NVIDIA GeForce RTX 2050 Mobile vs NVIDIA GeForce GTX 980 Ti
Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and NVIDIA GeForce GTX 980 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 2050 Mobile
- Videocard is newer: launch date 6 year(s) 6 month(s) later
- Around 16% higher boost clock speed: 1245 MHz vs 1075 MHz
- 452.7x more texture fill rate: 79.68 GTexel/s vs 176 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 8.3x lower typical power consumption: 30 Watt vs 250 Watt
- 250x more memory clock speed: 1750 MHz, 14 Gbps effective vs 7.0 GB/s
- Around 1% better performance in Geekbench - OpenCL: 43474 vs 42988
Specifications (specs) | |
Launch date | 17 Dec 2021 vs 2 June 2015 |
Boost clock speed | 1245 MHz vs 1075 MHz |
Texture fill rate | 79.68 GTexel/s vs 176 billion / sec |
Manufacturing process technology | 8 nm vs 28 nm |
Thermal Design Power (TDP) | 30 Watt vs 250 Watt |
Memory clock speed | 1750 MHz, 14 Gbps effective vs 7.0 GB/s |
Benchmarks | |
Geekbench - OpenCL | 43474 vs 42988 |
Reasons to consider the NVIDIA GeForce GTX 980 Ti
- Around 36% higher core clock speed: 1000 MHz vs 735 MHz
- Around 38% higher pipelines: 2816 vs 2048
- Around 50% higher maximum memory size: 6 GB vs 4 GB
- Around 78% better performance in PassMark - G2D Mark: 853 vs 479
- Around 78% better performance in PassMark - G3D Mark: 13793 vs 7757
- Around 46% better performance in 3DMark Fire Strike - Graphics Score: 5747 vs 3931
Specifications (specs) | |
Core clock speed | 1000 MHz vs 735 MHz |
Pipelines | 2816 vs 2048 |
Maximum memory size | 6 GB vs 4 GB |
Benchmarks | |
PassMark - G2D Mark | 853 vs 479 |
PassMark - G3D Mark | 13793 vs 7757 |
3DMark Fire Strike - Graphics Score | 5747 vs 3931 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: NVIDIA GeForce GTX 980 Ti
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 2050 Mobile | NVIDIA GeForce GTX 980 Ti |
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PassMark - G2D Mark | 479 | 853 |
PassMark - G3D Mark | 7757 | 13793 |
Geekbench - OpenCL | 43474 | 42988 |
3DMark Fire Strike - Graphics Score | 3931 | 5747 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 145.843 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1722.98 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 11.661 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 37.16 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 788.464 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10471 | |
GFXBench 4.0 - Manhattan (Frames) | 3695 | |
GFXBench 4.0 - T-Rex (Frames) | 3338 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10471 | |
GFXBench 4.0 - Manhattan (Fps) | 3695 | |
GFXBench 4.0 - T-Rex (Fps) | 3338 |
Compare specifications (specs)
NVIDIA GeForce RTX 2050 Mobile | NVIDIA GeForce GTX 980 Ti | |
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Essentials |
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Architecture | Ampere | Maxwell 2.0 |
Code name | GA107 | GM200 |
Launch date | 17 Dec 2021 | 2 June 2015 |
Place in performance rating | 292 | 295 |
Launch price (MSRP) | $649 | |
Price now | $679.99 | |
Type | Desktop | |
Value for money (0-100) | 23.43 | |
Technical info |
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Boost clock speed | 1245 MHz | 1075 MHz |
Core clock speed | 735 MHz | 1000 MHz |
Manufacturing process technology | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 159.4 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 10.20 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 5.100 TFLOPS | |
Pipelines | 2048 | 2816 |
Pixel fill rate | 39.84 GPixel/s | |
Texture fill rate | 79.68 GTexel/s | 176 billion / sec |
Thermal Design Power (TDP) | 30 Watt | 250 Watt |
CUDA cores | 2816 | |
Floating-point performance | 6,060 gflops | |
Transistor count | 8,000 million | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Height | 35 mm, 1.4 inches | 4.376" (11.1 cm) |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Length | 229 mm, 9 inches | 10.5" (26.7 cm) |
Supplementary power connectors | None | 6-pin + 8-pin |
Width | 113 mm, 4.4 inches | |
Bus support | PCI Express 3.0 | |
Recommended system power (PSU) | 600 Watt | |
SLI options | 4x | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 6 GB |
Memory bandwidth | 112.0 GB/s | 336.5 GB / s |
Memory bus width | 64 bit | 384 Bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 7.0 GB/s |
Memory type | GDDR6 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround |