NVIDIA GeForce MX330 vs NVIDIA GeForce PCX 5900

Comparative analysis of NVIDIA GeForce MX330 and NVIDIA GeForce PCX 5900 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).

 

Differences

Reasons to consider the NVIDIA GeForce MX330

  • Videocard is newer: launch date 16 year(s) 10 month(s) later
  • 4.4x more core clock speed: 1531 MHz vs 350 MHz
  • 27328.6x more texture fill rate: 38.26 GTexel/s vs 1.4 GTexel / s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 130 nm
  • 16x more maximum memory size: 2 GB vs 128 MB
  • 2.7x more memory clock speed: 1502 MHz (6008 MHz effective) vs 550 MHz
  • 72.1x better performance in PassMark - G3D Mark: 2453 vs 34
Specifications (specs)
Launch date 10 Feb 2020 vs 17 March 2003
Core clock speed 1531 MHz vs 350 MHz
Texture fill rate 38.26 GTexel/s vs 1.4 GTexel / s
Manufacturing process technology 14 nm vs 130 nm
Maximum memory size 2 GB vs 128 MB
Memory clock speed 1502 MHz (6008 MHz effective) vs 550 MHz
Benchmarks
PassMark - G3D Mark 2453 vs 34

Reasons to consider the NVIDIA GeForce PCX 5900

  • Around 12% better performance in PassMark - G2D Mark: 258 vs 230
Benchmarks
PassMark - G2D Mark 258 vs 230

Compare benchmarks

GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA GeForce PCX 5900

PassMark - G2D Mark
GPU 1
GPU 2
230
258
PassMark - G3D Mark
GPU 1
GPU 2
2453
34
Name NVIDIA GeForce MX330 NVIDIA GeForce PCX 5900
Geekbench - OpenCL 10876
PassMark - G2D Mark 230 258
PassMark - G3D Mark 2453 34
GFXBench 4.0 - T-Rex (Frames) 3352
GFXBench 4.0 - T-Rex (Fps) 3352
GFXBench 4.0 - Manhattan (Frames) 2784
GFXBench 4.0 - Manhattan (Fps) 2784
GFXBench 4.0 - Car Chase Offscreen (Frames) 3808
GFXBench 4.0 - Car Chase Offscreen (Fps) 3808

Compare specifications (specs)

NVIDIA GeForce MX330 NVIDIA GeForce PCX 5900

Essentials

Architecture Pascal Rankine
Code name GP108 NV35
Launch date 10 Feb 2020 17 March 2003
Place in performance rating 765 662
Type Laptop Desktop

Technical info

Boost clock speed 1594 MHz
Core clock speed 1531 MHz 350 MHz
Manufacturing process technology 14 nm 130 nm
Peak Double Precision (FP64) Performance 38.26 GFLOPS (1:32)
Peak Half Precision (FP16) Performance 19.13 GFLOPS (1:64)
Peak Single Precision (FP32) Performance 1,224 GFLOPS
Pipelines 384
Pixel fill rate 25.50 GPixel/s
Texture fill rate 38.26 GTexel/s 1.4 GTexel / s
Thermal Design Power (TDP) 10 Watt
Transistor count 1800 million 135 million

Video outputs and ports

Display Connectors No outputs 1x DVI, 1x VGA, 1x S-Video

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 1.0 x16
Supplementary power connectors None None
Width IGP

API support

DirectX 12.1 9.0a
OpenCL 1.2
OpenGL 4.6 1.5 (2.1)
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 2 GB 128 MB
Memory bandwidth 48.06 GB/s 17.6 GB / s
Memory bus width 64 bit 256 Bit
Memory clock speed 1502 MHz (6008 MHz effective) 550 MHz
Memory type GDDR5 DDR