | 3697 vs 1671 |
GFXBench 4.0 - T-Rex (Frames) | 3356 vs 3175 |
GFXBench 4.0 - T-Rex (Fps) | 3356 vs 3175 |
Compare benchmarks
GPU 1: Intel Iris Pro Graphics P580
GPU 2: NVIDIA GeForce GTX 950
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel Iris Pro Graphics P580 | NVIDIA GeForce GTX 950 |
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PassMark - G3D Mark | 2231 | 5339 |
PassMark - G2D Mark | 509 | 644 |
Geekbench - OpenCL | 10003 | 16110 |
GFXBench 4.0 - Manhattan (Frames) | 1671 | 3697 |
GFXBench 4.0 - Manhattan (Fps) | 1671 | 3697 |
GFXBench 4.0 - T-Rex (Frames) | 3175 | 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3175 | 3356 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 60.473 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 758.865 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.279 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 29.738 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 231.508 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6803 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6803 | |
3DMark Fire Strike - Graphics Score | 1872 |
Compare specifications (specs)
Intel Iris Pro Graphics P580 | NVIDIA GeForce GTX 950 | |
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Essentials |
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Architecture | Generation 9.0 | Maxwell 2.0 |
Code name | Skylake GT4e | GM206 |
Launch date | 1 September 2015 | 20 August 2015 |
Place in performance rating | 665 | 534 |
Type | Laptop | Desktop |
Launch price (MSRP) | $159 | |
Price now | $194.44 | |
Value for money (0-100) | 30.06 | |
Technical info |
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Boost clock speed | 1000 MHz | 1188 MHz |
Core clock speed | 300 MHz | 1024 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 72 | 768 |
Thermal Design Power (TDP) | 15 Watt | 90 Watt |
Transistor count | 189 million | 2,940 million |
CUDA cores | 768 | |
Floating-point performance | 1,825 gflops | |
Texture fill rate | 49.2 billion / sec | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 7.938" (20.2 cm) | |
Recommended system power (PSU) | 350 Watt | |
SLI options | 2x | |
Supplementary power connectors | 1x 6-pins | |
API support |
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DirectX | 12.0 (12_1) | 12.0 (12_1) |
OpenGL | 4.6 | 4.5 |
Memory |
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Maximum RAM amount | 64 GB | 2 GB |
Memory type | DDR3L / LPDDR3 / DDR4 | GDDR5 |
Shared memory | 1 | 0 |
Memory bandwidth | 105.6 GB / s | |
Memory bus width | 128 Bit | |
Memory clock speed | 6.6 GB/s | |
Technologies |
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Quick Sync | ||
3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround |