NVIDIA GeForce RTX 3050 Mobile vs AMD Radeon HD 6550A
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and AMD Radeon HD 6550A videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 14 year(s) 4 month(s) later
- Around 29% higher core clock speed: 712 MHz vs 550 MHz
- 4336.5x more texture fill rate: 67.65 GTexel/s vs 15.6 GTexel / s
- 4.3x more pipelines: 2048 vs 480
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 40 nm
- 2x more maximum memory size: 4 GB vs 2 GB
- 9.6x better performance in PassMark - G3D Mark: 6831 vs 708
Specifications (specs) | |
Launch date | 2021 vs 7 February 2011 |
Core clock speed | 712 MHz vs 550 MHz |
Texture fill rate | 67.65 GTexel/s vs 15.6 GTexel / s |
Pipelines | 2048 vs 480 |
Manufacturing process technology | 8 nm vs 40 nm |
Maximum memory size | 4 GB vs 2 GB |
Benchmarks | |
PassMark - G3D Mark | 6831 vs 708 |
Reasons to consider the AMD Radeon HD 6550A
- 2.1x lower typical power consumption: 35 Watt vs 75 Watt
- Around 7% higher memory clock speed: 1600 MHz vs 1500 MHz (12 Gbps effective)
- Around 51% better performance in PassMark - G2D Mark: 609 vs 403
Specifications (specs) | |
Thermal Design Power (TDP) | 35 Watt vs 75 Watt |
Memory clock speed | 1600 MHz vs 1500 MHz (12 Gbps effective) |
Benchmarks | |
PassMark - G2D Mark | 609 vs 403 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: AMD Radeon HD 6550A
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA GeForce RTX 3050 Mobile | AMD Radeon HD 6550A |
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PassMark - G3D Mark | 6831 | 708 |
PassMark - G2D Mark | 403 | 609 |
Geekbench - OpenCL | 50663 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | |
GFXBench 4.0 - Manhattan (Frames) | 8923 | |
GFXBench 4.0 - T-Rex (Frames) | 8045 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | |
GFXBench 4.0 - Manhattan (Fps) | 8923 | |
GFXBench 4.0 - T-Rex (Fps) | 8045 | |
3DMark Fire Strike - Graphics Score | 421 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | AMD Radeon HD 6550A | |
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Essentials |
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Architecture | Ampere | TeraScale 2 |
Code name | GA107 | Pinewood |
Launch date | 2021 | 7 February 2011 |
Place in performance rating | 248 | 245 |
Type | Laptop | Desktop |
Technical info |
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Boost clock speed | 1057 MHz | |
Core clock speed | 712 MHz | 550 MHz |
Manufacturing process technology | 8 nm | 40 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | |
Pipelines | 2048 | 480 |
Pixel fill rate | 42.28 GPixel/s | |
Texture fill rate | 67.65 GTexel/s | 15.6 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 35 Watt |
Floating-point performance | 624.0 gflops | |
Transistor count | 627 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | |
Width | IGP | |
API support |
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DirectX | 12.2 | 11.2 (11_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.4 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 192 GB/s | 28.8 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | 1600 MHz |
Memory type | GDDR6 | DDR3 |