Revue de la carte vidéo AMD Radeon R9 M370X Mac Edition
Radeon R9 M370X Mac Edition carte vidéo sortie par AMD; release date: 5 May 2015. La carte video est conçue pour les ordinateurs desktop et est basé sur la microarchitecture GCN 1.0 nom de code Tropo.
Vitesse du noyau - 775 MHz. Vitesse augmenté - 800 MHz. Taux de remplissage de la texture - 32 GTexel / s. Pipelines - 640. Performance de point flottant - 1,024 gflops. Technologie de fabrication - 28 nm . Compte de transistors - 1,500 million.
Type de mémoire: GDDR5. Amonte maximale de RAM - 2 GB. Largeur du bus mémoire - 128 Bit. Vitesse du mémoire - 4500 MHz. Bande passant du mémoire - 72 GB / s.
Référence
| PassMark G3D Mark |
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| PassMark G2D Mark |
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| Geekbench OpenCL |
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| CompuBench 1.5 Desktop Face Detection |
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| CompuBench 1.5 Desktop Ocean Surface Simulation |
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| CompuBench 1.5 Desktop T-Rex |
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| CompuBench 1.5 Desktop Video Composition |
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| CompuBench 1.5 Desktop Bitcoin Mining |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| Nom | Valeur |
|---|---|
| PassMark - G3D Mark | 1548 |
| PassMark - G2D Mark | 350 |
| Geekbench - OpenCL | 9620 |
| CompuBench 1.5 Desktop - Face Detection | 25.151 mPixels/s |
| CompuBench 1.5 Desktop - Ocean Surface Simulation | 516.994 Frames/s |
| CompuBench 1.5 Desktop - T-Rex | 2.321 Frames/s |
| CompuBench 1.5 Desktop - Video Composition | 32.932 Frames/s |
| CompuBench 1.5 Desktop - Bitcoin Mining | 111.138 mHash/s |
| GFXBench 4.0 - Car Chase Offscreen | 2862 Frames |
| GFXBench 4.0 - Manhattan | 1667 Frames |
| GFXBench 4.0 - T-Rex | 3326 Frames |
| GFXBench 4.0 - Car Chase Offscreen | 2862.000 Fps |
| GFXBench 4.0 - Manhattan | 1667.000 Fps |
| GFXBench 4.0 - T-Rex | 3326.000 Fps |
Performance des jeux
Counter-Strike: GO (2012)
| Low, 1024x768 | 265.00 |
| Medium, 1366x768 | 218.00 |
| High, 1366x768 | 159.30 |
The Witcher 3 (2015)
| Low, 1024x768 | 40.70 |
| Medium, 1366x768 | 25.90 |
| High, 1920x1080 | 14.90 |
| Ultra, 1920x1080 | 7.80 |
Dirt Rally (2015)
| Low, 1024x768 | 316.70 |
| Medium, 1366x768 | 79.60 |
| High, 1920x1080 | 40.10 |
| Ultra, 1920x1080 | 21.20 |
Call of Duty: Advanced Warfare (2014)
| Low, 1024x768 | 99.50 |
| Medium, 1366x768 | 48.40 |
| High, 1920x1080 | 30.30 |
| Ultra, 1920x1080 | 16.40 |
Alien: Isolation (2014)
| Low, 1024x768 | 100.30 |
| Medium, 1366x768 | 59.70 |
| High, 1920x1080 | 35.60 |
| Ultra, 1920x1080 | 28.00 |
Sims 4 (2014)
| Low, 1024x768 | 162.90 |
| Medium, 1366x768 | 99.90 |
| High, 1920x1080 | 54.50 |
| Ultra, 1920x1080 | 46.80 |
Thief (2014)
| Low, 1024x768 | 53.70 |
| Medium, 1366x768 | 35.50 |
| High, 1366x768 | 31.60 |
| Ultra, 1920x1080 | 17.20 |
Battlefield 4 (2013)
| Low, 1024x768 | 97.10 |
| Medium, 1366x768 | 59.00 |
| High, 1366x768 | 41.50 |
| Ultra, 1920x1080 | 16.60 |
Metro: Last Light (2013)
| Low, 1024x768 | 82.50 |
| Medium, 1366x768 | 53.80 |
| High, 1366x768 | 32.40 |
| Ultra, 1920x1080 | 16.10 |
BioShock Infinite (2013)
| Low, 1280x720 | 160.20 |
| Medium, 1366x768 | 85.00 |
| High, 1366x768 | 71.40 |
| Ultra, 1920x1080 | 25.70 |
Tomb Raider (2013)
| Low, 1024x768 | 195.30 |
| Medium, 1366x768 | 94.20 |
| High, 1366x768 | 62.80 |
| Ultra, 1920x1080 | 28.50 |
Crysis 3 (2013)
| Low, 1024x768 | 62.70 |
| Medium, 1366x768 | 50.60 |
| High, 1366x768 | 32.00 |
| Ultra, 1920x1080 | 12.30 |
Diablo III (2012)
| Low, 1024x768 | 190.30 |
| Medium, 1366x768 | 106.60 |
| High, 1366x768 | 98.40 |
| Ultra, 1920x1080 | 69.20 |
Caractéristiques
Essentiel |
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| Architecture | GCN 1.0 |
| Nom de code | Tropo |
| Date de sortie | 5 May 2015 |
| Position dans l’évaluation de la performance | 1002 |
| Genre | Desktop |
Infos techniques |
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| Vitesse augmenté | 800 MHz |
| Vitesse du noyau | 775 MHz |
| Performance á point flottant | 1,024 gflops |
| Processus de fabrication | 28 nm |
| Pipelines | 640 |
| Taux de remplissage de la texture | 32 GTexel / s |
| Compte de transistor | 1,500 million |
Sorties et ports de vidéo |
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| Connecteurs d’écran | No outputs |
Compatibilité, dimensions et exigences |
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| Interface | PCIe 3.0 x16 |
Soutien API |
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| DirectX | 12.0 (11_1) |
| OpenGL | 4.5 |
Mémoire |
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| RAM maximale | 2 GB |
| Bande passante de la mémoire | 72 GB / s |
| Largeur du bus mémoire | 128 Bit |
| Vitesse de mémoire | 4500 MHz |
| Genre de mémoire | GDDR5 |

