NVIDIA GeForce GTX 1660 Ti (Laptop) vs NVIDIA Quadro K510M
Comparative analysis of NVIDIA GeForce GTX 1660 Ti (Laptop) and NVIDIA Quadro K510M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, 3DMark Fire Strike - Graphics Score, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce GTX 1660 Ti (Laptop)
- Videocard is newer: launch date 5 year(s) 9 month(s) later
- Around 72% higher core clock speed: 1455 MHz vs 846 MHz
- 8x more pipelines: 1536 vs 192
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 6x more maximum memory size: 6144 MB vs 1 GB
- 5x more memory clock speed: 12000 MHz vs 2400 MHz
- Around 10% better performance in PassMark - G2D Mark: 487 vs 441
- 15.9x better performance in PassMark - G3D Mark: 10205 vs 641
- 7.5x better performance in GFXBench 4.0 - Manhattan (Frames): 15109 vs 2012
- 7.5x better performance in GFXBench 4.0 - Manhattan (Fps): 15109 vs 2012
- 15.5x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 16828 vs 1087
- 15.5x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 16828 vs 1087
- 2.6x better performance in GFXBench 4.0 - T-Rex (Frames): 8054 vs 3071
- 2.6x better performance in GFXBench 4.0 - T-Rex (Fps): 8054 vs 3071
Specifications (specs) | |
Launch date | 23 April 2019 vs 23 July 2013 |
Core clock speed | 1455 MHz vs 846 MHz |
Pipelines | 1536 vs 192 |
Manufacturing process technology | 12 nm vs 28 nm |
Maximum memory size | 6144 MB vs 1 GB |
Memory clock speed | 12000 MHz vs 2400 MHz |
Benchmarks | |
PassMark - G2D Mark | 487 vs 441 |
PassMark - G3D Mark | 10205 vs 641 |
GFXBench 4.0 - Manhattan (Frames) | 15109 vs 2012 |
GFXBench 4.0 - Manhattan (Fps) | 15109 vs 2012 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16828 vs 1087 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16828 vs 1087 |
GFXBench 4.0 - T-Rex (Frames) | 8054 vs 3071 |
GFXBench 4.0 - T-Rex (Fps) | 8054 vs 3071 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1660 Ti (Laptop)
GPU 2: NVIDIA Quadro K510M
PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 1660 Ti (Laptop) | NVIDIA Quadro K510M |
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PassMark - G2D Mark | 487 | 441 |
PassMark - G3D Mark | 10205 | 641 |
3DMark Fire Strike - Graphics Score | 5570 | |
GFXBench 4.0 - Manhattan (Frames) | 15109 | 2012 |
GFXBench 4.0 - Manhattan (Fps) | 15109 | 2012 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16828 | 1087 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16828 | 1087 |
GFXBench 4.0 - T-Rex (Frames) | 8054 | 3071 |
GFXBench 4.0 - T-Rex (Fps) | 8054 | 3071 |
Compare specifications (specs)
NVIDIA GeForce GTX 1660 Ti (Laptop) | NVIDIA Quadro K510M | |
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Essentials |
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Architecture | Turing | Kepler 2.0 |
Code name | N18E-G0 | GK208 |
Launch date | 23 April 2019 | 23 July 2013 |
Place in performance rating | 117 | 831 |
Type | Laptop | Mobile workstation |
Technical info |
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Boost clock speed | 1590 MHz | |
Core clock speed | 1455 MHz | 846 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Pipelines | 1536 | 192 |
Transistor count | 6600 million | 1270 Million |
Floating-point performance | 324.9 gflops | |
Texture fill rate | 13.54 GTexel / s | |
Thermal Design Power (TDP) | 30 Watt | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Display Port | 1.2 | |
Compatibility, dimensions and requirements |
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Laptop size | medium sized | medium sized |
Interface | MXM-A (3.0) | |
API support |
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DirectX | 12.1 | 12 |
OpenGL | 4.5 | |
Shader Model | 5 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6144 MB | 1 GB |
Memory bus width | 192 bit | 64 Bit |
Memory clock speed | 12000 MHz | 2400 MHz |
Memory type | GDDR6 | GDDR5 |
Memory bandwidth | 19.2 GB / s | |
Shared memory | 0 | |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |