NVIDIA Quadro K3100M vs NVIDIA GeForce 9800 GT
Comparative analysis of NVIDIA Quadro K3100M and NVIDIA GeForce 9800 GT videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro K3100M
- Videocard is newer: launch date 5 year(s) 0 month(s) later
- Around 34% higher texture fill rate: 45.18 GTexel / s vs 33.6 billion / sec
- 6.9x more pipelines: 768 vs 112
- 3.2x better floating-point performance: 1,084 gflops vs 336.0 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 65 nm
- Around 40% lower typical power consumption: 75 Watt vs 105 Watt
- 8x more maximum memory size: 4 GB vs 512 MB
- 3.6x more memory clock speed: 3200 MHz vs 900 MHz
- 5x better performance in PassMark - G3D Mark: 2270 vs 454
- 5.8x better performance in PassMark - G2D Mark: 323 vs 56
| Specifications (specs) | |
| Launch date | 23 July 2013 vs 21 July 2008 |
| Texture fill rate | 45.18 GTexel / s vs 33.6 billion / sec |
| Pipelines | 768 vs 112 |
| Floating-point performance | 1,084 gflops vs 336.0 gflops |
| Manufacturing process technology | 28 nm vs 65 nm |
| Thermal Design Power (TDP) | 75 Watt vs 105 Watt |
| Maximum memory size | 4 GB vs 512 MB |
| Memory clock speed | 3200 MHz vs 900 MHz |
| Benchmarks | |
| PassMark - G3D Mark | 2270 vs 454 |
| PassMark - G2D Mark | 323 vs 56 |
Reasons to consider the NVIDIA GeForce 9800 GT
- 2.1x more core clock speed: 1500 MHz vs 706 MHz
- Around 14% better performance in GFXBench 4.0 - Manhattan (Frames): 2845 vs 2502
- Around 26% better performance in GFXBench 4.0 - T-Rex (Frames): 3304 vs 2616
- Around 14% better performance in GFXBench 4.0 - Manhattan (Fps): 2845 vs 2502
- Around 26% better performance in GFXBench 4.0 - T-Rex (Fps): 3304 vs 2616
| Specifications (specs) | |
| Core clock speed | 1500 MHz vs 706 MHz |
| Benchmarks | |
| GFXBench 4.0 - Manhattan (Frames) | 2845 vs 2502 |
| GFXBench 4.0 - T-Rex (Frames) | 3304 vs 2616 |
| GFXBench 4.0 - Manhattan (Fps) | 2845 vs 2502 |
| GFXBench 4.0 - T-Rex (Fps) | 3304 vs 2616 |
Compare benchmarks
GPU 1: NVIDIA Quadro K3100M
GPU 2: NVIDIA GeForce 9800 GT
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| Name | NVIDIA Quadro K3100M | NVIDIA GeForce 9800 GT |
|---|---|---|
| PassMark - G3D Mark | 2270 | 454 |
| PassMark - G2D Mark | 323 | 56 |
| Geekbench - OpenCL | 6076 | |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 19.239 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 426.305 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.468 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.251 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 38.135 | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3721 | |
| GFXBench 4.0 - Manhattan (Frames) | 2502 | 2845 |
| GFXBench 4.0 - T-Rex (Frames) | 2616 | 3304 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3721 | |
| GFXBench 4.0 - Manhattan (Fps) | 2502 | 2845 |
| GFXBench 4.0 - T-Rex (Fps) | 2616 | 3304 |
| 3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
| NVIDIA Quadro K3100M | NVIDIA GeForce 9800 GT | |
|---|---|---|
Essentials |
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| Architecture | Kepler | Tesla |
| Code name | GK104 | G92 |
| Launch date | 23 July 2013 | 21 July 2008 |
| Launch price (MSRP) | $1,999 | $160 |
| Place in performance rating | 1060 | 1063 |
| Price now | $1,999 | $103.99 |
| Type | Mobile workstation | Desktop |
| Value for money (0-100) | 1.38 | 8.86 |
Technical info |
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| Core clock speed | 706 MHz | 1500 MHz |
| Floating-point performance | 1,084 gflops | 336.0 gflops |
| Manufacturing process technology | 28 nm | 65 nm |
| Pipelines | 768 | 112 |
| Texture fill rate | 45.18 GTexel / s | 33.6 billion / sec |
| Thermal Design Power (TDP) | 75 Watt | 105 Watt |
| Transistor count | 3,540 million | 754 million |
| CUDA cores | 112 | |
| Maximum GPU temperature | 105 °C | |
Video outputs and ports |
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| Display Connectors | No outputs | 2x DVI, 1x S-Video, HDTVDual Link DVI |
| Display Port | 1.2 | |
| Audio input for HDMI | S / PDIF | |
| Maximum VGA resolution | 2048x1536 | |
| Multi monitor support | ||
Compatibility, dimensions and requirements |
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| Interface | MXM-B (3.0) | PCIe 2.0 x16 |
| Laptop size | large | |
| Length | 9" (22.9 cm) | |
| SLI options | 2-way | |
| Supplementary power connectors | 2x 6-pin | |
API support |
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| DirectX | 12 | 10.0 |
| OpenGL | 4.5 | 2.1 |
| Shader Model | 5 | |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 4 GB | 512 MB |
| Memory bandwidth | 102.4 GB / s | 57.6 GB / s |
| Memory bus width | 256 Bit | 256 Bit |
| Memory clock speed | 3200 MHz | 900 MHz |
| Memory type | GDDR5 | GDDR3 |
| Shared memory | 0 | |
Technologies |
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| 3D Vision Pro | ||
| Mosaic | ||
| nView Display Management | ||
| Optimus | ||
| 3D Vision | ||
| CUDA | ||
| SLI | ||


