NVIDIA GeForce GTX 670MX vs NVIDIA GeForce GTX 465
Comparative analysis of NVIDIA GeForce GTX 670MX and NVIDIA GeForce GTX 465 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce GTX 670MX
- Videocard is newer: launch date 2 year(s) 4 month(s) later
- Around 80% higher texture fill rate: 48.0 billion / sec vs 26.7 billion / sec
- 2.7x more pipelines: 960 vs 352
- Around 35% better floating-point performance: 1,154 gflops vs 855.4 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- 2.7x lower typical power consumption: 75 Watt vs 200 Watt
- 3x more maximum memory size: 3 GB vs 1 GB
- Around 9% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 20.831 vs 19.079
- Around 13% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3396 vs 2999
- Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3698 vs 3660
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3350 vs 3321
- Around 13% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3396 vs 2999
- Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3698 vs 3660
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3350 vs 3321
Specifications (specs) | |
Launch date | 1 October 2012 vs 31 May 2010 |
Texture fill rate | 48.0 billion / sec vs 26.7 billion / sec |
Pipelines | 960 vs 352 |
Floating-point performance | 1,154 gflops vs 855.4 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Thermal Design Power (TDP) | 75 Watt vs 200 Watt |
Maximum memory size | 3 GB vs 1 GB |
Benchmarks | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 20.831 vs 19.079 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3396 vs 2999 |
GFXBench 4.0 - Manhattan (Frames) | 3698 vs 3660 |
GFXBench 4.0 - T-Rex (Frames) | 3350 vs 3321 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3396 vs 2999 |
GFXBench 4.0 - Manhattan (Fps) | 3698 vs 3660 |
GFXBench 4.0 - T-Rex (Fps) | 3350 vs 3321 |
Reasons to consider the NVIDIA GeForce GTX 465
- 2x more core clock speed: 1215 MHz vs 600 MHz
- Around 15% higher memory clock speed: 1603 MHz (3206 data rate) vs 1400 MHz
- Around 35% better performance in PassMark - G3D Mark: 2654 vs 1970
- Around 40% better performance in PassMark - G2D Mark: 465 vs 333
- Around 59% better performance in Geekbench - OpenCL: 9600 vs 6046
Specifications (specs) | |
Core clock speed | 1215 MHz vs 600 MHz |
Memory clock speed | 1603 MHz (3206 data rate) vs 1400 MHz |
Benchmarks | |
PassMark - G3D Mark | 2654 vs 1970 |
PassMark - G2D Mark | 465 vs 333 |
Geekbench - OpenCL | 9600 vs 6046 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 670MX
GPU 2: NVIDIA GeForce GTX 465
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 670MX | NVIDIA GeForce GTX 465 |
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PassMark - G3D Mark | 1970 | 2654 |
PassMark - G2D Mark | 333 | 465 |
Geekbench - OpenCL | 6046 | 9600 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 20.831 | 19.079 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3396 | 2999 |
GFXBench 4.0 - Manhattan (Frames) | 3698 | 3660 |
GFXBench 4.0 - T-Rex (Frames) | 3350 | 3321 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3396 | 2999 |
GFXBench 4.0 - Manhattan (Fps) | 3698 | 3660 |
GFXBench 4.0 - T-Rex (Fps) | 3350 | 3321 |
3DMark Fire Strike - Graphics Score | 0 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 741.303 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.516 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 24.513 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 64.492 |
Compare specifications (specs)
NVIDIA GeForce GTX 670MX | NVIDIA GeForce GTX 465 | |
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Essentials |
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Architecture | Kepler | Fermi |
Code name | GK104 | GF100 |
Launch date | 1 October 2012 | 31 May 2010 |
Place in performance rating | 821 | 824 |
Type | Laptop | Desktop |
Launch price (MSRP) | $279 | |
Price now | $263.28 | |
Value for money (0-100) | 12.73 | |
Technical info |
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Core clock speed | 600 MHz | 1215 MHz |
CUDA cores | 960 | 352 |
Floating-point performance | 1,154 gflops | 855.4 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 960 | 352 |
Texture fill rate | 48.0 billion / sec | 26.7 billion / sec |
Thermal Design Power (TDP) | 75 Watt | 200 Watt |
Transistor count | 3,540 million | 3,100 million |
Compute performance | 30x | |
Maximum GPU temperature | 105 °C | |
Video outputs and ports |
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Display Connectors | No outputs | Two Dual Link DVIMini HDMI, 2x DVI, 1x mini-HDMI |
HDCP | ||
HDMI | ||
Maximum VGA resolution | Up to 2048x1536 | 2048x1536 |
Audio input for HDMI | Internal | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Bus support | PCI Express 2.0 | PCI-E 2.0 x 16 |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Laptop size | large | |
SLI options | 2-way | 2-way3-way |
Height | 4.376" (111 mm) (11.1 cm) | |
Length | 9.5" (241 mm) (24.1 cm) | |
Supplementary power connectors | Two 6-pins | |
API support |
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DirectX | 12 API | 12.0 (11_0) |
OpenCL | 1.1 | |
OpenGL | 4.5 | 4.2 |
Memory |
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Maximum RAM amount | 3 GB | 1 GB |
Memory bandwidth | 67.2 GB / s | 102.6 GB / s |
Memory bus width | 192 Bit | 256 Bit |
Memory clock speed | 1400 MHz | 1603 MHz (3206 data rate) |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
3D Vision / 3DTV Play | ||
Adaptive VSync | ||
CUDA | ||
DirectX 11 | DirectX 11 | |
FXAA | ||
SLI | ||
TXAA | ||
DSR | ||
Surround |