NVIDIA GeForce GTX 1650 Max-Q vs AMD Radeon R7 A265

Comparative analysis of NVIDIA GeForce GTX 1650 Max-Q and AMD Radeon R7 A265 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA GeForce GTX 1650 Max-Q

  • Videocard is newer: launch date 5 year(s) 3 month(s) later
  • Around 41% higher core clock speed: 1020 MHz vs 725 MHz
  • Around 51% higher boost clock speed: 1245 MHz vs 825 MHz
  • 3521.2x more texture fill rate: 69.72 GTexel/s vs 19.8 GTexel / s
  • 2.3x more pipelines: 896 vs 384
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
  • 2x more maximum memory size: 4 GB vs 2 GB
  • Around 11% higher memory clock speed: 2000 MHz (8000 MHz effective) vs 1800 MHz
  • 6.2x better performance in PassMark - G3D Mark: 6162 vs 994
  • 5.1x better performance in Geekbench - OpenCL: 35607 vs 6925
Specifications (specs)
Launch date 23 April 2019 vs 9 January 2014
Core clock speed 1020 MHz vs 725 MHz
Boost clock speed 1245 MHz vs 825 MHz
Texture fill rate 69.72 GTexel/s vs 19.8 GTexel / s
Pipelines 896 vs 384
Manufacturing process technology 12 nm vs 28 nm
Maximum memory size 4 GB vs 2 GB
Memory clock speed 2000 MHz (8000 MHz effective) vs 1800 MHz
Benchmarks
PassMark - G3D Mark 6162 vs 994
Geekbench - OpenCL 35607 vs 6925

Reasons to consider the AMD Radeon R7 A265

  • Around 44% better performance in PassMark - G2D Mark: 468 vs 326
Benchmarks
PassMark - G2D Mark 468 vs 326

Compare benchmarks

GPU 1: NVIDIA GeForce GTX 1650 Max-Q
GPU 2: AMD Radeon R7 A265

PassMark - G3D Mark
GPU 1
GPU 2
6162
994
PassMark - G2D Mark
GPU 1
GPU 2
326
468
Geekbench - OpenCL
GPU 1
GPU 2
35607
6925
Name NVIDIA GeForce GTX 1650 Max-Q AMD Radeon R7 A265
PassMark - G3D Mark 6162 994
PassMark - G2D Mark 326 468
Geekbench - OpenCL 35607 6925
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 129.441
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 1047.138
CompuBench 1.5 Desktop - T-Rex (Frames/s) 7.882
CompuBench 1.5 Desktop - Video Composition (Frames/s) 78.563
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 346.498
GFXBench 4.0 - Car Chase Offscreen (Frames) 8824
GFXBench 4.0 - Manhattan (Frames) 3707
GFXBench 4.0 - T-Rex (Frames) 3352
GFXBench 4.0 - Car Chase Offscreen (Fps) 8824
GFXBench 4.0 - Manhattan (Fps) 3707
GFXBench 4.0 - T-Rex (Fps) 3352
3DMark Fire Strike - Graphics Score 2950

Compare specifications (specs)

NVIDIA GeForce GTX 1650 Max-Q AMD Radeon R7 A265

Essentials

Architecture Turing GCN 1.0
Code name TU117 Opal
Launch date 23 April 2019 9 January 2014
Place in performance rating 458 453
Type Laptop Desktop

Technical info

Boost clock speed 1245 MHz 825 MHz
Core clock speed 1020 MHz 725 MHz
Manufacturing process technology 12 nm 28 nm
Peak Double Precision (FP64) Performance 69.72 GFLOPS
Peak Half Precision (FP16) Performance 4.462 TFLOPS
Peak Single Precision (FP32) Performance 2.231 TFLOPS
Pipelines 896 384
Pixel fill rate 39.84 GPixel/s
Texture fill rate 69.72 GTexel/s 19.8 GTexel / s
Thermal Design Power (TDP) 35 Watt
Transistor count 4700 million 1,040 million
Floating-point performance 633.6 gflops

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 3.0 x8
Laptop size medium sized

API support

DirectX 12.1 12.0 (11_1)
OpenCL 1.2
OpenGL 4.6 4.5
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 4 GB 2 GB
Memory bandwidth 128.0 GB/s 28.8 GB / s
Memory bus width 128 bit 128 Bit
Memory clock speed 2000 MHz (8000 MHz effective) 1800 MHz
Memory type GDDR5 DDR3