NVIDIA Quadro P520 vs NVIDIA GeForce 920MX

Comparative analysis of NVIDIA Quadro P520 and NVIDIA GeForce 920MX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA Quadro P520

  • Videocard is newer: launch date 3 year(s) 2 month(s) later
  • Around 35% higher core clock speed: 1303 MHz vs 965 MHz
  • Around 50% higher boost clock speed: 1493 MHz vs 993 MHz
  • 846.6x more texture fill rate: 23.89 GTexel/s vs 28.22 GTexel / s
  • Around 50% higher pipelines: 384 vs 256
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
  • 3.3x more memory clock speed: 6000 MHz vs 1800 MHz
  • Around 61% better performance in PassMark - G2D Mark: 243 vs 151
  • Around 95% better performance in PassMark - G3D Mark: 2105 vs 1079
  • Around 88% better performance in Geekbench - OpenCL: 7368 vs 3912
  • 2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3527 vs 1764
  • 2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3527 vs 1764
Specifications (specs)
Launch date 27 May 2019 vs 25 March 2016
Core clock speed 1303 MHz vs 965 MHz
Boost clock speed 1493 MHz vs 993 MHz
Texture fill rate 23.89 GTexel/s vs 28.22 GTexel / s
Pipelines 384 vs 256
Manufacturing process technology 14 nm vs 28 nm
Memory clock speed 6000 MHz vs 1800 MHz
Benchmarks
PassMark - G2D Mark 243 vs 151
PassMark - G3D Mark 2105 vs 1079
Geekbench - OpenCL 7368 vs 3912
GFXBench 4.0 - Car Chase Offscreen (Frames) 3527 vs 1764
GFXBench 4.0 - Car Chase Offscreen (Fps) 3527 vs 1764

Reasons to consider the NVIDIA GeForce 920MX

  • 112.5x lower typical power consumption: 16 Watt vs 1800 million
  • Around 4% better performance in GFXBench 4.0 - Manhattan (Frames): 3691 vs 3566
  • Around 4% better performance in GFXBench 4.0 - Manhattan (Fps): 3691 vs 3566
  • Around 46% better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 2295
  • Around 46% better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 2295
Specifications (specs)
Thermal Design Power (TDP) 16 Watt vs 1800 million
Benchmarks
GFXBench 4.0 - Manhattan (Frames) 3691 vs 3566
GFXBench 4.0 - Manhattan (Fps) 3691 vs 3566
GFXBench 4.0 - T-Rex (Frames) 3358 vs 2295
GFXBench 4.0 - T-Rex (Fps) 3358 vs 2295

Compare benchmarks

GPU 1: NVIDIA Quadro P520
GPU 2: NVIDIA GeForce 920MX

PassMark - G2D Mark
GPU 1
GPU 2
243
151
PassMark - G3D Mark
GPU 1
GPU 2
2105
1079
Geekbench - OpenCL
GPU 1
GPU 2
7368
3912
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
3527
1764
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
3527
1764
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3566
3691
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3566
3691
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
2295
3358
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
2295
3358
Name NVIDIA Quadro P520 NVIDIA GeForce 920MX
PassMark - G2D Mark 243 151
PassMark - G3D Mark 2105 1079
Geekbench - OpenCL 7368 3912
GFXBench 4.0 - Car Chase Offscreen (Frames) 3527 1764
GFXBench 4.0 - Car Chase Offscreen (Fps) 3527 1764
GFXBench 4.0 - Manhattan (Frames) 3566 3691
GFXBench 4.0 - Manhattan (Fps) 3566 3691
GFXBench 4.0 - T-Rex (Frames) 2295 3358
GFXBench 4.0 - T-Rex (Fps) 2295 3358
3DMark Fire Strike - Graphics Score 385

Compare specifications (specs)

NVIDIA Quadro P520 NVIDIA GeForce 920MX

Essentials

Architecture Pascal Maxwell
Code name GP108 GM108
Launch date 27 May 2019 25 March 2016
Place in performance rating 766 1035
Type Mobile workstation Laptop

Technical info

Boost clock speed 1493 MHz 993 MHz
Core clock speed 1303 MHz 965 MHz
Manufacturing process technology 14 nm 28 nm
Peak Double Precision (FP64) Performance 23.89 GFLOPS
Peak Half Precision (FP16) Performance 11.94 GFLOPS
Peak Single Precision (FP32) Performance 764.4 GFLOPS
Pipelines 384 256
Pixel fill rate 23.89 GPixel/s
Texture fill rate 23.89 GTexel/s 28.22 GTexel / s
Thermal Design Power (TDP) 1800 million 16 Watt
Floating-point performance 602.1 gflops

Video outputs and ports

Display Connectors No outputs No outputs
Multi monitor support

Compatibility, dimensions and requirements

Height PCIe 3.0 x16
Laptop size large
Supplementary power connectors None None
Bus support PCI Express 3.0
Interface PCIe 3.0 x8

API support

DirectX 12.1 12.0 (11_0)
OpenCL 1.2
OpenGL 4.6 4.5
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 2 GB 2 GB
Memory bandwidth 40.10 GB/s 14.4 GB / s
Memory bus width 64 Bit 64 Bit
Memory clock speed 6000 MHz 1800 MHz
Memory type GDDR5 DDR3, GDDR5
Shared memory 0

Technologies

Multi Monitor
3D Vision
3D Vision / 3DTV Play
CUDA
GameWorks
GPU Boost
Optimus
Verde Drivers