NVIDIA GeForce RTX 2050 Mobile vs Intel Iris Xe Graphics G4
Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and Intel Iris Xe Graphics G4 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 2050 Mobile
- Videocard is newer: launch date 1 year(s) 3 month(s) later
- 2.5x more core clock speed: 735 MHz vs 300 MHz
- Around 13% higher boost clock speed: 1245 MHz vs 1100 MHz
- Around 51% higher texture fill rate: 79.68 GTexel/s vs 52.80 GTexel/s
- 5.3x more pipelines: 2048 vs 384
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 10 nm
- Around 25% better performance in PassMark - G2D Mark: 480 vs 383
- 2.9x better performance in PassMark - G3D Mark: 7753 vs 2666
- 3.6x better performance in Geekbench - OpenCL: 43499 vs 11991
Specifications (specs) | |
Launch date | 17 Dec 2021 vs 2 Sep 2020 |
Core clock speed | 735 MHz vs 300 MHz |
Boost clock speed | 1245 MHz vs 1100 MHz |
Texture fill rate | 79.68 GTexel/s vs 52.80 GTexel/s |
Pipelines | 2048 vs 384 |
Manufacturing process technology | 8 nm vs 10 nm |
Benchmarks | |
PassMark - G2D Mark | 480 vs 383 |
PassMark - G3D Mark | 7753 vs 2666 |
Geekbench - OpenCL | 43499 vs 11991 |
Reasons to consider the Intel Iris Xe Graphics G4
- 2x lower typical power consumption: 15 Watt vs 30 Watt
Thermal Design Power (TDP) | 15 Watt vs 30 Watt |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: Intel Iris Xe Graphics G4
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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Name | NVIDIA GeForce RTX 2050 Mobile | Intel Iris Xe Graphics G4 |
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PassMark - G2D Mark | 480 | 383 |
PassMark - G3D Mark | 7753 | 2666 |
Geekbench - OpenCL | 43499 | 11991 |
3DMark Fire Strike - Graphics Score | 274 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 79.859 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1137.615 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.569 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 61.688 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 192.566 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5609 | |
GFXBench 4.0 - Manhattan (Frames) | 3708 | |
GFXBench 4.0 - T-Rex (Frames) | 3356 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5609 | |
GFXBench 4.0 - Manhattan (Fps) | 3708 | |
GFXBench 4.0 - T-Rex (Fps) | 3356 |
Compare specifications (specs)
NVIDIA GeForce RTX 2050 Mobile | Intel Iris Xe Graphics G4 | |
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Essentials |
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Architecture | Ampere | Generation 12.0 |
Code name | GA107 | Tiger Lake GT1 |
Launch date | 17 Dec 2021 | 2 Sep 2020 |
Place in performance rating | 348 | 594 |
Type | Laptop | |
Technical info |
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Boost clock speed | 1245 MHz | 1100 MHz |
Core clock speed | 735 MHz | 300 MHz |
Manufacturing process technology | 8 nm | 10 nm |
Peak Double Precision (FP64) Performance | 159.4 GFLOPS (1:32) | 211.2 GFLOPS |
Peak Half Precision (FP16) Performance | 10.20 TFLOPS (2:1) | 1.690 TFLOPS |
Peak Single Precision (FP32) Performance | 5.100 TFLOPS | 844.8 GFLOPS |
Pipelines | 2048 | 384 |
Pixel fill rate | 39.84 GPixel/s | 13.20 GPixel/s |
Texture fill rate | 79.68 GTexel/s | 52.80 GTexel/s |
Thermal Design Power (TDP) | 30 Watt | 15 Watt |
Compute units | 48 | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a | No outputs |
Compatibility, dimensions and requirements |
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Height | 35 mm, 1.4 inches | |
Interface | PCIe 3.0 x8 | PCIe 3.0 x1 |
Length | 229 mm, 9 inches | |
Supplementary power connectors | None | |
Width | 113 mm, 4.4 inches | IGP |
API support |
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DirectX | 12 Ultimate (12_2) | 12.1 |
OpenCL | 3.0 | 2.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.4 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | |
Memory bandwidth | 112.0 GB/s | |
Memory bus width | 64 bit | |
Memory clock speed | 1750 MHz, 14 Gbps effective | |
Memory type | GDDR6 |