NVIDIA Quadro M620 Mobile vs NVIDIA GeForce GTX 960M
Comparative analysis of NVIDIA Quadro M620 Mobile and NVIDIA GeForce GTX 960M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro M620 Mobile
- Videocard is newer: launch date 1 year(s) 9 month(s) later
- 2.5x lower typical power consumption: 30 Watt vs 75 Watt
- 2x more memory clock speed: 5012 MHz vs 2500 MHz
- Around 60% better performance in PassMark - G2D Mark: 391 vs 245
Specifications (specs) | |
Launch date | 11 January 2017 vs 13 March 2015 |
Thermal Design Power (TDP) | 30 Watt vs 75 Watt |
Memory clock speed | 5012 MHz vs 2500 MHz |
Benchmarks | |
PassMark - G2D Mark | 391 vs 245 |
GFXBench 4.0 - Manhattan (Frames) | 3718 vs 3714 |
GFXBench 4.0 - Manhattan (Fps) | 3718 vs 3714 |
Reasons to consider the NVIDIA GeForce GTX 960M
- Around 45% higher core clock speed: 1096 MHz vs 756 MHz
- Around 20% higher boost clock speed: 1176 MHz vs 977 MHz
- Around 50% higher texture fill rate: 47.04 GTexel / s vs 31.26 GTexel / s
- Around 25% higher pipelines: 640 vs 512
- Around 51% better floating-point performance: 1,505 gflops vs 1,000 gflops
- 2x more maximum memory size: 4 GB vs 2 GB
- Around 21% better performance in PassMark - G3D Mark: 3366 vs 2775
- Around 36% better performance in Geekbench - OpenCL: 10985 vs 8073
- Around 37% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 5264 vs 3854
- Around 37% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 5264 vs 3854
Specifications (specs) | |
Core clock speed | 1096 MHz vs 756 MHz |
Boost clock speed | 1176 MHz vs 977 MHz |
Texture fill rate | 47.04 GTexel / s vs 31.26 GTexel / s |
Pipelines | 640 vs 512 |
Floating-point performance | 1,505 gflops vs 1,000 gflops |
Maximum memory size | 4 GB vs 2 GB |
Benchmarks | |
PassMark - G3D Mark | 3366 vs 2775 |
Geekbench - OpenCL | 10985 vs 8073 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5264 vs 3854 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5264 vs 3854 |
Compare benchmarks
GPU 1: NVIDIA Quadro M620 Mobile
GPU 2: NVIDIA GeForce GTX 960M
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro M620 Mobile | NVIDIA GeForce GTX 960M |
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PassMark - G2D Mark | 391 | 245 |
PassMark - G3D Mark | 2775 | 3366 |
Geekbench - OpenCL | 8073 | 10985 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3854 | 5264 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3854 | 5264 |
GFXBench 4.0 - Manhattan (Frames) | 3718 | 3714 |
GFXBench 4.0 - Manhattan (Fps) | 3718 | 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 3358 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 3358 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 54.294 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 795.325 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.692 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 51.794 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 174.513 | |
3DMark Fire Strike - Graphics Score | 1231 |
Compare specifications (specs)
NVIDIA Quadro M620 Mobile | NVIDIA GeForce GTX 960M | |
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Essentials |
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Architecture | Maxwell | Maxwell |
Code name | GM107 | GM107 |
Launch date | 11 January 2017 | 13 March 2015 |
Place in performance rating | 584 | 735 |
Type | Workstation | Laptop |
Technical info |
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Boost clock speed | 977 MHz | 1176 MHz |
Core clock speed | 756 MHz | 1096 MHz |
Floating-point performance | 1,000 gflops | 1,505 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 512 | 640 |
Texture fill rate | 31.26 GTexel / s | 47.04 GTexel / s |
Thermal Design Power (TDP) | 30 Watt | 75 Watt |
Transistor count | 1,870 million | 1,870 million |
CUDA cores | 640 | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
DisplayPort Multimode (DP++) support | 1 | |
HDMI | ||
VGA аnalog display support | 1 | |
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | MXM-B (3.0) |
Bus support | PCI Express 3.0 | |
Laptop size | medium sized | |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.6 | 4.5 |
Memory |
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Maximum RAM amount | 2 GB | 4 GB |
Memory bandwidth | 80.19 GB / s | 80 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 5012 MHz | 2500 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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Adaptive VSync | ||
Ansel | ||
BatteryBoost | ||
CUDA | ||
DSR | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI |