NVIDIA GeForce MX330 vs AMD Radeon R7 450 OEM
Comparative analysis of NVIDIA GeForce MX330 and AMD Radeon R7 450 OEM videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce MX330
- Videocard is newer: launch date 3 year(s) 7 month(s) later
- Around 66% higher core clock speed: 1531 MHz vs 925 MHz
- 1292.6x more texture fill rate: 38.26 GTexel/s vs 29.6 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 6.5x lower typical power consumption: 10 Watt vs 65 Watt
- Around 11% better performance in Geekbench - OpenCL: 10707 vs 9662
- Around 27% better performance in PassMark - G3D Mark: 2422 vs 1901
- Around 36% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3808 vs 2809
- Around 36% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3808 vs 2809
Specifications (specs) | |
Launch date | 10 Feb 2020 vs 30 June 2016 |
Core clock speed | 1531 MHz vs 925 MHz |
Texture fill rate | 38.26 GTexel/s vs 29.6 GTexel / s |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 10 Watt vs 65 Watt |
Benchmarks | |
Geekbench - OpenCL | 10707 vs 9662 |
PassMark - G3D Mark | 2422 vs 1901 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 vs 2809 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 vs 2809 |
Reasons to consider the AMD Radeon R7 450 OEM
- Around 33% higher pipelines: 512 vs 384
- 3x more memory clock speed: 4500 MHz vs 1502 MHz (6008 MHz effective)
- 2.3x better performance in PassMark - G2D Mark: 524 vs 228
- Around 32% better performance in GFXBench 4.0 - Manhattan (Frames): 3666 vs 2784
- Around 32% better performance in GFXBench 4.0 - Manhattan (Fps): 3666 vs 2784
Specifications (specs) | |
Pipelines | 512 vs 384 |
Memory clock speed | 4500 MHz vs 1502 MHz (6008 MHz effective) |
Benchmarks | |
PassMark - G2D Mark | 524 vs 228 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 3352 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 3352 |
GFXBench 4.0 - Manhattan (Frames) | 3666 vs 2784 |
GFXBench 4.0 - Manhattan (Fps) | 3666 vs 2784 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330
GPU 2: AMD Radeon R7 450 OEM
Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA GeForce MX330 | AMD Radeon R7 450 OEM |
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Geekbench - OpenCL | 10707 | 9662 |
PassMark - G2D Mark | 228 | 524 |
PassMark - G3D Mark | 2422 | 1901 |
GFXBench 4.0 - T-Rex (Frames) | 3352 | 3358 |
GFXBench 4.0 - T-Rex (Fps) | 3352 | 3358 |
GFXBench 4.0 - Manhattan (Frames) | 2784 | 3666 |
GFXBench 4.0 - Manhattan (Fps) | 2784 | 3666 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | 2809 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | 2809 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 24.788 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 638.196 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.619 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 41.414 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 112.347 |
Compare specifications (specs)
NVIDIA GeForce MX330 | AMD Radeon R7 450 OEM | |
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Essentials |
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Architecture | Pascal | GCN 1.0 |
Code name | GP108 | Cape Verde |
Launch date | 10 Feb 2020 | 30 June 2016 |
Place in performance rating | 773 | 776 |
Type | Laptop | Desktop |
Technical info |
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Boost clock speed | 1594 MHz | |
Core clock speed | 1531 MHz | 925 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | |
Peak Single Precision (FP32) Performance | 1,224 GFLOPS | |
Pipelines | 384 | 512 |
Pixel fill rate | 25.50 GPixel/s | |
Texture fill rate | 38.26 GTexel/s | 29.6 GTexel / s |
Thermal Design Power (TDP) | 10 Watt | 65 Watt |
Transistor count | 1800 million | 1,500 million |
Floating-point performance | 947.2 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Width | IGP | |
API support |
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DirectX | 12.1 | 12.0 (11_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 48.06 GB/s | 72 GB / s |
Memory bus width | 64 bit | 128 Bit |
Memory clock speed | 1502 MHz (6008 MHz effective) | 4500 MHz |
Memory type | GDDR5 | GDDR5 |