NVIDIA GeForce RTX 2050 Mobile vs AMD Radeon 660M
Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and AMD Radeon 660M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 2050 Mobile
- Around 75% higher texture fill rate: 79.68 GTexel/s vs 45.60 GTexel/s
- 5.3x more pipelines: 2048 vs 384
- 3.2x better performance in Geekbench - OpenCL: 43499 vs 13432
Specifications (specs) | |
Texture fill rate | 79.68 GTexel/s vs 45.60 GTexel/s |
Pipelines | 2048 vs 384 |
Benchmarks | |
Geekbench - OpenCL | 43499 vs 13432 |
Reasons to consider the AMD Radeon 660M
- 2x more core clock speed: 1500 MHz vs 735 MHz
- Around 53% higher boost clock speed: 1900 MHz vs 1245 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 6 nm vs 8 nm
- 2x lower typical power consumption: 15 Watt vs 30 Watt
Core clock speed | 1500 MHz vs 735 MHz |
Boost clock speed | 1900 MHz vs 1245 MHz |
Manufacturing process technology | 6 nm vs 8 nm |
Thermal Design Power (TDP) | 15 Watt vs 30 Watt |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: AMD Radeon 660M
Geekbench - OpenCL |
|
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Name | NVIDIA GeForce RTX 2050 Mobile | AMD Radeon 660M |
---|---|---|
PassMark - G2D Mark | 480 | |
PassMark - G3D Mark | 7753 | |
Geekbench - OpenCL | 43499 | 13432 |
3DMark Fire Strike - Graphics Score | 274 |
Compare specifications (specs)
NVIDIA GeForce RTX 2050 Mobile | AMD Radeon 660M | |
---|---|---|
Essentials |
||
Architecture | Ampere | RDNA 2.0 |
Code name | GA107 | Rembrandt |
Launch date | 17 Dec 2021 | 4 Jan 2022 |
Place in performance rating | 348 | 1349 |
Technical info |
||
Boost clock speed | 1245 MHz | 1900 MHz |
Core clock speed | 735 MHz | 1500 MHz |
Manufacturing process technology | 8 nm | 6 nm |
Peak Double Precision (FP64) Performance | 159.4 GFLOPS (1:32) | 91.20 GFLOPS (1:16) |
Peak Half Precision (FP16) Performance | 10.20 TFLOPS (2:1) | 2.918 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 5.100 TFLOPS | 1459 GFLOPS |
Pipelines | 2048 | 384 |
Pixel fill rate | 39.84 GPixel/s | 30.40 GPixel/s |
Texture fill rate | 79.68 GTexel/s | 45.60 GTexel/s |
Thermal Design Power (TDP) | 30 Watt | 15 Watt |
Compute units | 6 | |
Transistor count | 13100 million | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a | |
Compatibility, dimensions and requirements |
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Height | 35 mm, 1.4 inches | |
Interface | PCIe 3.0 x8 | PCIe 4.0 x8 |
Length | 229 mm, 9 inches | |
Supplementary power connectors | None | |
Width | 113 mm, 4.4 inches | |
Form factor | IGP | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.2 |
OpenCL | 3.0 | 2.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.7 |
Vulkan | ||
Memory |
||
Maximum RAM amount | 4 GB | |
Memory bandwidth | 112.0 GB/s | |
Memory bus width | 64 bit | |
Memory clock speed | 1750 MHz, 14 Gbps effective | |
Memory type | GDDR6 |