NVIDIA Quadro T1000 vs NVIDIA Quadro M2200 Mobile

Comparative analysis of NVIDIA Quadro T1000 and NVIDIA Quadro M2200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).

 

Differences

Reasons to consider the NVIDIA Quadro T1000

  • Videocard is newer: launch date 2 year(s) 4 month(s) later
  • Around 36% higher core clock speed: 1395 MHz vs 1025 MHz
  • 1064.6x more texture fill rate: 69.84 GTexel/s vs 65.6 GTexel / s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
  • Around 10% lower typical power consumption: 50 Watt vs 55 Watt
  • Around 45% higher memory clock speed: 8000 MHz vs 5500 MHz
  • Around 52% better performance in PassMark - G3D Mark: 6494 vs 4284
  • Around 6% better performance in PassMark - G2D Mark: 404 vs 380
  • 2x better performance in Geekbench - OpenCL: 32981 vs 16429
  • Around 42% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 9009 vs 6337
  • Around 42% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 9009 vs 6337
Specifications (specs)
Launch date 27 May 2019 vs 11 January 2017
Core clock speed 1395 MHz vs 1025 MHz
Texture fill rate 69.84 GTexel/s vs 65.6 GTexel / s
Manufacturing process technology 12 nm vs 28 nm
Thermal Design Power (TDP) 50 Watt vs 55 Watt
Memory clock speed 8000 MHz vs 5500 MHz
Benchmarks
PassMark - G3D Mark 6494 vs 4284
PassMark - G2D Mark 404 vs 380
Geekbench - OpenCL 32981 vs 16429
GFXBench 4.0 - Car Chase Offscreen (Frames) 9009 vs 6337
GFXBench 4.0 - Manhattan (Frames) 3718 vs 3715
GFXBench 4.0 - T-Rex (Frames) 3359 vs 3358
GFXBench 4.0 - Car Chase Offscreen (Fps) 9009 vs 6337
GFXBench 4.0 - Manhattan (Fps) 3718 vs 3715
GFXBench 4.0 - T-Rex (Fps) 3359 vs 3358

Reasons to consider the NVIDIA Quadro M2200 Mobile

  • Around 33% higher pipelines: 1024 vs 768
Pipelines 1024 vs 768

Compare benchmarks

GPU 1: NVIDIA Quadro T1000
GPU 2: NVIDIA Quadro M2200 Mobile

PassMark - G3D Mark
GPU 1
GPU 2
6494
4284
PassMark - G2D Mark
GPU 1
GPU 2
404
380
Geekbench - OpenCL
GPU 1
GPU 2
32981
16429
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
9009
6337
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3718
3715
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3359
3358
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
9009
6337
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3718
3715
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3359
3358
Name NVIDIA Quadro T1000 NVIDIA Quadro M2200 Mobile
PassMark - G3D Mark 6494 4284
PassMark - G2D Mark 404 380
Geekbench - OpenCL 32981 16429
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 87.83
GFXBench 4.0 - Car Chase Offscreen (Frames) 9009 6337
GFXBench 4.0 - Manhattan (Frames) 3718 3715
GFXBench 4.0 - T-Rex (Frames) 3359 3358
GFXBench 4.0 - Car Chase Offscreen (Fps) 9009 6337
GFXBench 4.0 - Manhattan (Fps) 3718 3715
GFXBench 4.0 - T-Rex (Fps) 3359 3358

Compare specifications (specs)

NVIDIA Quadro T1000 NVIDIA Quadro M2200 Mobile

Essentials

Architecture Turing Maxwell 2.0
Code name TU117 GM206
Launch date 27 May 2019 11 January 2017
Place in performance rating 400 473
Type Mobile Workstation Workstation

Technical info

Boost clock speed 1455 MHz
Core clock speed 1395 MHz 1025 MHz
Manufacturing process technology 12 nm 28 nm
Peak Double Precision (FP64) Performance 69.84 GFLOPS
Peak Half Precision (FP16) Performance 4.470 TFLOPS
Peak Single Precision (FP32) Performance 2.235 TFLOPS
Pipelines 768 1024
Pixel fill rate 46.56 GPixel/s
Texture fill rate 69.84 GTexel/s 65.6 GTexel / s
Thermal Design Power (TDP) 50 Watt 55 Watt
Transistor count 4700 million 2,940 million
Floating-point performance 2,099 gflops

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 MXM-A (3.0)
Supplementary power connectors None

API support

DirectX 12.1 12.0 (12_1)
OpenCL 1.2
OpenGL 4.6 4.6
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 4 GB 4 GB
Memory bandwidth 128 GB/s 88 GB / s
Memory bus width 128 bit 128 Bit
Memory clock speed 8000 MHz 5500 MHz
Memory type GDDR5 GDDR5