NVIDIA GeForce RTX 3070 vs NVIDIA GeForce4 MX 440-SE
Comparative analysis of NVIDIA GeForce RTX 3070 and NVIDIA GeForce4 MX 440-SE videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3070
- Videocard is newer: launch date 18 year(s) 6 month(s) later
- 6x more core clock speed: 1500 MHz vs 250 MHz
- 317400x more texture fill rate: 317.4 GTexel/s vs 1 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 150 nm
- 128x more maximum memory size: 8 GB vs 64 MB
- 5.3x more memory clock speed: 1750 MHz, 14 Gbps effective vs 332 MHz
- 5563.3x better performance in PassMark - G3D Mark: 22253 vs 4
- 6.3x better performance in PassMark - G2D Mark: 999 vs 158
Specifications (specs) | |
Launch date | 1 Sep 2020 vs 6 February 2002 |
Core clock speed | 1500 MHz vs 250 MHz |
Texture fill rate | 317.4 GTexel/s vs 1 GTexel / s |
Manufacturing process technology | 8 nm vs 150 nm |
Maximum memory size | 8 GB vs 64 MB |
Memory clock speed | 1750 MHz, 14 Gbps effective vs 332 MHz |
Benchmarks | |
PassMark - G3D Mark | 22253 vs 4 |
PassMark - G2D Mark | 999 vs 158 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3070
GPU 2: NVIDIA GeForce4 MX 440-SE
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA GeForce RTX 3070 | NVIDIA GeForce4 MX 440-SE |
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PassMark - G3D Mark | 22253 | 4 |
PassMark - G2D Mark | 999 | 158 |
Geekbench - OpenCL | 123479 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 453.922 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 5803.174 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 40.757 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 182.055 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1664.554 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 31716 | |
GFXBench 4.0 - Manhattan (Frames) | 13566 | |
GFXBench 4.0 - T-Rex (Frames) | 31930 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 31716 | |
GFXBench 4.0 - Manhattan (Fps) | 13566 | |
GFXBench 4.0 - T-Rex (Fps) | 31930 | |
3DMark Fire Strike - Graphics Score | 3163 |
Compare specifications (specs)
NVIDIA GeForce RTX 3070 | NVIDIA GeForce4 MX 440-SE | |
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Essentials |
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Architecture | Ampere | Celsius |
Code name | GA104 | NV17 A3 |
Launch date | 1 Sep 2020 | 6 February 2002 |
Launch price (MSRP) | $499 | |
Place in performance rating | 44 | 1107 |
Type | Desktop | Desktop |
Technical info |
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Boost clock speed | 1725 MHz | |
Core clock speed | 1500 MHz | 250 MHz |
Manufacturing process technology | 8 nm | 150 nm |
Peak Double Precision (FP64) Performance | 317.4 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 20.31 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 20.31 TFLOPS | |
Pipelines | 5888 | |
Pixel fill rate | 165.6 GPixel/s | |
Texture fill rate | 317.4 GTexel/s | 1 GTexel / s |
Thermal Design Power (TDP) | 220 Watt | |
Transistor count | 17400 million | 29 million |
Video outputs and ports |
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Display Connectors | 1x HDMI 2.1, 3x DisplayPort 1.4a | 1x VGA, 1x S-Video |
Compatibility, dimensions and requirements |
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Form factor | Dual-slot | |
Height | 112 mm (4.4 inches) | |
Interface | PCIe 4.0 x16 | AGP 4x |
Length | 242 mm, 9.5 inches | |
Recommended system power (PSU) | 550 Watt | |
Supplementary power connectors | 1x 12-pin | None |
Width | 112 mm, 4.4 inches | |
API support |
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DirectX | 12 Ultimate (12_2) | 8.0 |
OpenCL | 3.0 | |
OpenGL | 4.6 | 1.3 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 64 MB |
Memory bandwidth | 448.0 GB/s | 5.31 GB / s |
Memory bus width | 256 bit | 128 Bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 332 MHz |
Memory type | GDDR6 | DDR |