NVIDIA GeForce GTX 650 vs NVIDIA Quadro FX 3000
Comparative analysis of NVIDIA GeForce GTX 650 and NVIDIA Quadro FX 3000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 650
- Videocard is newer: launch date 10 year(s) 4 month(s) later
- 2.6x more core clock speed: 1058 MHz vs 400 MHz
- 10.6x more texture fill rate: 33.9 billion / sec vs 3.2 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 130 nm
- 4x more maximum memory size: 1 GB vs 256 MB
- 25.3x better performance in PassMark - G3D Mark: 1749 vs 69
- 2.1x better performance in PassMark - G2D Mark: 368 vs 178
Specifications (specs) | |
Launch date | 27 November 2013 vs 22 July 2003 |
Core clock speed | 1058 MHz vs 400 MHz |
Texture fill rate | 33.9 billion / sec vs 3.2 GTexel / s |
Manufacturing process technology | 28 nm vs 130 nm |
Maximum memory size | 1 GB vs 256 MB |
Benchmarks | |
PassMark - G3D Mark | 1749 vs 69 |
PassMark - G2D Mark | 368 vs 178 |
Reasons to consider the NVIDIA Quadro FX 3000
- 170x more memory clock speed: 850 MHz vs 5.0 GB/s
Memory clock speed | 850 MHz vs 5.0 GB/s |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 650
GPU 2: NVIDIA Quadro FX 3000
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA GeForce GTX 650 | NVIDIA Quadro FX 3000 |
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PassMark - G3D Mark | 1749 | 69 |
PassMark - G2D Mark | 368 | 178 |
Geekbench - OpenCL | 4493 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 12.582 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 364.463 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.254 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 18.386 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 23.499 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2663 | |
GFXBench 4.0 - Manhattan (Frames) | 3478 | |
GFXBench 4.0 - T-Rex (Frames) | 3332 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2663 | |
GFXBench 4.0 - Manhattan (Fps) | 3478 | |
GFXBench 4.0 - T-Rex (Fps) | 3332 | |
3DMark Fire Strike - Graphics Score | 545 |
Compare specifications (specs)
NVIDIA GeForce GTX 650 | NVIDIA Quadro FX 3000 | |
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Essentials |
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Architecture | Kepler | Rankine |
Code name | GK106 | NV35 |
Launch date | 27 November 2013 | 22 July 2003 |
Launch price (MSRP) | $109 | $203 |
Place in performance rating | 1003 | 1000 |
Price now | $144.81 | $166.60 |
Type | Desktop | Workstation |
Value for money (0-100) | 16.05 | 0.53 |
Technical info |
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Core clock speed | 1058 MHz | 400 MHz |
CUDA cores | 384 | |
Floating-point performance | 812.5 gflops | |
Manufacturing process technology | 28 nm | 130 nm |
Pipelines | 384 | |
Texture fill rate | 33.9 billion / sec | 3.2 GTexel / s |
Thermal Design Power (TDP) | 64 Watt | |
Transistor count | 2,540 million | 135 million |
Video outputs and ports |
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Audio input for HDMI | Internal | |
Display Connectors | One Dual Link DVI-I, One Dual Link DVI-D, One Mini..., 1x DVI, 2x DisplayPort | 2x DVI, 1x S-Video |
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | |
Height | 4.38" (11.1 cm) | |
Interface | PCIe 3.0 x16 | AGP 8x |
Length | 5.70" (14.5 cm) | |
Supplementary power connectors | One 6-pin | 1x Molex |
API support |
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DirectX | 12.0 (11_0) | 9.0a |
OpenGL | 4.3 | 1.5 (2.1) |
Memory |
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Maximum RAM amount | 1 GB | 256 MB |
Memory bandwidth | 80.0 GB / s | 27.2 GB / s |
Memory bus width | 128-bit GDDR5 | 256 Bit |
Memory clock speed | 5.0 GB/s | 850 MHz |
Memory type | GDDR5 | DDR |
Technologies |
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3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
TXAA |