NVIDIA Quadro P1000 Mobile vs NVIDIA GeForce GTX 950
Comparative analysis of NVIDIA Quadro P1000 Mobile and NVIDIA GeForce GTX 950 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro P1000 Mobile
- Videocard is newer: launch date 1 year(s) 5 month(s) later
- Around 27% higher core clock speed: 1303 MHz vs 1024 MHz
- Around 26% higher boost clock speed: 1493 MHz vs 1188 MHz
- Around 20% higher texture fill rate: 59.2 GTexel / s vs 49.2 billion / sec
- Around 4% better floating-point performance: 1,894 gflops vs 1,825 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- Around 91% lower typical power consumption: 47 Watt vs 90 Watt
- 2x more maximum memory size: 4 GB vs 2 GB
- 1001.3x more memory clock speed: 6008 MHz vs 6.6 GB/s
- Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3717 vs 3697
- Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3717 vs 3697
Specifications (specs) | |
Launch date | 7 February 2017 vs 20 August 2015 |
Core clock speed | 1303 MHz vs 1024 MHz |
Boost clock speed | 1493 MHz vs 1188 MHz |
Texture fill rate | 59.2 GTexel / s vs 49.2 billion / sec |
Floating-point performance | 1,894 gflops vs 1,825 gflops |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 47 Watt vs 90 Watt |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 6008 MHz vs 6.6 GB/s |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3717 vs 3697 |
GFXBench 4.0 - Manhattan (Fps) | 3717 vs 3697 |
Reasons to consider the NVIDIA GeForce GTX 950
- Around 20% higher pipelines: 768 vs 640
- Around 15% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6803 vs 5923
- Around 15% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6803 vs 5923
Specifications (specs) | |
Pipelines | 768 vs 640 |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6803 vs 5923 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6803 vs 5923 |
Compare benchmarks
GPU 1: NVIDIA Quadro P1000 Mobile
GPU 2: NVIDIA GeForce GTX 950
GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA Quadro P1000 Mobile | NVIDIA GeForce GTX 950 |
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GFXBench 4.0 - Manhattan (Frames) | 3717 | 3697 |
GFXBench 4.0 - Manhattan (Fps) | 3717 | 3697 |
GFXBench 4.0 - T-Rex (Frames) | 3356 | 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3356 | 3356 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5923 | 6803 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5923 | 6803 |
PassMark - G3D Mark | 5335 | |
PassMark - G2D Mark | 643 | |
Geekbench - OpenCL | 16715 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 60.473 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 758.865 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.279 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 29.738 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 231.508 | |
3DMark Fire Strike - Graphics Score | 1862 |
Compare specifications (specs)
NVIDIA Quadro P1000 Mobile | NVIDIA GeForce GTX 950 | |
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Essentials |
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Architecture | Pascal | Maxwell 2.0 |
Code name | GP107 | GM206 |
Launch date | 7 February 2017 | 20 August 2015 |
Place in performance rating | 539 | 540 |
Type | Workstation | Desktop |
Launch price (MSRP) | $159 | |
Price now | $194.44 | |
Value for money (0-100) | 30.06 | |
Technical info |
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Boost clock speed | 1493 MHz | 1188 MHz |
Core clock speed | 1303 MHz | 1024 MHz |
Floating-point performance | 1,894 gflops | 1,825 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 640 | 768 |
Texture fill rate | 59.2 GTexel / s | 49.2 billion / sec |
Thermal Design Power (TDP) | 47 Watt | 90 Watt |
Transistor count | 3,300 million | 2,940 million |
CUDA cores | 768 | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 7.938" (20.2 cm) | |
Recommended system power (PSU) | 350 Watt | |
SLI options | 2x | |
Supplementary power connectors | 1x 6-pins | |
API support |
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DirectX | 12.0 (12_1) | 12.0 (12_1) |
OpenGL | 4.6 | 4.5 |
Memory |
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Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 80.19 GB / s | 105.6 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 6008 MHz | 6.6 GB/s |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround |