NVIDIA Quadro RTX 3000 Max-Q vs NVIDIA Quadro RTX 5000 Mobile

Comparative analysis of NVIDIA Quadro RTX 3000 Max-Q and NVIDIA Quadro RTX 5000 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA Quadro RTX 3000 Max-Q

  • Around 83% lower typical power consumption: 60 Watt vs 110 Watt
Specifications (specs)
Thermal Design Power (TDP) 60 Watt vs 110 Watt
Benchmarks
GFXBench 4.0 - T-Rex (Frames) 3351 vs 3346
GFXBench 4.0 - T-Rex (Fps) 3351 vs 3346

Reasons to consider the NVIDIA Quadro RTX 5000 Mobile

  • Around 73% higher core clock speed: 1035 MHz vs 600 MHz
  • Around 27% higher boost clock speed: 1545 MHz vs 1215 MHz
  • Around 69% higher texture fill rate: 296.6 GTexel/s vs 175.0 GTexel/s
  • Around 33% higher pipelines: 3072 vs 2304
  • 2.7x more maximum memory size: 16 GB vs 6 GB
  • Around 81% better performance in PassMark - G3D Mark: 14832 vs 8202
  • 2.1x better performance in PassMark - G2D Mark: 705 vs 332
  • Around 93% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 19565 vs 10140
  • Around 93% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 19565 vs 10140
Specifications (specs)
Core clock speed 1035 MHz vs 600 MHz
Boost clock speed 1545 MHz vs 1215 MHz
Texture fill rate 296.6 GTexel/s vs 175.0 GTexel/s
Pipelines 3072 vs 2304
Maximum memory size 16 GB vs 6 GB
Benchmarks
PassMark - G3D Mark 14832 vs 8202
PassMark - G2D Mark 705 vs 332
GFXBench 4.0 - Car Chase Offscreen (Frames) 19565 vs 10140
GFXBench 4.0 - Manhattan (Frames) 3714 vs 3706
GFXBench 4.0 - Car Chase Offscreen (Fps) 19565 vs 10140
GFXBench 4.0 - Manhattan (Fps) 3714 vs 3706

Compare benchmarks

GPU 1: NVIDIA Quadro RTX 3000 Max-Q
GPU 2: NVIDIA Quadro RTX 5000 Mobile

PassMark - G3D Mark
GPU 1
GPU 2
8202
14832
PassMark - G2D Mark
GPU 1
GPU 2
332
705
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
10140
19565
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3706
3714
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3351
3346
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
10140
19565
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3706
3714
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3351
3346
Name NVIDIA Quadro RTX 3000 Max-Q NVIDIA Quadro RTX 5000 Mobile
PassMark - G3D Mark 8202 14832
PassMark - G2D Mark 332 705
Geekbench - OpenCL 68305
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 220.867
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 2046.214
CompuBench 1.5 Desktop - T-Rex (Frames/s) 16.026
CompuBench 1.5 Desktop - Video Composition (Frames/s) 94.532
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 645.647
GFXBench 4.0 - Car Chase Offscreen (Frames) 10140 19565
GFXBench 4.0 - Manhattan (Frames) 3706 3714
GFXBench 4.0 - T-Rex (Frames) 3351 3346
GFXBench 4.0 - Car Chase Offscreen (Fps) 10140 19565
GFXBench 4.0 - Manhattan (Fps) 3706 3714
GFXBench 4.0 - T-Rex (Fps) 3351 3346
3DMark Fire Strike - Graphics Score 0

Compare specifications (specs)

NVIDIA Quadro RTX 3000 Max-Q NVIDIA Quadro RTX 5000 Mobile

Essentials

Architecture Turing Turing
Code name TU106 TU104
Launch date 27 May 2019 27 May 2019
Place in performance rating 329 188
Type Mobile workstation Laptop

Technical info

Boost clock speed 1215 MHz 1545 MHz
Core clock speed 600 MHz 1035 MHz
Manufacturing process technology 12 nm 12 nm
Peak Double Precision (FP64) Performance 175.0 GFLOPS 296.6 GFLOPS
Peak Half Precision (FP16) Performance 11.20 TFLOPS 18.98 TFLOPS
Peak Single Precision (FP32) Performance 5.599 TFLOPS 9.492 TFLOPS
Pipelines 2304 3072
Pixel fill rate 77.76 GPixel/s 98.88 GPixel/s
Texture fill rate 175.0 GTexel/s 296.6 GTexel/s
Thermal Design Power (TDP) 60 Watt 110 Watt
Transistor count 10800 million 13600 million

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 3.0 x16
Supplementary power connectors None None
Width IGP IGP

API support

DirectX 12.1 12.0
OpenCL 1.2 1.2
OpenGL 4.6 4.6
Shader Model 6.4 6.4
Vulkan

Memory

Maximum RAM amount 6 GB 16 GB
Memory bandwidth 448 GB/s 448 GB/s
Memory bus width 256 bit 256 bit
Memory type GDDR6 GDDR6