NVIDIA GeForce RTX 3070 Mobile vs NVIDIA GeForce RTX 3080 Mobile
Comparative analysis of NVIDIA GeForce RTX 3070 Mobile and NVIDIA GeForce RTX 3080 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce RTX 3070 Mobile
- Around 1% higher boost clock speed: 1560 MHz vs 1545 MHz
- Around 1% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 26458 vs 26295
- Around 1% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 26458 vs 26295
- Around 37% better performance in GFXBench 4.0 - Manhattan (Frames): 12868 vs 9367
- Around 37% better performance in GFXBench 4.0 - Manhattan (Fps): 12868 vs 9367
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 20579 vs 8604
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 20579 vs 8604
Specifications (specs) | |
Boost clock speed | 1560 MHz vs 1545 MHz |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26458 vs 26295 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26458 vs 26295 |
GFXBench 4.0 - Manhattan (Frames) | 12868 vs 9367 |
GFXBench 4.0 - Manhattan (Fps) | 12868 vs 9367 |
GFXBench 4.0 - T-Rex (Frames) | 20579 vs 8604 |
GFXBench 4.0 - T-Rex (Fps) | 20579 vs 8604 |
Reasons to consider the NVIDIA GeForce RTX 3080 Mobile
- Around 19% higher texture fill rate: 296.6 GTexel/s vs 249.6 GTexel/s
- Around 20% higher pipelines: 6144 vs 5120
Texture fill rate | 296.6 GTexel/s vs 249.6 GTexel/s |
Pipelines | 6144 vs 5120 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3070 Mobile
GPU 2: NVIDIA GeForce RTX 3080 Mobile
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | NVIDIA GeForce RTX 3070 Mobile | NVIDIA GeForce RTX 3080 Mobile |
---|---|---|
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26458 | 26295 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26458 | 26295 |
GFXBench 4.0 - Manhattan (Frames) | 12868 | 9367 |
GFXBench 4.0 - Manhattan (Fps) | 12868 | 9367 |
GFXBench 4.0 - T-Rex (Frames) | 20579 | 8604 |
GFXBench 4.0 - T-Rex (Fps) | 20579 | 8604 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 371.785 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3552.807 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 31.212 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 190.723 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1422.602 |
Compare specifications (specs)
NVIDIA GeForce RTX 3070 Mobile | NVIDIA GeForce RTX 3080 Mobile | |
---|---|---|
Essentials |
||
Architecture | Ampere | Ampere |
Code name | GA104 | GA104 |
Launch date | 12 Jan 2021 | 12 Jan 2021 |
Place in performance rating | 47 | 87 |
Type | Laptop | Laptop |
Technical info |
||
Boost clock speed | 1560 MHz | 1545 MHz |
Core clock speed | 1110 MHz | 1110 MHz |
Manufacturing process technology | 8 nm | 8 nm |
Peak Double Precision (FP64) Performance | 249.6 GFLOPS (1:64) | 296.6 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 15.97 TFLOPS (1:1) | 18.98 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 15.97 TFLOPS | 18.98 TFLOPS |
Pipelines | 5120 | 6144 |
Pixel fill rate | 124.8 GPixel/s | 148.3 GPixel/s |
Texture fill rate | 249.6 GTexel/s | 296.6 GTexel/s |
Thermal Design Power (TDP) | 115 Watt | 115 Watt |
Transistor count | 17400 million | 17400 million |
Video outputs and ports |
||
Display Connectors | Portable Device Dependent | Portable Device Dependent |
Compatibility, dimensions and requirements |
||
Height | PCIe 4.0 x16 | PCIe 4.0 x16 |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Supplementary power connectors | None | None |
API support |
||
DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.7 |
Vulkan | ||
Memory |
||
Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 448.0 GB/s | 448.0 GB/s |
Memory bus width | 256 bit | 256 bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 1750 MHz, 14 Gbps effective |
Memory type | GDDR6 | GDDR6 |
Technologies |
||
GPU Boost | ||
VR Ready |