NVIDIA GeForce MX330 vs NVIDIA GeForce GTX 690

Comparative analysis of NVIDIA GeForce MX330 and NVIDIA GeForce GTX 690 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA GeForce MX330

  • Videocard is newer: launch date 7 year(s) 9 month(s) later
  • Around 67% higher core clock speed: 1531 MHz vs 915 MHz
  • Around 56% higher boost clock speed: 1594 MHz vs 1019 MHz
  • 163.5x more texture fill rate: 38.26 GTexel/s vs 234 billion / sec
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
  • 30x lower typical power consumption: 10 Watt vs 300 Watt
  • 2x better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 1673
  • 2x better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 1673
  • Around 51% better performance in GFXBench 4.0 - Manhattan (Frames): 2784 vs 1849
  • Around 51% better performance in GFXBench 4.0 - Manhattan (Fps): 2784 vs 1849
Specifications (specs)
Launch date 10 Feb 2020 vs 3 May 2012
Core clock speed 1531 MHz vs 915 MHz
Boost clock speed 1594 MHz vs 1019 MHz
Texture fill rate 38.26 GTexel/s vs 234 billion / sec
Manufacturing process technology 14 nm vs 28 nm
Thermal Design Power (TDP) 10 Watt vs 300 Watt
Benchmarks
GFXBench 4.0 - T-Rex (Frames) 3352 vs 1673
GFXBench 4.0 - T-Rex (Fps) 3352 vs 1673
GFXBench 4.0 - Manhattan (Frames) 2784 vs 1849
GFXBench 4.0 - Manhattan (Fps) 2784 vs 1849

Reasons to consider the NVIDIA GeForce GTX 690

  • 8x more pipelines: 2x 1536 vs 384
  • 2x more maximum memory size: 4 GB (4 GB per GPU) GDDR5 vs 2 GB
  • 4x more memory clock speed: 6008 MHz vs 1502 MHz (6008 MHz effective)
  • Around 50% better performance in Geekbench - OpenCL: 16270 vs 10876
  • 2x better performance in PassMark - G2D Mark: 465 vs 230
  • 2.3x better performance in PassMark - G3D Mark: 5590 vs 2453
  • Around 81% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6875 vs 3808
  • Around 81% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6875 vs 3808
Specifications (specs)
Pipelines 2x 1536 vs 384
Maximum memory size 4 GB (4 GB per GPU) GDDR5 vs 2 GB
Memory clock speed 6008 MHz vs 1502 MHz (6008 MHz effective)
Benchmarks
Geekbench - OpenCL 16270 vs 10876
PassMark - G2D Mark 465 vs 230
PassMark - G3D Mark 5590 vs 2453
GFXBench 4.0 - Car Chase Offscreen (Frames) 6875 vs 3808
GFXBench 4.0 - Car Chase Offscreen (Fps) 6875 vs 3808

Compare benchmarks

GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA GeForce GTX 690

Geekbench - OpenCL
GPU 1
GPU 2
10876
16270
PassMark - G2D Mark
GPU 1
GPU 2
230
465
PassMark - G3D Mark
GPU 1
GPU 2
2453
5590
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3352
1673
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3352
1673
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
2784
1849
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
2784
1849
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
3808
6875
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
3808
6875
Name NVIDIA GeForce MX330 NVIDIA GeForce GTX 690
Geekbench - OpenCL 10876 16270
PassMark - G2D Mark 230 465
PassMark - G3D Mark 2453 5590
GFXBench 4.0 - T-Rex (Frames) 3352 1673
GFXBench 4.0 - T-Rex (Fps) 3352 1673
GFXBench 4.0 - Manhattan (Frames) 2784 1849
GFXBench 4.0 - Manhattan (Fps) 2784 1849
GFXBench 4.0 - Car Chase Offscreen (Frames) 3808 6875
GFXBench 4.0 - Car Chase Offscreen (Fps) 3808 6875
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 46.352
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 930.114
CompuBench 1.5 Desktop - T-Rex (Frames/s) 3.656
CompuBench 1.5 Desktop - Video Composition (Frames/s) 29.836
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 97.861
3DMark Fire Strike - Graphics Score 0

Compare specifications (specs)

NVIDIA GeForce MX330 NVIDIA GeForce GTX 690

Essentials

Architecture Pascal Kepler
Code name GP108 GK104
Launch date 10 Feb 2020 3 May 2012
Place in performance rating 765 737
Type Laptop Desktop
Launch price (MSRP) $999
Price now $999
Value for money (0-100) 7.01

Technical info

Boost clock speed 1594 MHz 1019 MHz
Core clock speed 1531 MHz 915 MHz
Manufacturing process technology 14 nm 28 nm
Peak Double Precision (FP64) Performance 38.26 GFLOPS (1:32)
Peak Half Precision (FP16) Performance 19.13 GFLOPS (1:64)
Peak Single Precision (FP32) Performance 1,224 GFLOPS
Pipelines 384 2x 1536
Pixel fill rate 25.50 GPixel/s
Texture fill rate 38.26 GTexel/s 234 billion / sec
Thermal Design Power (TDP) 10 Watt 300 Watt
Transistor count 1800 million 3,540 million
CUDA cores 3072
Floating-point performance 2x 3,130 gflops

Video outputs and ports

Display Connectors No outputs 3x DVI, 1x mini-DisplayPort, Two Dual Link DVI-I. One Dual link DVI-D. One Mini...
Audio input for HDMI Internal
G-SYNC support
HDCP
HDMI
Maximum VGA resolution 2048x1536
Multi monitor support

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None Two 8-pin
Width IGP
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
Length 11.0" (27.9 cm)
SLI options Quad

API support

DirectX 12.1 12.0 (11_0)
OpenCL 1.2
OpenGL 4.6 4.2
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 2 GB 4 GB (4 GB per GPU) GDDR5
Memory bandwidth 48.06 GB/s 384 GB / s
Memory bus width 64 bit 512-bit (256-bit per GPU)
Memory clock speed 1502 MHz (6008 MHz effective) 6008 MHz
Memory type GDDR5 GDDR5

Technologies

3D Blu-Ray
3D Gaming
3D Vision
3D Vision Live
Adaptive VSync
CUDA
DirectX 11 DirectX 11
FXAA
GPU Boost
SLI
TXAA