NVIDIA Quadro K510M vs NVIDIA GeForce GTX 670MX

Comparative analysis of NVIDIA Quadro K510M and NVIDIA GeForce GTX 670MX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA Quadro K510M

  • Videocard is newer: launch date 9 month(s) later
  • Around 41% higher core clock speed: 846 MHz vs 600 MHz
  • 2.5x lower typical power consumption: 30 Watt vs 75 Watt
  • Around 71% higher memory clock speed: 2400 MHz vs 1400 MHz
  • Around 34% better performance in PassMark - G2D Mark: 441 vs 329
Specifications (specs)
Launch date 23 July 2013 vs 1 October 2012
Core clock speed 846 MHz vs 600 MHz
Thermal Design Power (TDP) 30 Watt vs 75 Watt
Memory clock speed 2400 MHz vs 1400 MHz
Benchmarks
PassMark - G2D Mark 441 vs 329

Reasons to consider the NVIDIA GeForce GTX 670MX

  • 3.5x more texture fill rate: 48.0 billion / sec vs 13.54 GTexel / s
  • 5x more pipelines: 960 vs 192
  • 3.6x better floating-point performance: 1,154 gflops vs 324.9 gflops
  • 3x more maximum memory size: 3 GB vs 1 GB
  • 3.1x better performance in PassMark - G3D Mark: 1965 vs 641
  • 3.1x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3396 vs 1087
  • 3.1x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3396 vs 1087
  • Around 84% better performance in GFXBench 4.0 - Manhattan (Frames): 3698 vs 2012
  • Around 84% better performance in GFXBench 4.0 - Manhattan (Fps): 3698 vs 2012
  • Around 9% better performance in GFXBench 4.0 - T-Rex (Frames): 3350 vs 3071
  • Around 9% better performance in GFXBench 4.0 - T-Rex (Fps): 3350 vs 3071
Specifications (specs)
Texture fill rate 48.0 billion / sec vs 13.54 GTexel / s
Pipelines 960 vs 192
Floating-point performance 1,154 gflops vs 324.9 gflops
Maximum memory size 3 GB vs 1 GB
Benchmarks
PassMark - G3D Mark 1965 vs 641
GFXBench 4.0 - Car Chase Offscreen (Frames) 3396 vs 1087
GFXBench 4.0 - Car Chase Offscreen (Fps) 3396 vs 1087
GFXBench 4.0 - Manhattan (Frames) 3698 vs 2012
GFXBench 4.0 - Manhattan (Fps) 3698 vs 2012
GFXBench 4.0 - T-Rex (Frames) 3350 vs 3071
GFXBench 4.0 - T-Rex (Fps) 3350 vs 3071

Compare benchmarks

GPU 1: NVIDIA Quadro K510M
GPU 2: NVIDIA GeForce GTX 670MX

PassMark - G3D Mark
GPU 1
GPU 2
641
1965
PassMark - G2D Mark
GPU 1
GPU 2
441
329
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
1087
3396
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
1087
3396
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
2012
3698
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
2012
3698
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3071
3350
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3071
3350
Name NVIDIA Quadro K510M NVIDIA GeForce GTX 670MX
PassMark - G3D Mark 641 1965
PassMark - G2D Mark 441 329
GFXBench 4.0 - Car Chase Offscreen (Frames) 1087 3396
GFXBench 4.0 - Car Chase Offscreen (Fps) 1087 3396
GFXBench 4.0 - Manhattan (Frames) 2012 3698
GFXBench 4.0 - Manhattan (Fps) 2012 3698
GFXBench 4.0 - T-Rex (Frames) 3071 3350
GFXBench 4.0 - T-Rex (Fps) 3071 3350
Geekbench - OpenCL 6047
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 20.831
3DMark Fire Strike - Graphics Score 0

Compare specifications (specs)

NVIDIA Quadro K510M NVIDIA GeForce GTX 670MX

Essentials

Architecture Kepler 2.0 Kepler
Code name GK208 GK104
Launch date 23 July 2013 1 October 2012
Place in performance rating 818 819
Type Mobile workstation Laptop

Technical info

Core clock speed 846 MHz 600 MHz
Floating-point performance 324.9 gflops 1,154 gflops
Manufacturing process technology 28 nm 28 nm
Pipelines 192 960
Texture fill rate 13.54 GTexel / s 48.0 billion / sec
Thermal Design Power (TDP) 30 Watt 75 Watt
Transistor count 1270 Million 3,540 million
CUDA cores 960

Video outputs and ports

Display Connectors No outputs No outputs
Display Port 1.2
HDCP
HDMI
Maximum VGA resolution Up to 2048x1536

Compatibility, dimensions and requirements

Interface MXM-A (3.0) PCIe 3.0 x16
Laptop size medium sized large
Bus support PCI Express 2.0
SLI options 2-way

API support

DirectX 12 12 API
OpenGL 4.5 4.5
Shader Model 5
Vulkan
OpenCL 1.1

Memory

Maximum RAM amount 1 GB 3 GB
Memory bandwidth 19.2 GB / s 67.2 GB / s
Memory bus width 64 Bit 192 Bit
Memory clock speed 2400 MHz 1400 MHz
Memory type GDDR5 GDDR5
Shared memory 0 0

Technologies

3D Vision Pro
Mosaic
nView Display Management
Optimus
3D Vision
3D Vision / 3DTV Play
Adaptive VSync
CUDA
DirectX 11 DirectX 11
FXAA
SLI
TXAA