NVIDIA GeForce RTX 3050 Mobile vs NVIDIA Quadro M5500 Mobile
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and NVIDIA Quadro M5500 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 8 year(s) 10 month(s) later
- Around 2% higher boost clock speed: 1057 MHz vs 1038 MHz
- 509x more texture fill rate: 67.65 GTexel/s vs 132.9 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 2x lower typical power consumption: 75 Watt vs 150 Watt
- Around 34% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 vs 11804
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8923 vs 3684
- Around 92% better performance in GFXBench 4.0 - T-Rex (Frames): 8045 vs 4193
- Around 34% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 vs 11804
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8923 vs 3684
- Around 92% better performance in GFXBench 4.0 - T-Rex (Fps): 8045 vs 4193
Specifications (specs) | |
Launch date | 2021 vs 8 April 2016 |
Boost clock speed | 1057 MHz vs 1038 MHz |
Texture fill rate | 67.65 GTexel/s vs 132.9 GTexel / s |
Manufacturing process technology | 8 nm vs 28 nm |
Thermal Design Power (TDP) | 75 Watt vs 150 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 vs 11804 |
GFXBench 4.0 - Manhattan (Frames) | 8923 vs 3684 |
GFXBench 4.0 - T-Rex (Frames) | 8045 vs 4193 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 vs 11804 |
GFXBench 4.0 - Manhattan (Fps) | 8923 vs 3684 |
GFXBench 4.0 - T-Rex (Fps) | 8045 vs 4193 |
Reasons to consider the NVIDIA Quadro M5500 Mobile
- Around 21% higher core clock speed: 861 MHz vs 712 MHz
- 2x more maximum memory size: 8 GB vs 4 GB
- 4.7x more memory clock speed: 7012 MHz vs 1500 MHz (12 Gbps effective)
- Around 14% better performance in PassMark - G3D Mark: 7915 vs 6921
- Around 72% better performance in PassMark - G2D Mark: 698 vs 405
Specifications (specs) | |
Core clock speed | 861 MHz vs 712 MHz |
Maximum memory size | 8 GB vs 4 GB |
Memory clock speed | 7012 MHz vs 1500 MHz (12 Gbps effective) |
Benchmarks | |
PassMark - G3D Mark | 7915 vs 6921 |
PassMark - G2D Mark | 698 vs 405 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: NVIDIA Quadro M5500 Mobile
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce RTX 3050 Mobile | NVIDIA Quadro M5500 Mobile |
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PassMark - G3D Mark | 6921 | 7915 |
PassMark - G2D Mark | 405 | 698 |
Geekbench - OpenCL | 50648 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 11804 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 3684 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 4193 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 11804 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 3684 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 4193 |
3DMark Fire Strike - Graphics Score | 415 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | NVIDIA Quadro M5500 Mobile | |
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Essentials |
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Architecture | Ampere | Maxwell 2.0 |
Code name | GA107 | GM204 |
Launch date | 2021 | 8 April 2016 |
Place in performance rating | 249 | 251 |
Type | Laptop | Workstation |
Technical info |
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Boost clock speed | 1057 MHz | 1038 MHz |
Core clock speed | 712 MHz | 861 MHz |
Manufacturing process technology | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | |
Pipelines | 2048 | 2048 |
Pixel fill rate | 42.28 GPixel/s | |
Texture fill rate | 67.65 GTexel/s | 132.9 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 150 Watt |
Floating-point performance | 4,252 gflops | |
Transistor count | 5,200 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Width | IGP | |
API support |
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DirectX | 12.2 | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 192 GB/s | 224.4 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | 7012 MHz |
Memory type | GDDR6 | GDDR5 |