NVIDIA GeForce RTX 3050 4GB vs NVIDIA Quadro RTX 3000
Comparative analysis of NVIDIA GeForce RTX 3050 4GB and NVIDIA Quadro RTX 3000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 4GB
- Videocard is newer: launch date 6 year(s) 0 month(s) later
- Around 63% higher core clock speed: 1545 MHz vs 945 MHz
- Around 26% higher boost clock speed: 1740 MHz vs 1380 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 12 nm
- Around 89% better performance in PassMark - G2D Mark: 942 vs 498
- Around 17% better performance in PassMark - G3D Mark: 12873 vs 10967
Specifications (specs) | |
Launch date | 2022 vs 27 May 2019 |
Core clock speed | 1545 MHz vs 945 MHz |
Boost clock speed | 1740 MHz vs 1380 MHz |
Manufacturing process technology | 8 nm vs 12 nm |
Benchmarks | |
PassMark - G2D Mark | 942 vs 498 |
PassMark - G3D Mark | 12873 vs 10967 |
Reasons to consider the NVIDIA Quadro RTX 3000
- Around 59% higher texture fill rate: 198.7 GTexel/s vs 125.3 GTexel/s
- Around 13% lower typical power consumption: 80 Watt vs 90 Watt
- Around 50% higher maximum memory size: 6 GB vs 4 GB
- 8x more memory clock speed: 14000 MHz vs 1750 MHz, 14 Gbps effective
- Around 27% better performance in Geekbench - OpenCL: 63532 vs 49885
Specifications (specs) | |
Texture fill rate | 198.7 GTexel/s vs 125.3 GTexel/s |
Thermal Design Power (TDP) | 80 Watt vs 90 Watt |
Maximum memory size | 6 GB vs 4 GB |
Memory clock speed | 14000 MHz vs 1750 MHz, 14 Gbps effective |
Benchmarks | |
Geekbench - OpenCL | 63532 vs 49885 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 4GB
GPU 2: NVIDIA Quadro RTX 3000
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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Name | NVIDIA GeForce RTX 3050 4GB | NVIDIA Quadro RTX 3000 |
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PassMark - G2D Mark | 942 | 498 |
PassMark - G3D Mark | 12873 | 10967 |
Geekbench - OpenCL | 49885 | 63532 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14496 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14496 | |
GFXBench 4.0 - Manhattan (Frames) | 3719 | |
GFXBench 4.0 - Manhattan (Fps) | 3719 | |
GFXBench 4.0 - T-Rex (Frames) | 3361 | |
GFXBench 4.0 - T-Rex (Fps) | 3361 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 4GB | NVIDIA Quadro RTX 3000 | |
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Essentials |
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Architecture | Ampere | Turing |
Code name | GA107 | N19E-Q1 |
Launch date | 2022 | 27 May 2019 |
Place in performance rating | 88 | 249 |
Type | Desktop | Mobile workstation |
Technical info |
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Boost clock speed | 1740 MHz | 1380 MHz |
Core clock speed | 1545 MHz | 945 MHz |
Manufacturing process technology | 8 nm | 12 nm |
Peak Double Precision (FP64) Performance | 125.3 GFLOPS (1:64) | 198.7 GFLOPS |
Peak Half Precision (FP16) Performance | 8.018 TFLOPS (1:1) | 12.72 TFLOPS |
Peak Single Precision (FP32) Performance | 8.018 TFLOPS | 6.359 TFLOPS |
Pipelines | 2304 | 2304 |
Pixel fill rate | 55.68 GPixel/s | 88.32 GPixel/s |
Texture fill rate | 125.3 GTexel/s | 198.7 GTexel/s |
Thermal Design Power (TDP) | 90 Watt | 80 Watt |
Transistor count | 10800 million | |
Video outputs and ports |
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Display Connectors | 1x HDMI 2.1, 3x DisplayPort 1.4a | No outputs |
DisplayPort support | ||
HDMI | ||
G-SYNC support | ||
Compatibility, dimensions and requirements |
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Form factor | Dual-slot | |
Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
Length | 242 mm, 9.5 inches | |
Recommended system power (PSU) | 250 Watt | |
Supplementary power connectors | 1x 6-pin | None |
Width | 112 mm, 4.4 inches | |
Laptop size | Large | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.1 |
OpenCL | 3.0 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.4 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 6 GB |
Memory bandwidth | 224.0 GB/s | 448 GB/s |
Memory bus width | 128 bit | 192 Bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 14000 MHz |
Memory type | GDDR6 | GDDR6 |
Technologies |
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Multi Monitor | ||
VR Ready |