NVIDIA GeForce RTX 3050 Mobile vs NVIDIA Quadro M6000

Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and NVIDIA Quadro M6000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA GeForce RTX 3050 Mobile

  • Videocard is newer: launch date 9 year(s) 11 month(s) later
  • 316.3x more texture fill rate: 67.65 GTexel/s vs 213.9 GTexel / s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
  • 3.3x lower typical power consumption: 75 Watt vs 250 Watt
  • Around 28% better performance in Geekbench - OpenCL: 50648 vs 39571
  • Around 14% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 14.641 vs 12.895
  • Around 15% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 vs 13738
  • 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8923 vs 3714
  • 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8045 vs 3356
  • Around 15% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 vs 13738
  • 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8923 vs 3714
  • 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8045 vs 3356
Specifications (specs)
Launch date 2021 vs 21 March 2015
Texture fill rate 67.65 GTexel/s vs 213.9 GTexel / s
Manufacturing process technology 8 nm vs 28 nm
Thermal Design Power (TDP) 75 Watt vs 250 Watt
Benchmarks
Geekbench - OpenCL 50648 vs 39571
CompuBench 1.5 Desktop - T-Rex (Frames/s) 14.641 vs 12.895
GFXBench 4.0 - Car Chase Offscreen (Frames) 15760 vs 13738
GFXBench 4.0 - Manhattan (Frames) 8923 vs 3714
GFXBench 4.0 - T-Rex (Frames) 8045 vs 3356
GFXBench 4.0 - Car Chase Offscreen (Fps) 15760 vs 13738
GFXBench 4.0 - Manhattan (Fps) 8923 vs 3714
GFXBench 4.0 - T-Rex (Fps) 8045 vs 3356

Reasons to consider the NVIDIA Quadro M6000

  • Around 39% higher core clock speed: 988 MHz vs 712 MHz
  • Around 5% higher boost clock speed: 1114 MHz vs 1057 MHz
  • Around 50% higher pipelines: 3072 vs 2048
  • 3x more maximum memory size: 12 GB vs 4 GB
  • 4.4x more memory clock speed: 6612 MHz vs 1500 MHz (12 Gbps effective)
  • Around 70% better performance in PassMark - G3D Mark: 11770 vs 6921
  • Around 79% better performance in PassMark - G2D Mark: 725 vs 405
  • Around 25% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 207.14 vs 165.993
  • Around 31% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2593.621 vs 1980.866
  • Around 7% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 145.003 vs 135.641
  • Around 3% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 768.171 vs 745.481
Specifications (specs)
Core clock speed 988 MHz vs 712 MHz
Boost clock speed 1114 MHz vs 1057 MHz
Pipelines 3072 vs 2048
Maximum memory size 12 GB vs 4 GB
Memory clock speed 6612 MHz vs 1500 MHz (12 Gbps effective)
Benchmarks
PassMark - G3D Mark 11770 vs 6921
PassMark - G2D Mark 725 vs 405
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 207.14 vs 165.993
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 2593.621 vs 1980.866
CompuBench 1.5 Desktop - Video Composition (Frames/s) 145.003 vs 135.641
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 768.171 vs 745.481

Compare benchmarks

GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: NVIDIA Quadro M6000

PassMark - G3D Mark
GPU 1
GPU 2
6921
11770
PassMark - G2D Mark
GPU 1
GPU 2
405
725
Geekbench - OpenCL
GPU 1
GPU 2
50648
39571
CompuBench 1.5 Desktop - Face Detection (mPixels/s)
GPU 1
GPU 2
165.993
207.14
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s)
GPU 1
GPU 2
1980.866
2593.621
CompuBench 1.5 Desktop - T-Rex (Frames/s)
GPU 1
GPU 2
14.641
12.895
CompuBench 1.5 Desktop - Video Composition (Frames/s)
GPU 1
GPU 2
135.641
145.003
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s)
GPU 1
GPU 2
745.481
768.171
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
15760
13738
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
8923
3714
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
8045
3356
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
15760
13738
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
8923
3714
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
8045
3356
Name NVIDIA GeForce RTX 3050 Mobile NVIDIA Quadro M6000
PassMark - G3D Mark 6921 11770
PassMark - G2D Mark 405 725
Geekbench - OpenCL 50648 39571
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 165.993 207.14
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 1980.866 2593.621
CompuBench 1.5 Desktop - T-Rex (Frames/s) 14.641 12.895
CompuBench 1.5 Desktop - Video Composition (Frames/s) 135.641 145.003
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 745.481 768.171
GFXBench 4.0 - Car Chase Offscreen (Frames) 15760 13738
GFXBench 4.0 - Manhattan (Frames) 8923 3714
GFXBench 4.0 - T-Rex (Frames) 8045 3356
GFXBench 4.0 - Car Chase Offscreen (Fps) 15760 13738
GFXBench 4.0 - Manhattan (Fps) 8923 3714
GFXBench 4.0 - T-Rex (Fps) 8045 3356
3DMark Fire Strike - Graphics Score 415

Compare specifications (specs)

NVIDIA GeForce RTX 3050 Mobile NVIDIA Quadro M6000

Essentials

Architecture Ampere Maxwell 2.0
Code name GA107 GM200
Launch date 2021 21 March 2015
Place in performance rating 249 248
Type Laptop Workstation
Launch price (MSRP) $4,199.99
Price now $2,825
Value for money (0-100) 4.69

Technical info

Boost clock speed 1057 MHz 1114 MHz
Core clock speed 712 MHz 988 MHz
Manufacturing process technology 8 nm 28 nm
Peak Double Precision (FP64) Performance 67.65 GFLOPS (1:64)
Peak Half Precision (FP16) Performance 4.329 TFLOPS (1:1)
Peak Single Precision (FP32) Performance 4.329 TFLOPS
Pipelines 2048 3072
Pixel fill rate 42.28 GPixel/s
Texture fill rate 67.65 GTexel/s 213.9 GTexel / s
Thermal Design Power (TDP) 75 Watt 250 Watt
Floating-point performance 6,844 gflops
Transistor count 8,000 million

Video outputs and ports

Display Connectors No outputs 1x DVI, 4x DisplayPort

Compatibility, dimensions and requirements

Interface PCIe 4.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1x 8-pin
Width IGP
Length 267 mm

API support

DirectX 12.2 12.0 (12_1)
OpenCL 3.0
OpenGL 4.6 4.6
Shader Model 6.6
Vulkan

Memory

Maximum RAM amount 4 GB 12 GB
Memory bandwidth 192 GB/s 317.4 GB / s
Memory bus width 128 Bit 384 Bit
Memory clock speed 1500 MHz (12 Gbps effective) 6612 MHz
Memory type GDDR6 GDDR5