NVIDIA GeForce RTX 4080 Mobile vs AMD PlayStation 4 GPU

Comparative analysis of NVIDIA GeForce RTX 4080 Mobile and AMD PlayStation 4 GPU videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, 3DMark Fire Strike - Graphics Score, Geekbench - OpenCL.

 

Differences

Reasons to consider the NVIDIA GeForce RTX 4080 Mobile

  • Videocard is newer: launch date 11 year(s) 7 month(s) later
  • Around 61% higher core clock speed: 1290 MHz vs 800 MHz
  • 6706.6x more texture fill rate: 386.3 GTexel/s vs 57.6 GTexel / s
  • 6.4x more pipelines: 7424 vs 1152
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 4 nm vs 28 nm
  • Around 50% higher maximum memory size: 12 GB vs 8 GB
Launch date 2023 vs 24 November 2013
Core clock speed 1290 MHz vs 800 MHz
Texture fill rate 386.3 GTexel/s vs 57.6 GTexel / s
Pipelines 7424 vs 1152
Manufacturing process technology 4 nm vs 28 nm
Maximum memory size 12 GB vs 8 GB

Reasons to consider the AMD PlayStation 4 GPU

  • 2x lower typical power consumption: 75 Watt vs 150 Watt
  • 2.8x more memory clock speed: 5500 MHz vs 2000 MHz, 16 Gbps effective
Thermal Design Power (TDP) 75 Watt vs 150 Watt
Memory clock speed 5500 MHz vs 2000 MHz, 16 Gbps effective

Compare benchmarks

GPU 1: NVIDIA GeForce RTX 4080 Mobile
GPU 2: AMD PlayStation 4 GPU

Name NVIDIA GeForce RTX 4080 Mobile AMD PlayStation 4 GPU
PassMark - G2D Mark 931
PassMark - G3D Mark 24971
3DMark Fire Strike - Graphics Score 4179
Geekbench - OpenCL 159976

Compare specifications (specs)

NVIDIA GeForce RTX 4080 Mobile AMD PlayStation 4 GPU

Essentials

Architecture Ada Lovelace GCN 1.0
Code name AD104 Liverpool
Launch date 2023 24 November 2013
Place in performance rating 49 not rated
Type Desktop

Technical info

Boost clock speed 1665 MHz
Core clock speed 1290 MHz 800 MHz
Manufacturing process technology 4 nm 28 nm
Peak Double Precision (FP64) Performance 386.3 GFLOPS (1:64)
Peak Half Precision (FP16) Performance 24.72 TFLOPS (1:1)
Peak Single Precision (FP32) Performance 24.72 TFLOPS
Pipelines 7424 1152
Pixel fill rate 133.2 GPixel/s
Texture fill rate 386.3 GTexel/s 57.6 GTexel / s
Thermal Design Power (TDP) 150 Watt 75 Watt
Transistor count 35800 million
Floating-point performance 1,843 gflops

Video outputs and ports

Display Connectors Portable Device Dependent No outputs

Compatibility, dimensions and requirements

Form factor IGP
Interface PCIe 4.0 x16 IGP
Supplementary power connectors None None

API support

DirectX 12 Ultimate (12_2) 11.1*
OpenCL 3.0
OpenGL 4.6 4.5
Shader Model 6.7
Vulkan

Memory

Maximum RAM amount 12 GB 8 GB
Memory bandwidth 384.0 GB/s 176.0 GB / s
Memory bus width 192 bit 256 Bit
Memory clock speed 2000 MHz, 16 Gbps effective 5500 MHz
Memory type GDDR6 GDDR5