NVIDIA GeForce RTX 3050 Mobile vs Apple A12 Bionic
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and Apple A12 Bionic videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 6 year(s) 9 month(s) later
- 512x more pipelines: 2048 vs 4
Launch date | 2021 vs 21 Sep 2018 |
Pipelines | 2048 vs 4 |
Reasons to consider the Apple A12 Bionic
- Around 58% higher core clock speed: 1125 MHz vs 712 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 8 nm
Core clock speed | 1125 MHz vs 712 MHz |
Manufacturing process technology | 7 nm vs 8 nm |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: Apple A12 Bionic
Name | NVIDIA GeForce RTX 3050 Mobile | Apple A12 Bionic |
---|---|---|
PassMark - G3D Mark | 6831 | |
PassMark - G2D Mark | 403 | |
Geekbench - OpenCL | 50663 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | |
GFXBench 4.0 - Manhattan (Frames) | 8923 | |
GFXBench 4.0 - T-Rex (Frames) | 8045 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | |
GFXBench 4.0 - Manhattan (Fps) | 8923 | |
GFXBench 4.0 - T-Rex (Fps) | 8045 | |
3DMark Fire Strike - Graphics Score | 421 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | Apple A12 Bionic | |
---|---|---|
Essentials |
||
Architecture | Ampere | |
Code name | GA107 | |
Launch date | 2021 | 21 Sep 2018 |
Place in performance rating | 248 | not rated |
Type | Laptop | |
Technical info |
||
Boost clock speed | 1057 MHz | |
Core clock speed | 712 MHz | 1125 MHz |
Manufacturing process technology | 8 nm | 7 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | 576.0 GFLOPS |
Pipelines | 2048 | 4 |
Pixel fill rate | 42.28 GPixel/s | |
Texture fill rate | 67.65 GTexel/s | |
Thermal Design Power (TDP) | 75 Watt | |
Render output units | 16 | |
Video outputs and ports |
||
Display Connectors | No outputs | |
Compatibility, dimensions and requirements |
||
Interface | PCIe 4.0 x16 | |
Supplementary power connectors | None | |
Width | IGP | |
API support |
||
DirectX | 12.2 | |
OpenCL | 3.0 | |
OpenGL | 4.6 | |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 4 GB | |
Memory bandwidth | 192 GB/s | 34.1 GB/s |
Memory bus width | 128 Bit | 64 bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | |
Memory type | GDDR6 | LPDDR4X-4266 |