NVIDIA Quadro T1200 Mobile vs NVIDIA RTX A5000
Comparative analysis of NVIDIA Quadro T1200 Mobile and NVIDIA RTX A5000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro T1200 Mobile
- 12.8x lower typical power consumption: 18 Watt vs 230 Watt
Thermal Design Power (TDP) | 18 Watt vs 230 Watt |
Reasons to consider the NVIDIA RTX A5000
- Around 37% higher core clock speed: 1170 MHz vs 855 MHz
- Around 19% higher boost clock speed: 1695 MHz vs 1425 MHz
- 4.8x more texture fill rate: 433.9 GTexel/s vs 91.20 GTexel/s
- 8x more pipelines: 8192 vs 1024
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 12 nm
- 6x more maximum memory size: 24 GB vs 4 GB
- Around 60% higher memory clock speed: 2000 MHz (16 Gbps effective) vs 1250 MHz (10 Gbps effective)
- 2.9x better performance in PassMark - G3D Mark: 22553 vs 7788
- 2.1x better performance in PassMark - G2D Mark: 1032 vs 483
- 3.8x better performance in Geekbench - OpenCL: 154729 vs 40286
- 3.7x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 581.432 vs 157.821
- 3.5x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 6836.931 vs 1934.012
- 5x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 54.372 vs 10.833
- Around 40% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 191.518 vs 136.552
- 3x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 2038.811 vs 684.333
- 2.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 22508 vs 9851
- Around 50% better performance in GFXBench 4.0 - Manhattan (Frames): 3714 vs 2476
- Around 50% better performance in GFXBench 4.0 - T-Rex (Frames): 3355 vs 2238
- 2.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 22508 vs 9851
- Around 50% better performance in GFXBench 4.0 - Manhattan (Fps): 3714 vs 2476
- Around 50% better performance in GFXBench 4.0 - T-Rex (Fps): 3355 vs 2238
Specifications (specs) | |
Core clock speed | 1170 MHz vs 855 MHz |
Boost clock speed | 1695 MHz vs 1425 MHz |
Texture fill rate | 433.9 GTexel/s vs 91.20 GTexel/s |
Pipelines | 8192 vs 1024 |
Manufacturing process technology | 8 nm vs 12 nm |
Maximum memory size | 24 GB vs 4 GB |
Memory clock speed | 2000 MHz (16 Gbps effective) vs 1250 MHz (10 Gbps effective) |
Benchmarks | |
PassMark - G3D Mark | 22553 vs 7788 |
PassMark - G2D Mark | 1032 vs 483 |
Geekbench - OpenCL | 154729 vs 40286 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 581.432 vs 157.821 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 6836.931 vs 1934.012 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 54.372 vs 10.833 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 191.518 vs 136.552 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2038.811 vs 684.333 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 22508 vs 9851 |
GFXBench 4.0 - Manhattan (Frames) | 3714 vs 2476 |
GFXBench 4.0 - T-Rex (Frames) | 3355 vs 2238 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 22508 vs 9851 |
GFXBench 4.0 - Manhattan (Fps) | 3714 vs 2476 |
GFXBench 4.0 - T-Rex (Fps) | 3355 vs 2238 |
Compare benchmarks
GPU 1: NVIDIA Quadro T1200 Mobile
GPU 2: NVIDIA RTX A5000
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
|
|
||||
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - T-Rex (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Video Composition (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | NVIDIA Quadro T1200 Mobile | NVIDIA RTX A5000 |
---|---|---|
PassMark - G3D Mark | 7788 | 22553 |
PassMark - G2D Mark | 483 | 1032 |
Geekbench - OpenCL | 40286 | 154729 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 157.821 | 581.432 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1934.012 | 6836.931 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.833 | 54.372 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 136.552 | 191.518 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 684.333 | 2038.811 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9851 | 22508 |
GFXBench 4.0 - Manhattan (Frames) | 2476 | 3714 |
GFXBench 4.0 - T-Rex (Frames) | 2238 | 3355 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9851 | 22508 |
GFXBench 4.0 - Manhattan (Fps) | 2476 | 3714 |
GFXBench 4.0 - T-Rex (Fps) | 2238 | 3355 |
Compare specifications (specs)
NVIDIA Quadro T1200 Mobile | NVIDIA RTX A5000 | |
---|---|---|
Essentials |
||
Architecture | Turing | Ampere |
Code name | TU117 | GA102 |
Place in performance rating | 350 | 69 |
Type | Laptop | |
Launch date | 12 Apr 2021 | |
Technical info |
||
Boost clock speed | 1425 MHz | 1695 MHz |
Core clock speed | 855 MHz | 1170 MHz |
Manufacturing process technology | 12 nm | 8 nm |
Peak Double Precision (FP64) Performance | 91.20 GFLOPS (1:32) | 867.8 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 5.837 TFLOPS (2:1) | 27.77 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 2.918 TFLOPS | 27.77 TFLOPS |
Pipelines | 1024 | 8192 |
Pixel fill rate | 45.60 GPixel/s | 162.7 GPixel/s |
Texture fill rate | 91.20 GTexel/s | 433.9 GTexel/s |
Thermal Design Power (TDP) | 18 Watt | 230 Watt |
Transistor count | 4700 million | 28300 million |
Video outputs and ports |
||
Display Connectors | No outputs | 4x DisplayPort |
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
Form factor | Dual-slot | |
Length | 267 mm (10.5 inches) | |
Recommended system power (PSU) | 550 Watt | |
Supplementary power connectors | 1x 8-pin | |
Width | 112 mm (4.4 inches) | |
API support |
||
DirectX | 12.1 | 12.2 |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | 6.6 |
Vulkan | ||
Memory |
||
Maximum RAM amount | 4 GB | 24 GB |
Memory bandwidth | 160 GB/s | 768 GB/s |
Memory bus width | 128 Bit | 384 bit |
Memory clock speed | 1250 MHz (10 Gbps effective) | 2000 MHz (16 Gbps effective) |
Memory type | GDDR6 | GDDR6 |