NVIDIA GeForce GTX 660 vs NVIDIA GeForce GTX 480
Comparative analysis of NVIDIA GeForce GTX 660 and NVIDIA GeForce GTX 480 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 660
- Videocard is newer: launch date 2 year(s) 5 month(s) later
- Around 40% higher core clock speed: 980 MHz vs 700 MHz
- Around 87% higher texture fill rate: 78.4 billion / sec vs 42 billion / sec
- 2x more pipelines: 960 vs 480
- Around 47% better floating-point performance: 1,981 gflops vs 1,345.0 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- Around 79% lower typical power consumption: 140 Watt vs 250 Watt
- Around 33% higher maximum memory size: 2 GB vs 1536 MB
- Around 13% better performance in PassMark - G2D Mark: 484 vs 430
- Around 16% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 35.416 vs 30.405
- Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3690 vs 3658
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3365 vs 3320
- Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3690 vs 3658
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3365 vs 3320
Specifications (specs) | |
Launch date | 6 September 2012 vs 26 March 2010 |
Core clock speed | 980 MHz vs 700 MHz |
Texture fill rate | 78.4 billion / sec vs 42 billion / sec |
Pipelines | 960 vs 480 |
Floating-point performance | 1,981 gflops vs 1,345.0 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Thermal Design Power (TDP) | 140 Watt vs 250 Watt |
Maximum memory size | 2 GB vs 1536 MB |
Benchmarks | |
PassMark - G2D Mark | 484 vs 430 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.416 vs 30.405 |
GFXBench 4.0 - Manhattan (Frames) | 3690 vs 3658 |
GFXBench 4.0 - T-Rex (Frames) | 3365 vs 3320 |
GFXBench 4.0 - Manhattan (Fps) | 3690 vs 3658 |
GFXBench 4.0 - T-Rex (Fps) | 3365 vs 3320 |
Reasons to consider the NVIDIA GeForce GTX 480
- 308x more memory clock speed: 1848 MHz (3696 data rate) vs 6.0 GB/s
- Around 3% better performance in PassMark - G3D Mark: 4121 vs 4014
- Around 16% better performance in Geekbench - OpenCL: 13144 vs 11372
- Around 13% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 34.483 vs 30.505
- Around 38% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 4.245 vs 3.085
- Around 70% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 106.875 vs 62.69
- Around 43% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 5110 vs 3581
- Around 43% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 5110 vs 3581
Specifications (specs) | |
Memory clock speed | 1848 MHz (3696 data rate) vs 6.0 GB/s |
Benchmarks | |
PassMark - G3D Mark | 4121 vs 4014 |
Geekbench - OpenCL | 13144 vs 11372 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 34.483 vs 30.505 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 706.104 vs 705.293 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.245 vs 3.085 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 106.875 vs 62.69 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5110 vs 3581 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5110 vs 3581 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 660
GPU 2: NVIDIA GeForce GTX 480
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 660 | NVIDIA GeForce GTX 480 |
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PassMark - G3D Mark | 4014 | 4121 |
PassMark - G2D Mark | 484 | 430 |
Geekbench - OpenCL | 11372 | 13144 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 30.505 | 34.483 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 705.293 | 706.104 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.085 | 4.245 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.416 | 30.405 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 62.69 | 106.875 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3581 | 5110 |
GFXBench 4.0 - Manhattan (Frames) | 3690 | 3658 |
GFXBench 4.0 - T-Rex (Frames) | 3365 | 3320 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3581 | 5110 |
GFXBench 4.0 - Manhattan (Fps) | 3690 | 3658 |
GFXBench 4.0 - T-Rex (Fps) | 3365 | 3320 |
3DMark Fire Strike - Graphics Score | 1307 | 0 |
Compare specifications (specs)
NVIDIA GeForce GTX 660 | NVIDIA GeForce GTX 480 | |
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Essentials |
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Architecture | Kepler | Fermi |
Code name | GK106 | GF100 |
Launch date | 6 September 2012 | 26 March 2010 |
Launch price (MSRP) | $229 | $499 |
Place in performance rating | 757 | 758 |
Price now | $349.99 | $71.99 |
Type | Desktop | Desktop |
Value for money (0-100) | 14.35 | 61.35 |
Technical info |
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Boost clock speed | 1033 MHz | |
Core clock speed | 980 MHz | 700 MHz |
CUDA cores | 960 | 480 |
Floating-point performance | 1,981 gflops | 1,345.0 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 960 | 480 |
Texture fill rate | 78.4 billion / sec | 42 billion / sec |
Thermal Design Power (TDP) | 140 Watt | 250 Watt |
Transistor count | 2,540 million | 3,100 million |
Maximum GPU temperature | 105 °C | |
Video outputs and ports |
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Audio input for HDMI | Internal | Internal |
Display Connectors | One Dual Link DVI-I, One Dual Link DVI-D, One HDMI..., 2x DVI, 1x HDMI, 1x DisplayPort | 2x DVI, 1x mini-HDMI, Two Dual Link DVI, Mini HDMI |
G-SYNC support | ||
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | 2048x1536 |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | 16x PCI-E 2.0 |
Height | 4.376" (11.1 cm) | 4.376" (111 mm) (11.1 cm) |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Length | 9.5" (24.1 cm) | 10.5" (267 mm) (26.7 cm) |
Supplementary power connectors | One 6-pin | 6-pin & 8-pin |
SLI options | 2-way, 3-way | |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.3 | 4.2 |
Memory |
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Maximum RAM amount | 2 GB | 1536 MB |
Memory bandwidth | 144.2 GB / s | 177.4 GB / s |
Memory bus width | 192-bit GDDR5 | 384 Bit |
Memory clock speed | 6.0 GB/s | 1848 MHz (3696 data rate) |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
GPU Boost | ||
SLI | ||
TXAA | ||
DirectX 11 | DirectX 11 |