NVIDIA Quadro K510M vs NVIDIA GeForce GTX 670MX
Comparative analysis of NVIDIA Quadro K510M and NVIDIA GeForce GTX 670MX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro K510M
- Videocard is newer: launch date 9 month(s) later
- Around 41% higher core clock speed: 846 MHz vs 600 MHz
- 2.5x lower typical power consumption: 30 Watt vs 75 Watt
- Around 71% higher memory clock speed: 2400 MHz vs 1400 MHz
- Around 34% better performance in PassMark - G2D Mark: 441 vs 329
Specifications (specs) | |
Launch date | 23 July 2013 vs 1 October 2012 |
Core clock speed | 846 MHz vs 600 MHz |
Thermal Design Power (TDP) | 30 Watt vs 75 Watt |
Memory clock speed | 2400 MHz vs 1400 MHz |
Benchmarks | |
PassMark - G2D Mark | 441 vs 329 |
Reasons to consider the NVIDIA GeForce GTX 670MX
- 3.5x more texture fill rate: 48.0 billion / sec vs 13.54 GTexel / s
- 5x more pipelines: 960 vs 192
- 3.6x better floating-point performance: 1,154 gflops vs 324.9 gflops
- 3x more maximum memory size: 3 GB vs 1 GB
- 3.1x better performance in PassMark - G3D Mark: 1965 vs 641
- 3.1x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3396 vs 1087
- 3.1x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3396 vs 1087
- Around 84% better performance in GFXBench 4.0 - Manhattan (Frames): 3698 vs 2012
- Around 84% better performance in GFXBench 4.0 - Manhattan (Fps): 3698 vs 2012
- Around 9% better performance in GFXBench 4.0 - T-Rex (Frames): 3350 vs 3071
- Around 9% better performance in GFXBench 4.0 - T-Rex (Fps): 3350 vs 3071
Specifications (specs) | |
Texture fill rate | 48.0 billion / sec vs 13.54 GTexel / s |
Pipelines | 960 vs 192 |
Floating-point performance | 1,154 gflops vs 324.9 gflops |
Maximum memory size | 3 GB vs 1 GB |
Benchmarks | |
PassMark - G3D Mark | 1965 vs 641 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3396 vs 1087 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3396 vs 1087 |
GFXBench 4.0 - Manhattan (Frames) | 3698 vs 2012 |
GFXBench 4.0 - Manhattan (Fps) | 3698 vs 2012 |
GFXBench 4.0 - T-Rex (Frames) | 3350 vs 3071 |
GFXBench 4.0 - T-Rex (Fps) | 3350 vs 3071 |
Compare benchmarks
GPU 1: NVIDIA Quadro K510M
GPU 2: NVIDIA GeForce GTX 670MX
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro K510M | NVIDIA GeForce GTX 670MX |
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PassMark - G3D Mark | 641 | 1965 |
PassMark - G2D Mark | 441 | 329 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1087 | 3396 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1087 | 3396 |
GFXBench 4.0 - Manhattan (Frames) | 2012 | 3698 |
GFXBench 4.0 - Manhattan (Fps) | 2012 | 3698 |
GFXBench 4.0 - T-Rex (Frames) | 3071 | 3350 |
GFXBench 4.0 - T-Rex (Fps) | 3071 | 3350 |
Geekbench - OpenCL | 6047 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 20.831 | |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
NVIDIA Quadro K510M | NVIDIA GeForce GTX 670MX | |
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Essentials |
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Architecture | Kepler 2.0 | Kepler |
Code name | GK208 | GK104 |
Launch date | 23 July 2013 | 1 October 2012 |
Place in performance rating | 818 | 819 |
Type | Mobile workstation | Laptop |
Technical info |
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Core clock speed | 846 MHz | 600 MHz |
Floating-point performance | 324.9 gflops | 1,154 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 192 | 960 |
Texture fill rate | 13.54 GTexel / s | 48.0 billion / sec |
Thermal Design Power (TDP) | 30 Watt | 75 Watt |
Transistor count | 1270 Million | 3,540 million |
CUDA cores | 960 | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Display Port | 1.2 | |
HDCP | ||
HDMI | ||
Maximum VGA resolution | Up to 2048x1536 | |
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | PCIe 3.0 x16 |
Laptop size | medium sized | large |
Bus support | PCI Express 2.0 | |
SLI options | 2-way | |
API support |
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DirectX | 12 | 12 API |
OpenGL | 4.5 | 4.5 |
Shader Model | 5 | |
Vulkan | ||
OpenCL | 1.1 | |
Memory |
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Maximum RAM amount | 1 GB | 3 GB |
Memory bandwidth | 19.2 GB / s | 67.2 GB / s |
Memory bus width | 64 Bit | 192 Bit |
Memory clock speed | 2400 MHz | 1400 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | 0 |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus | ||
3D Vision | ||
3D Vision / 3DTV Play | ||
Adaptive VSync | ||
CUDA | ||
DirectX 11 | DirectX 11 | |
FXAA | ||
SLI | ||
TXAA |