Intel HD Graphics 530 versus NVIDIA GeForce GTX 960M
Comparaison des cartes vidéo Intel HD Graphics 530 and NVIDIA GeForce GTX 960M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le Intel HD Graphics 530
- La carte vidéo est plus nouvelle: date de sortie 5 mois plus tard
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 28 nm
- 5x consummation d’énergie moyen plus bas: 15 Watt versus 75 Watt
- 16x plus de taille maximale de mémoire : 64 GB versus 4 GB
- Environ 4% meilleur performance en PassMark - G2D Mark: 254 versus 245
Caractéristiques | |
Date de sortie | 1 September 2015 versus 13 March 2015 |
Processus de fabrication | 14 nm versus 28 nm |
Thermal Design Power (TDP) | 15 Watt versus 75 Watt |
Taille de mémore maximale | 64 GB versus 4 GB |
Référence | |
PassMark - G2D Mark | 254 versus 245 |
Raisons pour considerer le NVIDIA GeForce GTX 960M
- 3.1x plus de vitesse du noyau: 1096 MHz versus 350 MHz
- Environ 2% plus de la vitesse augmenté: 1176 MHz versus 1150 MHz
- Environ 87% taux plus haut de remplissage de la texture: 47.04 GTexel / s versus 25.2 GTexel / s
- 26.7x plus de pipelines: 640 versus 24
- 3.7x de meilleur performance á point flottant: 1,505 gflops versus 403.2 gflops
- 3.4x meilleur performance en PassMark - G3D Mark: 3366 versus 995
- 2.5x meilleur performance en Geekbench - OpenCL: 10985 versus 4397
- Environ 77% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 54.294 versus 30.747
- 2.4x meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 795.325 versus 330.464
- 2x meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 3.692 versus 1.804
- 2.6x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 51.794 versus 19.781
- 5.8x meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 174.513 versus 30.177
- 5x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 5264 versus 1045
- Environ 55% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3714 versus 2393
- 5x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 5264 versus 1045
- Environ 55% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3714 versus 2393
- 3.2x meilleur performance en 3DMark Fire Strike - Graphics Score: 1231 versus 384
Caractéristiques | |
Vitesse du noyau | 1096 MHz versus 350 MHz |
Vitesse augmenté | 1176 MHz versus 1150 MHz |
Taux de remplissage de la texture | 47.04 GTexel / s versus 25.2 GTexel / s |
Pipelines | 640 versus 24 |
Performance á point flottant | 1,505 gflops versus 403.2 gflops |
Référence | |
PassMark - G3D Mark | 3366 versus 995 |
Geekbench - OpenCL | 10985 versus 4397 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 54.294 versus 30.747 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 795.325 versus 330.464 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.692 versus 1.804 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 51.794 versus 19.781 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 174.513 versus 30.177 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5264 versus 1045 |
GFXBench 4.0 - Manhattan (Frames) | 3714 versus 2393 |
GFXBench 4.0 - T-Rex (Frames) | 3358 versus 3346 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5264 versus 1045 |
GFXBench 4.0 - Manhattan (Fps) | 3714 versus 2393 |
GFXBench 4.0 - T-Rex (Fps) | 3358 versus 3346 |
3DMark Fire Strike - Graphics Score | 1231 versus 384 |
Comparer les références
GPU 1: Intel HD Graphics 530
GPU 2: NVIDIA GeForce GTX 960M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | Intel HD Graphics 530 | NVIDIA GeForce GTX 960M |
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PassMark - G3D Mark | 995 | 3366 |
PassMark - G2D Mark | 254 | 245 |
Geekbench - OpenCL | 4397 | 10985 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 30.747 | 54.294 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 330.464 | 795.325 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.804 | 3.692 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 19.781 | 51.794 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 30.177 | 174.513 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1045 | 5264 |
GFXBench 4.0 - Manhattan (Frames) | 2393 | 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3346 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1045 | 5264 |
GFXBench 4.0 - Manhattan (Fps) | 2393 | 3714 |
GFXBench 4.0 - T-Rex (Fps) | 3346 | 3358 |
3DMark Fire Strike - Graphics Score | 384 | 1231 |
Comparer les caractéristiques
Intel HD Graphics 530 | NVIDIA GeForce GTX 960M | |
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Essentiel |
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Architecture | Generation 9.0 | Maxwell |
Nom de code | Skylake GT2 | GM107 |
Date de sortie | 1 September 2015 | 13 March 2015 |
Position dans l’évaluation de la performance | 1248 | 735 |
Genre | Laptop | Laptop |
Infos techniques |
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Vitesse augmenté | 1150 MHz | 1176 MHz |
Vitesse du noyau | 350 MHz | 1096 MHz |
Performance á point flottant | 403.2 gflops | 1,505 gflops |
Processus de fabrication | 14 nm | 28 nm |
Pipelines | 24 | 640 |
Taux de remplissage de la texture | 25.2 GTexel / s | 47.04 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | 75 Watt |
Compte de transistor | 189 million | 1,870 million |
Noyaux CUDA | 640 | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Soutien de DisplayPort Multimode (DP++) | 1 | |
HDMI | ||
Soutien de l’écran analog VGA | 1 | |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x1 | MXM-B (3.0) |
Soutien de bus | PCI Express 3.0 | |
Taille du laptop | medium sized | |
Soutien API |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.5 | 4.5 |
Vulkan | ||
Mémoire |
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RAM maximale | 64 GB | 4 GB |
Largeur du bus mémoire | 64 / 128 Bit | 128 Bit |
Genre de mémoire | DDR3L / LPDDR3 / LPDDR4 | GDDR5 |
Mémoire partagé | 1 | 0 |
Bande passante de la mémoire | 80 GB / s | |
Vitesse de mémoire | 2500 MHz | |
Technologies |
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Adaptive VSync | ||
Ansel | ||
BatteryBoost | ||
CUDA | ||
DSR | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI |