NVIDIA RTX A3000 Mobile vs NVIDIA GeForce GTX 1080 Max-Q
Comparative analysis of NVIDIA RTX A3000 Mobile and NVIDIA GeForce GTX 1080 Max-Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA RTX A3000 Mobile
- Around 6% higher boost clock speed: 1560 MHz vs 1468 MHz
- 850.1x more texture fill rate: 199.7 GTexel/s vs 234.9 GTexel / s
- Around 60% higher pipelines: 4096 vs 2560
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 16 nm
- Around 15% lower typical power consumption: 130 Watt vs 150 Watt
- Around 10% better performance in PassMark - G3D Mark: 12546 vs 11414
- Around 19% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 20429 vs 17105
- Around 19% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 20429 vs 17105
- Around 63% better performance in Geekbench - OpenCL: 78491 vs 48090
Specifications (specs) | |
Boost clock speed | 1560 MHz vs 1468 MHz |
Texture fill rate | 199.7 GTexel/s vs 234.9 GTexel / s |
Pipelines | 4096 vs 2560 |
Manufacturing process technology | 8 nm vs 16 nm |
Thermal Design Power (TDP) | 130 Watt vs 150 Watt |
Benchmarks | |
PassMark - G3D Mark | 12546 vs 11414 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 20429 vs 17105 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20429 vs 17105 |
Geekbench - OpenCL | 78491 vs 48090 |
Reasons to consider the NVIDIA GeForce GTX 1080 Max-Q
- Around 19% higher core clock speed: 1290 MHz vs 1080 MHz
- Around 33% higher maximum memory size: 8 GB vs 6 GB
- 6.7x more memory clock speed: 10008 MHz vs 1500 MHz (12 Gbps effective)
- Around 38% better performance in PassMark - G2D Mark: 715 vs 518
- Around 50% better performance in GFXBench 4.0 - Manhattan (Frames): 5581 vs 3710
- Around 50% better performance in GFXBench 4.0 - Manhattan (Fps): 5581 vs 3710
Specifications (specs) | |
Core clock speed | 1290 MHz vs 1080 MHz |
Maximum memory size | 8 GB vs 6 GB |
Memory clock speed | 10008 MHz vs 1500 MHz (12 Gbps effective) |
Benchmarks | |
PassMark - G2D Mark | 715 vs 518 |
GFXBench 4.0 - Manhattan (Frames) | 5581 vs 3710 |
GFXBench 4.0 - Manhattan (Fps) | 5581 vs 3710 |
GFXBench 4.0 - T-Rex (Frames) | 3360 vs 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3360 vs 3356 |
Compare benchmarks
GPU 1: NVIDIA RTX A3000 Mobile
GPU 2: NVIDIA GeForce GTX 1080 Max-Q
PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Geekbench - OpenCL |
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Name | NVIDIA RTX A3000 Mobile | NVIDIA GeForce GTX 1080 Max-Q |
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PassMark - G2D Mark | 518 | 715 |
PassMark - G3D Mark | 12546 | 11414 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 20429 | 17105 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20429 | 17105 |
GFXBench 4.0 - Manhattan (Frames) | 3710 | 5581 |
GFXBench 4.0 - Manhattan (Fps) | 3710 | 5581 |
GFXBench 4.0 - T-Rex (Frames) | 3356 | 3360 |
GFXBench 4.0 - T-Rex (Fps) | 3356 | 3360 |
Geekbench - OpenCL | 78491 | 48090 |
3DMark Fire Strike - Graphics Score | 6008 |
Compare specifications (specs)
NVIDIA RTX A3000 Mobile | NVIDIA GeForce GTX 1080 Max-Q | |
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Essentials |
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Architecture | Ampere | Pascal |
Code name | GA104 | GP104 |
Place in performance rating | 179 | 181 |
Launch date | 27 June 2017 | |
Type | Laptop | |
Technical info |
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Boost clock speed | 1560 MHz | 1468 MHz |
Core clock speed | 1080 MHz | 1290 MHz |
Manufacturing process technology | 8 nm | 16 nm |
Peak Double Precision (FP64) Performance | 199.7 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 12.78 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 12.78 TFLOPS | |
Pipelines | 4096 | 2560 |
Pixel fill rate | 99.84 GPixel/s | |
Texture fill rate | 199.7 GTexel/s | 234.9 GTexel / s |
Thermal Design Power (TDP) | 130 Watt | 150 Watt |
Transistor count | 17400 million | 7,200 million |
Floating-point performance | 7,516 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
G-SYNC support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Laptop size | large | |
API support |
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DirectX | 12.2 | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 8 GB |
Memory bandwidth | 288 GB/s | 320.3 GB / s |
Memory bus width | 192 bit | 256 Bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | 10008 MHz |
Memory type | GDDR6 | GDDR5X |
Shared memory | 0 | |
Technologies |
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Multi Monitor | ||
Multi-Projection | ||
VR Ready |