NVIDIA Quadro K510M vs NVIDIA GeForce GTX 650 Ti Boost
Comparative analysis of NVIDIA Quadro K510M and NVIDIA GeForce GTX 650 Ti Boost videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro K510M
- Videocard is newer: launch date 3 month(s) later
- 4.5x lower typical power consumption: 30 Watt vs 134 Watt
- 400x more memory clock speed: 2400 MHz vs 6.0 GB/s
Launch date | 23 July 2013 vs 26 March 2013 |
Thermal Design Power (TDP) | 30 Watt vs 134 Watt |
Memory clock speed | 2400 MHz vs 6.0 GB/s |
Reasons to consider the NVIDIA GeForce GTX 650 Ti Boost
- Around 16% higher core clock speed: 980 MHz vs 846 MHz
- 4.6x more texture fill rate: 62.7 billion / sec vs 13.54 GTexel / s
- 4x more pipelines: 768 vs 192
- 4.9x better floating-point performance: 1,585 gflops vs 324.9 gflops
- 2x more maximum memory size: 2 GB vs 1 GB
- 5.2x better performance in PassMark - G3D Mark: 3330 vs 641
- Around 4% better performance in PassMark - G2D Mark: 458 vs 441
- 3.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3426 vs 1087
- 3.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3426 vs 1087
- Around 81% better performance in GFXBench 4.0 - Manhattan (Frames): 3642 vs 2012
- Around 81% better performance in GFXBench 4.0 - Manhattan (Fps): 3642 vs 2012
- Around 6% better performance in GFXBench 4.0 - T-Rex (Frames): 3242 vs 3071
- Around 6% better performance in GFXBench 4.0 - T-Rex (Fps): 3242 vs 3071
Specifications (specs) | |
Core clock speed | 980 MHz vs 846 MHz |
Texture fill rate | 62.7 billion / sec vs 13.54 GTexel / s |
Pipelines | 768 vs 192 |
Floating-point performance | 1,585 gflops vs 324.9 gflops |
Maximum memory size | 2 GB vs 1 GB |
Benchmarks | |
PassMark - G3D Mark | 3330 vs 641 |
PassMark - G2D Mark | 458 vs 441 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3426 vs 1087 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3426 vs 1087 |
GFXBench 4.0 - Manhattan (Frames) | 3642 vs 2012 |
GFXBench 4.0 - Manhattan (Fps) | 3642 vs 2012 |
GFXBench 4.0 - T-Rex (Frames) | 3242 vs 3071 |
GFXBench 4.0 - T-Rex (Fps) | 3242 vs 3071 |
Compare benchmarks
GPU 1: NVIDIA Quadro K510M
GPU 2: NVIDIA GeForce GTX 650 Ti Boost
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro K510M | NVIDIA GeForce GTX 650 Ti Boost |
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PassMark - G3D Mark | 641 | 3330 |
PassMark - G2D Mark | 441 | 458 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1087 | 3426 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1087 | 3426 |
GFXBench 4.0 - Manhattan (Frames) | 2012 | 3642 |
GFXBench 4.0 - Manhattan (Fps) | 2012 | 3642 |
GFXBench 4.0 - T-Rex (Frames) | 3071 | 3242 |
GFXBench 4.0 - T-Rex (Fps) | 3071 | 3242 |
Geekbench - OpenCL | 9507 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 25.21 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 561.43 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.026 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 30.868 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 51.009 | |
3DMark Fire Strike - Graphics Score | 1106 |
Compare specifications (specs)
NVIDIA Quadro K510M | NVIDIA GeForce GTX 650 Ti Boost | |
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Essentials |
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Architecture | Kepler 2.0 | Kepler |
Code name | GK208 | GK106 |
Launch date | 23 July 2013 | 26 March 2013 |
Place in performance rating | 835 | 836 |
Type | Mobile workstation | Desktop |
Launch price (MSRP) | $169 | |
Technical info |
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Core clock speed | 846 MHz | 980 MHz |
Floating-point performance | 324.9 gflops | 1,585 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 192 | 768 |
Texture fill rate | 13.54 GTexel / s | 62.7 billion / sec |
Thermal Design Power (TDP) | 30 Watt | 134 Watt |
Transistor count | 1270 Million | 2,540 million |
Boost clock speed | 1033 MHz | |
CUDA cores | 768 | |
Maximum GPU temperature | 97 °C | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI, 1x HDMI, 1x DisplayPort, One Dual Link DVI-I, One Dual Link DVI-D, One HDMI... |
Display Port | 1.2 | |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | PCIe 3.0 x16 |
Laptop size | medium sized | |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 9.5" (24.1 cm) | |
Supplementary power connectors | One 6-pin | |
API support |
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DirectX | 12 | 12.0 (11_0) |
OpenGL | 4.5 | 4.3 |
Shader Model | 5 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 1 GB | 2 GB |
Memory bandwidth | 19.2 GB / s | 144.2 GB / s |
Memory bus width | 64 Bit | 192 Bit |
Memory clock speed | 2400 MHz | 6.0 GB/s |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus | ||
3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
3D Vision Live | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
GPU Boost | ||
SLI | ||
TXAA |