NVIDIA GeForce MX450 vs NVIDIA Quadro P600
Comparative analysis of NVIDIA GeForce MX450 and NVIDIA Quadro P600 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce MX450
- Videocard is newer: launch date 3 year(s) 5 month(s) later
- Around 5% higher core clock speed: 1395 MHz vs 1329 MHz
- Around 1% higher boost clock speed: 1575 MHz vs 1557 MHz
- 2886.6x more texture fill rate: 100.8 GTexel/s vs 34.92 GTexel / s
- 2.3x more pipelines: 896 vs 384
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 2.5x more memory clock speed: 10002 MHz vs 4012 MHz
- Around 14% better performance in PassMark - G3D Mark: 3732 vs 3275
- 2.6x better performance in Geekbench - OpenCL: 29173 vs 11181
- Around 36% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6326 vs 4662
- Around 36% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6326 vs 4662
Specifications (specs) | |
Launch date | 1 Aug 2020 vs 7 February 2017 |
Core clock speed | 1395 MHz vs 1329 MHz |
Boost clock speed | 1575 MHz vs 1557 MHz |
Texture fill rate | 100.8 GTexel/s vs 34.92 GTexel / s |
Pipelines | 896 vs 384 |
Manufacturing process technology | 12 nm vs 14 nm |
Memory clock speed | 10002 MHz vs 4012 MHz |
Benchmarks | |
PassMark - G3D Mark | 3732 vs 3275 |
Geekbench - OpenCL | 29173 vs 11181 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6326 vs 4662 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6326 vs 4662 |
Reasons to consider the NVIDIA Quadro P600
- Around 25% lower typical power consumption: 40 Watt vs 50 Watt
- Around 56% better performance in PassMark - G2D Mark: 474 vs 304
Specifications (specs) | |
Thermal Design Power (TDP) | 40 Watt vs 50 Watt |
Benchmarks | |
PassMark - G2D Mark | 474 vs 304 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 3710 |
GFXBench 4.0 - T-Rex (Frames) | 3359 vs 3354 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 3710 |
GFXBench 4.0 - T-Rex (Fps) | 3359 vs 3354 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX450
GPU 2: NVIDIA Quadro P600
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce MX450 | NVIDIA Quadro P600 |
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PassMark - G3D Mark | 3732 | 3275 |
PassMark - G2D Mark | 304 | 474 |
Geekbench - OpenCL | 29173 | 11181 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6326 | 4662 |
GFXBench 4.0 - Manhattan (Frames) | 3710 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3354 | 3359 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6326 | 4662 |
GFXBench 4.0 - Manhattan (Fps) | 3710 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 3354 | 3359 |
3DMark Fire Strike - Graphics Score | 2029 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 35.134 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 141.164 |
Compare specifications (specs)
NVIDIA GeForce MX450 | NVIDIA Quadro P600 | |
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Essentials |
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Architecture | Turing | Pascal |
Code name | N17S-G5 / GP107-670-A1 | GP107 |
Launch date | 1 Aug 2020 | 7 February 2017 |
Place in performance rating | 515 | 597 |
Type | Laptop | Workstation |
Launch price (MSRP) | $178 | |
Price now | $169.99 | |
Value for money (0-100) | 22.11 | |
Technical info |
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Boost clock speed | 1575 MHz | 1557 MHz |
Core clock speed | 1395 MHz | 1329 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Pipelines | 896 | 384 |
Texture fill rate | 100.8 GTexel/s | 34.92 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 40 Watt |
Transistor count | 4700 million | 3,300 million |
Floating-point performance | 1,117 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | 4x mini-DisplayPort |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x4 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Length | 145 mm | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 64.03 GB/s | 64.19 GB / s |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 10002 MHz | 4012 MHz |
Memory type | GDDR5, GDDR6 | GDDR5 |
Technologies |
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GPU Boost | ||
Optimus |