NVIDIA GeForce GTX 1650 versus AMD Radeon 530
Comparaison des cartes vidéo NVIDIA GeForce GTX 1650 and AMD Radeon 530 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce GTX 1650
- La carte vidéo est plus nouvelle: date de sortie 2 ans 0 mois plus tard
- Environ 45% plus haut vitesse du noyau: 1485 MHz versus 1024 MHz
- Environ 63% plus de la vitesse augmenté: 1665 MHz versus 1024 MHz
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 12 nm versus 28 nm
- Environ 78% plus haut de vitesse de mémoire: 8000 MHz versus 4500 MHz
- 7.7x meilleur performance en PassMark - G3D Mark: 7881 versus 1030
- 3.2x meilleur performance en PassMark - G2D Mark: 564 versus 174
- 7.8x meilleur performance en Geekbench - OpenCL: 39165 versus 5014
- 5.4x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 10959 versus 2021
- Environ 65% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3715 versus 2246
- 5.4x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 10959 versus 2021
- Environ 65% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3715 versus 2246
| Caractéristiques | |
| Date de sortie | 30 April 2019 versus 18 April 2017 |
| Vitesse du noyau | 1485 MHz versus 1024 MHz |
| Vitesse augmenté | 1665 MHz versus 1024 MHz |
| Processus de fabrication | 12 nm versus 28 nm |
| Vitesse de mémoire | 8000 MHz versus 4500 MHz |
| Référence | |
| PassMark - G3D Mark | 7881 versus 1030 |
| PassMark - G2D Mark | 564 versus 174 |
| Geekbench - OpenCL | 39165 versus 5014 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 10959 versus 2021 |
| GFXBench 4.0 - Manhattan (Frames) | 3715 versus 2246 |
| GFXBench 4.0 - T-Rex (Frames) | 3358 versus 3355 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 10959 versus 2021 |
| GFXBench 4.0 - Manhattan (Fps) | 3715 versus 2246 |
| GFXBench 4.0 - T-Rex (Fps) | 3358 versus 3355 |
Raisons pour considerer le AMD Radeon 530
- Environ 66% meilleur performance en 3DMark Fire Strike - Graphics Score: 506 versus 305
| Référence | |
| 3DMark Fire Strike - Graphics Score | 506 versus 305 |
Comparer les références
GPU 1: NVIDIA GeForce GTX 1650
GPU 2: AMD Radeon 530
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Geekbench - OpenCL |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| 3DMark Fire Strike - Graphics Score |
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| Nom | NVIDIA GeForce GTX 1650 | AMD Radeon 530 |
|---|---|---|
| PassMark - G3D Mark | 7881 | 1030 |
| PassMark - G2D Mark | 564 | 174 |
| Geekbench - OpenCL | 39165 | 5014 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 134.765 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1316.075 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 8.799 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.915 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 573.418 | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 10959 | 2021 |
| GFXBench 4.0 - Manhattan (Frames) | 3715 | 2246 |
| GFXBench 4.0 - T-Rex (Frames) | 3358 | 3355 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 10959 | 2021 |
| GFXBench 4.0 - Manhattan (Fps) | 3715 | 2246 |
| GFXBench 4.0 - T-Rex (Fps) | 3358 | 3355 |
| 3DMark Fire Strike - Graphics Score | 305 | 506 |
Comparer les caractéristiques
| NVIDIA GeForce GTX 1650 | AMD Radeon 530 | |
|---|---|---|
Essentiel |
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| Architecture | Turing | GCN |
| Nom de code | TU107 | Meso |
| Date de sortie | 30 April 2019 | 18 April 2017 |
| Prix de sortie (MSRP) | $179 | |
| Position dans l’évaluation de la performance | 376 | 1099 |
| Genre | Desktop | Desktop, Laptop |
| Conception | Radeon 500 Series | |
| Génération GCN | 3rd Gen | |
Infos techniques |
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| Vitesse augmenté | 1665 MHz | 1024 MHz |
| Vitesse du noyau | 1485 MHz | 1024 MHz |
| Processus de fabrication | 12 nm | 28 nm |
| Unités de Compute | 6 | |
| Performance á point flottant | 800 GFLOPs | |
| Pipelines | 384 | |
| Débit de remplissage de pixels | 8.20 GP/s | |
| Render output units | 8 | |
| Stream Processors | 320/384 | |
| Taux de remplissage de la texture | 24.58 GTexel/s | |
| Texture Units | 20/24 | |
| Thermal Design Power (TDP) | 50 Watt | |
Sorties et ports de vidéo |
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| Connecteurs d’écran | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 1x HDMI, 1x VGA |
| Compte DisplayPort | 1 | |
| Soutien de DisplayPort | ||
| HDMI | ||
| Soutien de Dual-link DVI | ||
| VGA | ||
Compatibilité, dimensions et exigences |
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| Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
| Connecteurs d’énergie supplementaires | None | None |
Soutien API |
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| DirectX | 12.0 | 12 |
| OpenGL | 4.6 | 4.5 |
| OpenCL | 2.0 | |
| Vulkan | ||
Mémoire |
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| Vitesse de mémoire | 8000 MHz | 4500 MHz |
| RAM maximale | 4 GB | |
| Bande passante de la mémoire | 48 GB/s | |
| Largeur du bus mémoire | 64 bit | |
| Genre de mémoire | DDR3/GDDR5 | |
| Mémoire partagé | 0 | |
Technologies |
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| 4K H264 Decode | ||
| 4K H264 Encode | ||
| AMD Graphics Core Next (GCN) Architecture | ||
| AMD Radeon™ ReLive | ||
| AppAcceleration | ||
| DualGraphics | ||
| Enduro | ||
| H265/HEVC Decode | ||
| H265/HEVC Encode | ||
| HDMI 4K Support | ||
| PowerTune | ||
| TressFX | ||
| Unified Video Decoder (UVD) | ||
| Video Code Engine (VCE) | ||
